
When the sun goes down on the last night of summer camp, nine teenage counselors are plunged into an unpredictable night of horror. The only thing worse than the blood-drenched locals and creatures hunting them are the unimaginable choices you must make to help them survive.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish, Finnish, Japanese*, Korean, Norwegian, Polish, Portuguese - Portugal +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 646 reviews with recorded playtime.
Reviews
Themes across 646 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Que jogo ruim... Jogo focado em historia e a historia é pessima. Não indico esse jogo do Luan Santana
gostosinho de zerar mas de longe Until Dawn é o melhor jogo de escolhas já feito. 8/10.
This game got to be one of the worst i have ever played. The story starts actually pretty well, but then you learn about the characters. ALL of them are written in a way that you want to hate them. None of them are acting like normal people. Also if you make some decisions, the game will force you to act in an other way at some point for the plot, which makes the characters choice going from permanently A to suddenly B and than they act like the 30 minutes before didnt ever happen. Also the Plot Armor is so incerdibly strong that even if you actively try to let the characters die, the plot will like port a shotgun to them they had the scene before (the person with the gun got caught and dragged to another place. Somehow that person kept the fkn gun and could get away with it in front of 5 other people????). Then Emma who got a phone, strips down to her underwear to swim. She swims to an little island run around in her underwear and still got her phone???? where did she hid it ffs. This game has so many plotholes and just goes with whatever is needed to push the story forward. Do not buy this game if you actually need a story that is not predictable or need good horror elements, you will regret it.
I’m only three episodes into The Quarry, but I honestly just needed to pause and talk about how incredible this game is. If you’re a fan of horror, this is hitting all the right notes early on. First of all, it is genuinely scary. The atmosphere keeps you on edge standard for a Supermassive game, but the tension here feels dialed up. What really sells the dread is how realistic everything looks. The graphics and facial animations are so detailed that you forget you're playing a game at times; it honestly feels like you're directing a high-budget horror flick. Because the visuals and acting are so solid, I’ve already developed a huge bond with the characters. You actually care about what happens to these camp counselors, which makes every quick-time event and dialogue choice feel incredibly stressful because you don’t want to be the reason your favorite character dies. The storyline is amazing so far. It sets up that classic, nostalgic 80s-slasher vibe but immediately starts twisting it into something much more intriguing. I have no idea how the rest of the night is going to play out, but based on the first three chapters, I’m totally locked in. If you haven't played it yet, you're missing out. (Ps: Play this with lights off and headphones).
Прошли с другом Марюсом! Кайфанули! Отличное кинцо для ко-оп. Жаль, что ачивки не давали D: Лето, лагерь и оборотни. https://steamcommunity.com/sharedfiles/filedetails/?id=3097837179
I love this game because I went into it with the expectation that I was gonna love it--and because it's a great game. I like the similarities to Until Dawn. They kept good ideas, such as the pacing, the humor, the sound design, the scares, and the pervasive sense of uncertainty that comes with making your own choices. They applied that formula to a different narrative and came up with something funny and interesting as hell. I enjoyed the slow descent into horror, which gave me time to get attached to the characters. I liked the contrast of the warm opening chapters with the rest of the game's darkness and danger. I liked the sly, tongue-in-cheek remarks towards the audience. I sympathize with the characters, even the antagonists. The endings hurt every time because all I want to do is change the narrative and stop things before they start. There's tragedy, even with a "perfect" run. The endings diverge from one another, and it's possible to finish the game without ever finding out the truth. Many events are formed by chains of actions, not just one choice. A good choice can be negated by a bad one, and vice-versa. You won't know how or when you sealed your fate--or how close you came to disaster--without replaying the game and immersing yourself in the story again.
Until Dawn'dan çok daha az adından söz edildiği için beklentim düşüktü ama oynadıkça farklılıklarını görmek iyi oldu. Çok oynanış kısımları olmasa da olan QTE kısımları bence mouseu algılamıyor. DLC'yle karakterleri yaşatma kısmı vs. güzel olmuş. Keşke bölümlere ya da bazı kısımları geri dönülme gibi bir seçenek de olsaydı. Çok az sonu olduğunu düşünmüştüm ama 150'den fazla sonu varmış. Özel sonu bile yapmaları çok iyi olmuş. İndirimde alınır bu tarz hikayeli oyunları seviyorsanız.
22年发售的游戏没有云存档,直接差评
worst ♥♥♥♥♥♥♥ game i have ever played. do not buy this millenial girlboss slop ♥♥♥♥.
The story makes no sense, there are far too many unnecessary scenes, and you can't even seed them up or skip them.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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