
This is a narrative role-playing game telling the story of a crown prince of the Blessed Arknian Empire. You possess great power, but are also burdened by duty. Can you change the world and stay true to yourself? Every decision comes with a cost.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 7 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Life and Suffering of Prince Jerian is a narrative role-playing game telling the story of a cruel world, where lawbreaking is met with severe punishment, and a crown prince must decide the destiny of the land. Whether you rule maintaining the old order, or create a new future is up to you.
In the Great Arknian Empire, everyone’s life is determined by their birth. Such is the ultimate law laid down by the Twins, stern gods who divided society into Lots. The clergy shows people the right path, the nobles rule, and the commoners’ Lot is working and suffering in obedience. Your fate, however, is very different: to be the chosen of the gods, become their tool, and govern the entire nation.
You, Prince Jerian of the Tempest, must embark on a lifelong journey: starting as a child unaware of his destiny, and becoming an emperor for whose role you have been preparing since birth. As a crown prince, you will have to understand your country and its culture, but also make difficult choices affecting the fragile balance of powers in the Empire, and yourself.
Developed by the creators of The Life and Suffering of Sir Brante, the events of this new game take place in the same universe, but tell a completely different story. While The Life and Suffering of Prince Jerian inherits existing gameplay features, it also contains new mechanics reflecting the protagonist’s role and traits.

As a future ruler, you must learn the current state of the Empire. The treasury is running dry as the estates rise one against another, fighting for their interests. The church withers and sows hatred among the people, noble houses aspire to keep the old traditions, and commoners demand equal rights with the nobility. Pay attention to these circumstances and decide the country’s path while chasing your own goals.

The time will come, and the Emperor’s scepter will lie in your hands, but you feel its weight even now. You have to act immediately: you are the only one able to change the course of history, to unite or shatter the country. Make difficult choices that affect the nation and you alike. Promises given to yourself might become your most unbearable burden. Every decision brings consequences, and your mistakes will be paid for by the entire Empire.

You were given power by birth, but the cost of such majesty is your own ambition. You are shackled not only by the outside world and its circumstances, but also by your soul. Thinking of who you are, who you want to be, and who the Empire wants to see in you, such is your lot. Making a choice of your own requires a sacrifice. Following the political situation and your family’s demands might drive you mad. Will you save yourself or allow your soul to shatter into pieces?

Be careful in choosing your allies: those who you keep close will shape your character and affect your decisions. Your family, your subjects, nobles and commoners alike, every single one wants your attention and patronage. Help one, and you will lose the support of another. Whether you succeed in maintaining the fragile balance of the Empire or let it all burn down in civil war will be decided by you.

Not only are you the crown prince, but also the Primate, who connects the worlds of the living and the divine. You and your family of the Tempest are the keepers of the Pact, a “testament” between the Twins and those who live by their will. Can it be changed without dooming the world? You will find the answer yourself.

The power that you possess is not an end, but a means. You are destined to save the world entrusted to you by your ancestors and gods. What future awaits the New Empire, and who will benefit? Whose sufferings will end, and whose will begin? Only time will tell.
We have an active community on Discord, where you can always find like-minded people to chat or discuss the game and the history of its world with, as well as learn all the latest news. For this and more, consider joining us on Discord today!
Engagement
Reviews
Themes across 783 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
я больше не хочу быть императором, быть монахом, судьёй или бомжом интересней
如果一代的布兰特爵士的一生是一部雅各宾党人模拟器,那这代就是一部开明君主专制模拟器。 首先不建议任何没有玩过一代的人游玩本作,因为本作的文本基本上都是在默认你玩过一代的复杂世界观设定上展开的。 与一代比起来,本作所讲述的故事更专注于政治、事业的描写,而较少去描写主人公的爱恨情仇及其周围的人际关系。在游玩这代游戏的时候,更像是在游玩一次AVG化的Victoria 3的游戏。主人公很少需要去考虑个人的得失与安危,而更多的是以一个国家和统治者的意志,来进行历史发展中的取舍。 如果你是那种能从这种政治性和历史性的故事中汲取情感的力量的人,那这会是一款适合你的游戏。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 784 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
играется вполне нормально,не сказал бы что прям уж сильно уступает Брантэ. а в плане политики мне даже интереснее,хотя я ещё не знаю что ждёт дальше и может будет не так уж и интересно ну это мы ещё посмотрим
Grundsätzlich ist es eigentlich kein schlechtes Spiel und diese Rezension lösche ich vermutlich in einigen Monaten. Aber derzeit kann ich nur vom Kauf abraten, weil die Chance extrem hoch ist, enttäuscht zu werden. Der Grund ist das letzte Kapitel. Bis zu diesem Kapitel war das Spiel zwar auch nicht immer logisch, aber man konnte sich so manches irgendwie zurechtbiegen. Stellt euch vor, ihr habt das komplette Reich hinter euch vereint, nach Stats keine Gegner .... und dann bricht alles zusammen. Und der Grund ist, dass ihr ein Gesetz nicht dem Senat vorlegen könnt, dass eigentlich geschrieben wurde, nie abgesegnet wurde, aber ohnehin vom Spiel vorgesehen hier verkündet werden sollte. Jetzt könnte ich hier noch viel schreiben, aber das würde Spoilern und den Rahmen sprengen. Das Spiel ist nicht fertig! Das letzte Kapitel ist einfach nur unlogisch schlecht zusammengeworfen worden und zerstört damit ein sonst solides Spiel.
Игра достойная студии. Во всех главах приходилось принимать взвешенные решения, чтобы балансировать, как между родственниками принца, так и между различными сословиями. Как говорил Корнелий, ты должен знать чего ты хочешь и должен стремиться к этому. Тогда ты получишь результат которого ты хочешь
Прекрасная игра, отличное продолжение первой части, усложняющее и углубляющее многие проблемы лора. Есть несостыковки, логические ошибки, не совсем исторически корректные параллели? Да, конечно. Мешает ли это погружению? Нет. P.S. Душить разработчиков негативными отзывами из-за калькулятора - это, конечно, умно. В первую часть кто-то играл вообще? В продолжении, во-первых, он гораздо проще из-за доп. механик, во-вторых, более вариативный. Насчет ИИ вообще мрак... В какое время мы живем? Даже если разрабы и использовали его (доказательств чего, помимо нескольких кривоватых иллюстраций нет), не вижу ни единой причины, почему мелкой инди-студии нельзя было бы этого делать (тем более, в качестве просто вспомогательного инструмента, облегчающего процесс). Особо фанатичным луддитам: ознакомьтесь, пожалуйста, как даже в Бигтехе кодеры пользуются ИИ (спойлер - повсеместно)
I mean, he does really suffer ngl It was great as the first game, its just it has more choices you can make which also shows what can happen with one specific option if its on, I can say it really helped me what to choose but I chose them just to achieve that story line not because I wanted to choose it. I know that there is an option to turn that setting off but I didn't wanted to turn it off. I know I sound like Im conflicting myself and I do but nevertheless it was great game I just wish we could save the game whenever we want so that we wouldn't have to replay all the chapter from the beginning just to choose different option
Mejor que Brante en prácticamente todo. Más flexible y con más opciones para seguir el camino que quieras, sin ser tampoco un camino de rosas. Hay que seguir haciendo cálculos meta narrativos para obtener el desenlace deseado, pero aquí las mecánicas me parecen bastante coherentes, ya que se trata de una historia principalmente política.
I would indeed recommend this game. :)
The Life and Suffering of Prime Minister Netanyahu
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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