
A survival crafting adventure set in the Fourth Age of Middle-earth. Lead the Dwarves to reclaim Moria - mine, build, and battle through procedurally generated depths alone or with up to 8 players in co-op. It is time to return to Moria!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Sep 1 → 4.14/day in the week after.
About
Summoned to the Misty Mountains by Lord Gimli Lockbearer himself, you must answer the call and reclaim Moria, the legendary home beneath the mountain! You will need both your axe and your wit to survive, craft, build and explore the deep, sprawling mines. But beware, many dangers still lurk in the shadows…
Set in a procedurally generated Dwarven realm of Moria, no two adventures will be alike. Journey on your own or call upon your online companions to aid you!

KEY GAME FEATURES
Live the story - Restore the long-lost ancient kingdom of Khazad-dûm to its former glory and recover Dwarven landmarks as the story progresses.
Explore the Mines - Procedurally generated environments are filled with resources, hidden secrets, and dangers, offering a new experience every time you venture into the mines.
Build the Bases - Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment.
Survive the Dark - To survive, you must conserve resources, hunt and gather for food and manage sleep, temperature, and noise levels.
Craft the Tools - Craft and loot legendary armor, weapons, and tools. Rebuild legendary forges and rediscover Dwarven crafting and smithing technologies.
Co-op Multiplayer: Adventure alone or band together with friends in online cooperative multiplayer.

Live as a Dwarf in the Fourth Age of Middle-earth!
Mine for resources
Battle the Dark forces
Sing Dwarven songs
Pay attention to glowing weapons (the Orcs are near!)
Uncover powerful enchantments
Brew different kinds of ale
Customize your Dwarf - beard styles included, of course!
Enjoy epic voice acting - including Khuzdul!
Find traces of the Fellowship
And so much more…

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.5Kreviews | 81% | — | $8.1M |
| $9.99−60% | 4.8Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 992 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
просто гномы прикольные)
Not great, not terrible. Just meh. Everything feels half done; no real sense of progression after the first hour or so as there is very little to craft. The environment is pretty to look at from a distance, but feels lifeless and tedious to explore. Combat is really simple and boring. No, there is nothing around that corner, probably not even some ore you don't really need.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.2Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 90% | #92 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
just a fun game to play.
除了地图非常狗屎,很不方便,别的都不错
The tower of dwarves and the songs were the instant win for me.
good
I bought this game on sale, after having read a lot of mixed reviews about it. I have to admit that I was a bit skeptical about whether I would like it, or would get dissapointed. But to my surprise, I ended up enjoying this game a lot. The game itself is a very basic survival craft game, like Minecraft, 7DaysToDie or the like - same formula. Where it shines is in the theme department. You get to experience the rich dwarven history of the LOTR. You also get to see places that the fellowship visited during their trip in the films - which is a nice little bonus in my opinion. But lets address the elephant in the room. A lot of other players complain about the "I need a better weapon for this" comment that your dwarf says when you venture into an area that is progressing you further in the game. What I found out is that you just have to sneak around and grab blueprints for the next weapon technology before you start hacking and slashing away at your enemies in that zone. I find this challenging and fun, but I get that it's a matter of taste/preference. Then there is the complaints about the NPC dwarves from the DLC (Durins Folk). Just don't place the NPC's in your main base, but create a seperate camp/base(s) for them entirely - problem solved. Now that we have addressed those most popular complaints, let's focus on all the great details in this game. The devs really listened to the playerbase in this development and tried their best to deliver, and that is evident once you start sinking time into this masterpiece. You get singing, drinking, dancing dwarves which really helps portray the happy folk that never breaks, no matter the hardship they are put through. All while the game looks and feels great to play. Not to mention that they even had John Rhys-Davies (Gimli) tell the story and be a part of the game! In short: If you are a fan of LOTR, you are gonna love this!
It feels like an early access cut short. Early game feels pretty decent and there are some cool ideas that stand out. But the further you go the worse it becomes, end game is almost unplayable. With each new tier number of possible gear combinations decreases to a point where you have no choice at all, and [b] you can soft lock your campaign by spending resources wrong [/b], because almost every resource is finite. I was playing with 3 other people and we couldn't craft late game gear because there wasn't any salt left on the map. We had to start new playthrough in sandbox mode and farm it there to then move it to campaign mode. It would've been a pretty good game if it kept the same level of polish from the beginning to the end, but it didn't and after seeing the reviews for follow up DLC I'm pretty sure it will never improve.
PS5版でクリアできなかったので、Steam版をMODマシマシでクリア。 ソロプレイです。セールならギリギリおすすめ。 ・持ち物上限が常にきつい。序盤から終盤までずっと悩まされる。 ・死にゲー。フィールドの状態異常や敵の攻撃であっさり死ぬ。死亡時の持ち物はその場に残るので回収が面倒。 ・メインクエストが更新されないことがあった。 ・次の目的地がミニマップにしか表示されず、ワールドマップには表示されないので迷いやすい。 ・マップが迷路のように入り組んでいて、迷う。迷って元に戻れなくなる。(個人差 ロードオブザリングの世界でドワーフ生活を楽しめるのは良かったが、全体的に不便な部分が目立った。映画は一作目しか見ていません。堀りゲーがやりたくてプレイしたが、そこそこ楽しめた。 MODなしだと途中で投げていたと思う。ハマる人はハマる。多分マルチプレイだともっと楽しめたんだろうな....
very expansive with good graphics, mod compatible through nexus
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $957.9K | 1.9K | 77% | $19.99 | |
| $55.9K | 170 | 74% | $14.99 | |
| $275.3M | 551.5K | 94% | $29.99 | |
| $90.6M | 78.9K | 71% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 10.4K | 77% | $29.99 | |
| $8.1M | 12.3K | 94% | $39.99 | |
| $8.1M | 6.9K | 84% | $49.99 | |
| $8.1M | 13.6K | 95% | $19.99 | |
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 8.1K | 86% | $29.99 |