
Experience an epic story developed across three titles, and crafted for new and old fans alike. Also includes an interactive introduction to catch up new players to the ongoing story so anyone can dive right in to the world of Trails of Cold Steel.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.3Kreviews | 91% | — | $4.3M |
| $69.99 | 6.1Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]Новый виток Class VII[/h3] [b]Trails of Cold Steel III[/b] ощущается как своеобразный перезапуск арки. Rean возвращается уже в роли инструктора и встречает новый состав Class VII, а вместе с ними — новые города и регионы западной Эребонии, которые раньше оставались за кадром. При этом игра не забывает, что это уже третья часть: старые знакомые получают свои роли в новой обстановке, а связи с прошлыми событиями умело встроены в сюжет. [h3]Персонажи[/h3] Основной состав уменьшили почти вдвое, и это пошло истории только на пользу. Новые студенты быстро раскрываются, а старые герои возвращаются в неожиданных ролях. Диалоги остаются сильной стороной серии: они детализируют характеры, показывают быт и создают ту самую «живую» атмосферу, за которую Trails любят. [h3]Геймплей и QoL[/h3] Боевая система здесь — одна из самых насыщенных во всей серии. Добавлено много новых механик, а удобство интерфейса в бою на голову выше предыдущих частей. Исследование стало комфортнее за счёт улучшенных QoL-фич и продуманного дизайна локаций: кампус и небольшой городок Leeves можно обойти целиком и поговорить со всеми NPC без раздражающей беготни. [h3]Графика и атмосфера[/h3] Серия наконец перешла на современный уровень визуала: модели персонажей и окружение выглядят значительно лучше, чем раньше. Атмосфера тоже сместилась: вместо чисто академического вайба первых частей мы получаем более взрослую и мрачную историю, где личные драмы соседствуют с глобальными конфликтами. [h3]Сюжет и темп[/h3] Игра остаётся верна традициям Cold Steel: большую часть времени мы проводим в учебных выездах (field exercises), постепенно собирая кусочки глобальной картины. Лишь ближе к финалу пазл складывается в цельную картину, сопровождаясь крупным «лоровым обвалом», который даёт ответы на множество вопросов. Такой темп может показаться медленным, но он отлично подходит для постепенного погружения в мир. [h3]Итог[/h3] [b]Trails of Cold Steel III[/b] — это шаг вперёд и одновременно новая точка входа в арку. Игра выигрывает за счёт более компактного каста, глубже раскрытых персонажей и богатой боевой системы, при этом сохраняя сильные диалоги и живой мир. Для фанатов серии это настоящий подарок, а для новичков — отличная возможность подключиться, если готовы к медленному, но вдумчивому темпу.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese**languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Nice game about SIGMA DESTROYER OF WORLD CURRENT REAN OF CLASS 7. Well now tbh about that game i would say it is by so far best Steel game out of all (even tho i almost ended 4 Steel maybe some new things will come up after that will see). Basically all is better in comprasion to CS 2 battle system,graphic and i would say writing as well. A PEAK ending tho Great Twilight idea would be ruined for me llater in CS 4 but anyways now its only about CS 3 so yeah if you dont know some spoilers about Curse and details about it the ending would be PEAK. I really like it. Gameplay is more easier now which is good you can easy crack a game with some quick cast spells and clear the map. My rating for this game sole is 9 /10 inside Trails rating system only XD
If you're a newcomer, TURN away now. This is the [b]eighth[/b] entry in the Trails / Kiseki series. For the best play order, refer to [url=https://punishedbacklog.com/wp-content/uploads/2024/06/Trails-Games-Chart-Trails-Series-Where-to-Start-Trails-Sub-Series-.png]this chart[/url] (and swap Azure with Zero). If you're a veteran, why are you reading this? You've made it this far, you were gonna play this entry anyway, weren't you? Cold Steel 3 is essentially like 1, but with all of its strengths and weaknesses amplified. The new Class VII is miles ahead of its old counterpart and the quiet moments between them during which they grow, mature and form bonds with each other are even stronger. Sadly, most scenes that were meant to create tension fail miserably to accomplish their goal. Whenever the protagonists are in a dire situation, allies cleverly hide off-screen and wait for the perfect moment to interrupt the scene with a "That won't be necessary", swooping in to save the day. You can totally dominate a boss battle only to be rewarded with an "heh, not bad" from your opponent in the cutscene afterwards and lose anyway. But hey, eight games in, you should know the drill. World building and music are still top-notch, however. Many plot elements and character paths from previous arcs begin to converge here, which is why it's especially important to have played the previous games before starting with this one. I certainly had fun with this one and you are most likely going to find me rambling incoherently yet again below Cold Steel IV's store page.
