
Set in a creepy amusement park hiding a dark and sinister secret, The Park is a first-person psychological horror experience focused on exploration and storytelling.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ABSOLUTAMENTE UN JUEGO RECOMENDADO A TODOS.
Nice little walking simulator with its second half being P.T. like. Creepy atmosphere and a few light jumpscares. Saw some graphic glitches here and there, but nothing major. Wish the game was longer and the park bigger, but it's still worth a grab on a discount.
First of all, you better play Secret World Legends (it's free now) and get to Savage Coast, where park is located to understand some of context. Before or right after playing The Park. Game doesn't hold your hand or say it straight of what is happening. Think of it as a tie-in. It's a really short (about 1,5-2h) experience in abandoned park. I wasn't interested much in it, but it is what it is. It was much more interesting to read paper messages or see, or read about, some characters and unravel to how they connected to SWL, anima, filth and all that stuff, than looking for this lost kid. Little bastard tricked me into going other direction so I circled around for a few minutes before realizing there's only one way to go. Recommend getting it on sale (along with Moons of Madness) if you are thirsty for more SWL stuff
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game of 2015, nothign beats it. musttttttttttt buy ittttttttttttttttttttt!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I remember when this game came out we need a remake of this game
I have slightly mixed feelings when it comes to The Park. The story is interesting enough to follow, and though I haven't played Secret World Legends before, it works as a standalone tale. The graphics are decent and the sounds/music really set the tone. My frustrations are more with the overall game mechanics and ending. I had a bug (I think?) that kept directing me back to the beginning of the park rather than through; I thought I'd missed something to pick up and scoured the area, only to find that I was being misdirected. Considering how slowly the character moves, this was a time-consuming and frustrating part of the game for me. After that, I didn't rely on the voice "hints", and just found my own way. I do, however, think they are a fun mechanic for a horror game; the whispers (normally) help without breaking the immersion. I purchased this game at full price, and regret it a bit, as my play-through was about an hour and a half. I was entertained, but there came a point where it got tedious (and a bit cliché) and the suspense dwindled. I do think it's worth a try if you enjoy story-based horror games or want to explore more of the Secret World Legends universe, though I would recommend getting it on sale.
A psychological horror set in a theme park. Another short and budget-friendly foray.
lo he disfrutado muchisimo. amo la historia
just no i have issues warranting this game at all
The story is everything and the journey is based on that. It's not random visuals and cinematography for attention, its a very haunting story and character development and the effect of drugs and the bond that's broken and trying to reconnect. For a fan of Shadow Man (1999), Silent Hill, Twin Peaks, this is a treat and I hope to play more from this team with an immersive story, where all elements come from the story.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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