
The long awaited finale to the epic engulfing a continent comes to a head in the final chapter of the Trails of Cold Steel saga!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The 9th game in the Trails series, and the final game in the Erebonia arc. The graphics engine used in CS3 has been refined and tweaked to run smoother, and the lack of events in CS3 is not a problem here. This is one of the longest Trails games, and it brings a conclusion to some of the longest running storylines in the series. Do not start with this game if you are new. Start at the beginning with Sky FC/1st.
A thrilling, emotional conclusion to the Cold Steel series, this epic story-driven game left me thoroughly satisfied and somewhat overwhelmed. With so many cameos and callbacks to earlier arcs, I truly appreciated what Nihon Falcom accomplished with this game and the series overall. Now that the first nine games are under my belt, I'll be taking a short break. But, I look forward to continuing the Trails series after I catch my breath 😅
Тупорылое аниме. ЛЮБОВНЫЙ меха-гаремник. До самой арки вопросов нету, мне понравилось. Да, затянули аж на 4 игры, но ♥♥♥♥♥, сойдёт, и не такое хавал. Но вот к самим играм и тому, как подаются некоторые сегменты тут уже только плакать. Много чего хочется написать, НО ЭТО ♥♥♥♥♥ БУДУТ СПОЙЛЕРЫ. Если вы уже на этой части, вам нечего терять. Вы уже приняли эту мразь Рина Шварцера. Спасибо, Фалком. Заебись игра.
best of sen arc
One of the best JRPG series ever made.
While i enjoy how this game improved over the previous title from limiting the quality of loot in chests, to having better balance in the combat, there are certainly issues. For example this game tries to have a darker story but just refuses to do anything with it constantly has people come save you or makes the boss let you go for the least interesting of reasons most of the time. on top of that due to how large the cast of characters is the cutscenes take way longer since everyone needs to pitch in of course so so you constantly get awkward scenes of characters giving power of friendship speeches in front of bosses and then long dialogue scenes instantly after that just stretch on sometimes longer than needed providing minimal interesting story for the most part since its just a bunch of different perspectives on the same tidbit of story. another thing ive noticed is that the way the story is written explains a decent portion of what happened in the previous title meaning they must have expected a large portion of the games audience not to have played the previous title, which makes some dialogue even worse because mid story beat you will get an awkward line about having been here previously or about what you did or even who you did it with. lastly every single shopkeeper in almost every single area (so far have yet to beat the game) has had a few PARAGRAPHS of dialogue about how they remember you from your last visit and how much you did in the previous game AS WELL AS having additional dialogue related to current events so to open any store for the first time after any story events means you need to see 5+ boxes of dialogue most of which is irrelevant if you played the previous title. while i am hoping the latter half of the story will improve the first 2 chapters so far have just been the most mediocre story in this series up to this point.
Wow. What a wild ride. Trails of Cold Steel 4 hits all of the feels in every way imaginable. You'll laugh, cry, and wonder all for various different reasons. When you think about how far you've come from Cold Steel 1, you realize that you just went on the most unforgettable journey. This game left me for the most "post-game emptiness," of any game in the Trails series. I know there's still more to-go, but this felt like the perfect end to a long epic story. Cold Steel 4 finally broke the momentum curse that some other Trails games have. The prologue starts out hot, and then it doesn't really slow down too much mid-game. I said this about Cold Steel 3, but even though this game is the longest of the Cold Steel series, it felt like it was about half as long because I was so immersed in this world. The big-bad in this game is so well written too. Up there with some of the greatest antagonists in video games. With the largest cast in any Trails game so far, they were able to give every single character a purpose in this game. No character felt excluded, unused, or without a story. It goes without saying, if you've played the first three, you absolutely have to play this installment. In my tier list of Trails games, I have to put this a peg below Cold Steel 3, and it's purely because of the music. The OST in Cold Steel 3 was perfect, while I think the battle theme, boss theme, and other OST beats were lacking in this game. That's a minor gripe, this is still an S-tier game, and after careful consideration, Cold Steel 4 managed to break a tie I've had in my tier list for quite some time. In order so far I'd say Zero > CS2 > Azure > CS1 > Sky 3rd > CS4 > Sky FC > CS3 > Sky SC
i cried
Honestly I prefer CS3 but this game has some great moments here and there despite the fact theres issues there
How good a Trails game is is directly proportional to how much Randy content we get. [spoiler] IV starts quite Randy-forward, but we shall see how it devolves from there. [/spoiler]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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