after playing crossbell arc and cold steel 2, im finally here, as far as i can tell, its cold steel, its great
Peak trails remains peak in the classic rpg genre. Trails continues to weave a bunch of plot lines together while keeping you glued to your seat wondering what will happen next (except when you blast off the same seat when legacy characters return), while giving us more options during COMBAT leading to a very surprising amount of freedom when building your party, almost too much freedom def recommend to switch to a harder difficulty once you get the ball rolling around mid game.
闪3的人物建模在我看来真的比前两作好了很多,看着黑兔从人造人逐渐像教官的扎心小棉袄(误)转变,感觉这80h玩下来还是很有意义的。班长的新建模真漂亮真漂亮真漂亮,本来我闪12都是亚里莎党,但是闪3如果我不选择黑兔的话我真的会选择班长(虽然羁绊事件真不行,羁绊我真的只想选黑兔)黑兔是陪伴黎老师最久的那一个,其他人要么毕业后离去,要么早就四散于帝国(说的就是你旧七),只有我黑兔才能和黎老师在一起。 雷克特的故事终于展开了,虽然给人一种雷声大雨点小的感觉,但是故事至少讲完了。评价为,长期的剧本会让人物的设定发生变化。 这闪12就是个序章,因为涉及至宝的内容从闪3才真正开始。[spoiler] 结局也是惨,黎恩第一次被迫离校,上一次失去了克洛(人生一场空),这一次失去了白兔顺带给世界染上了诅咒。还有一切归于诅咒这个设定感觉...还是有点随便了,总感觉有更好的处理,但是这样也行吧。但是幻焰之间的联动我还是很喜欢的,让每部作品之间的阴谋联动在一起,确实会很宏大。 还有一个大问题就是闪3死的这帮人结果告诉我闪4没有挂,不觉得这很可笑吗?[/spoiler] 这个羁绊系统啊,真的是比上一代好了很多,刷好感度是真的很折磨人,另外比起选妃我还是更喜欢成双成对。 战斗系统有什么说的?指令系统我很喜欢,也让极难除了地下的40万血打黑龙以外都不算太难,黎爷的神气合一里疾风一刀流战士秒天秒地有一种无双的快感。因为指令的存在也让法师能用了,利用小恶魔缪婕等指令让法师流是能够用的,但我还是喜欢秒天秒地的战士流,毕竟太刀白毛帅哥才是我的最爱。 这一作音乐水准感觉中规中矩吧,有好曲子也有屑曲子。玩完游戏印象最深的曲子好像是OP?毕竟整个游戏里除了这首曲子听到的最多的应该是剑戟怒涛吧,大概... 比较有意思的部分当属贝奈特追着奥斯卡去帝都和小马哥和青梅的爱恨情仇,另外就是托利斯塔面包店的开店小故事。这一代的修表任务也很不错(或者说也暗示了剧情),这些NPC的故事才是我喜欢这个塞姆利亚大陆的原因。
Wow, how do I even put this? This is the first Cold Steel game that I genuinely like, both in terms of gameplay and story. I mean, CS1 and CS2 were decent, but this one is on a whole other level. CS3 might be in my top 2 favorite Trails games, right after Sky SC—or maybe even my top 1, I’m not sure. But yeah, as always, the brutal cliffhanger... why am I not surprised? Anyway, this is one of the best Trails games, in my opinion. I still hate Erebonia though
I LOVE VALIMAR
haha..
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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