
When Lloyd Bannings is assigned to Crossbell's Special Support Section, he and his new teammates must prove themselves as they fight to overcome the injustice of a city gripped by corruption.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This series is so damn good. I was very worried about the cast changing after the Sky trilogy but the Crossbell crew is just as great if not better. My second favorite trails game so far, only behind Sky second chapter and I look forward to playing the next one!
This was crazy good. Crossbell does such a good job of capturing that "grassroots" feeling, you slowly begin to know your way around the city, and feel attached to the place you were assigned to, ofc there are some flaws but Falcom just really know how to get you immersed in a world despite troupes and cliches at times, you genuinely just cannot wait to see what happened next, and I think the setting naturally creates this sense of looming danger as you work your way up the ladder. I also think the immersion is super good in that in this game only (afaik) in this series, your choices actually matter in the side quests. Because certain options lead to certain outcomes and I really really like that feature because it puts you into character solving cases and I thought that really contributed to the experience. The SSS does such a good job of feeling insignificant at the start. The reputation of bracers precedes them and in contrast they are second rate, and not only that looked down upon by the rest of the police force, And obviously you want to root for them because who doesn't love an underdog story, and I think the first chapter with the downtown business made me immediately take a liking to them. One critique I will say is that it isn't TOO clear why they decided to accept the SSS offer (apart from plot convenience) but whatever. I also really liked the cast dynamic, I mean Lloyd was an alright protagonist (Hes a little too generic imo) and same with Elie to an extent in that narratively speaking i thought she was a bit underdeveloped, but Tio and especially Randy more than make up for the shortfalls of the former 2 emotionally speaking as individuals, although it doesn't really matter because the team chemistry is genuinely really good. And I thought Dudley's whole arc near the final third of the game was really good and it once again like gave a real sense of progression to the story and shows the growth of the 4 protagonists. This was a really amazing return to form and from my experience what falcom seem to do best, they just have a way of making NPC's and side characters compelling enough (I haven't even spoken about my two favourite side characters Wazy and Grace on this) like oh my days I cannot even express how good of a job they did making Crossbell feel like a real city, and I like this setting more because it had this familiar feeling. I also think the pacing was the best I've seen from trails so far. The first half was really good at establishing the atmosphere of the setting and I think political tensions were handled a lot better here, And I distinctly remember thinking [spoiler] During the Schwarze Auction Infiltration [/spoiler] thinking wow I cannot wait to see how everything pays off and I sped through the rest of the game. Like I genuinely could not bring myself to stop playing and before I knew it I was done. All the plot points began to converge (more on this in a sec) and the emotional pay off was genuinely like 100fold and hit way harder than i was expecting. That said however, One recurring issue I've experienced personally with the game and series as a whole is the foreshadowing. I'm not even joking I guessed [spoiler] Dr Guenter was the main antagonist the moment I saw the glasses [/spoiler] just because I've seen so many ♥♥♥♥♥♥♥♥♥ about the frankly random plot threads they bring out of nowhere. [spoiler] At least this time they can justify that he didnt need to sleep due to gnosis so he could live his double life but its a stupid plot twist [/spoiler]. The issue is that these twists are frankly arbitrary and It doesn't make me think back to scenes before which puts things into perspective. But honestly, Trails as a series just appeals to me so well that these the positives far outweigh the negatives I cannot wait to play Azure, Ive heard so many good things about it.
fckn masterpiece
Эту игру мне продал DeadP47. Мне нравится. Люблю JRPG
Trails from Zero est un JRPG tout à fait compétent, l'introduction de sa région est sans doute l'une de ses plus grandes forces avec son cast qui semble garder des réserves pour la suite. Les personnages qu'on revoit de la série Sky sont assez cohérents avec la conclusion de l'arc en plus d'ouvrir de nouvelles portes sur le continent et les futurs opus. Ses systèmes de combat/explorations sont mieux peaufinés pour être plus agréable en jeu que la trilogie précédente, mais moins profond pour le moment afin de bien coller à cette aspect nouveau départ. Quand on ressort de 3rd c'est peut-être un peu trop facile en particulier ses combats de boss, mais là encore ça s'explique par le contexte global. Pourtant, ce jeu me fait un peu peur quant à la suite de la série. Je commence à avoir du mal à voir ou veux aller la franchise avec son lore et worldbuilding disséminé dans chaque opus. En 4 jeux même si certaines choses évoluent un peu, l'écriture à du mal à créer des problématiques qui ne sont pas superficiel et réglé dans l'opus en cours. Alors oui Ouroboros la société secrète, les cultes religieux démoniaque. Mais c'est un peu simpliste pour une série qui permet au joueur de discuter avec 200 PNJ qui renouvellent leur dialogues à chaque progression de l'histoire et qui au cumulé vient de me faire passer un peu moins de 200h dans son continent. On essaie de nous faire voir des problèmes dans la politique de Crossbel ou Liberl, sauf que tous les personnages importants sont gentils et relativement d'accord sur les problèmes et solutions à apporter. Donc on crée un antagoniste fou (qui est pas loin du reskin de l'antagoniste de SC d'ailleurs) qui sera le seul à mourir, et on mentionne quelques politiques corrompues pas forcément nommées et qu'on ne développe pas. Comme si Falcom avait peur de créer du vrai conflit entre ses personnages à quelques exceptions qui justement fonctionnent bien. Je suis chiant pour un jeu que j'ai globalement bien aimé, et au vu des retours de Azure ce n'est pas la suite directe que j'appréhende, plutôt l'avancée du "fil rouge" de la saga.
Tio Plato is in this game
Thoughts on Trails from Zero Pros: Story good. Characters good. I like how it's in a "smaller" zone than Liberl. Themes in the game are great. The plot near the end of the game ramps up so hard it's actually nailbiting! The story is more engaging than the first 2 sky games. The bosses in the games have cool cinematic S-Crafts. Cons: Character bonds being limited can't finish in one run unless you follow a guide. My issue too much yapping on Day 3 (which is my own problem) [spoiler] Intermission: KeA not being taken to the hospital when she was in a suitcase and has amnesia ASAP (after laying low from Revache) is kinda dumb. You would take anyone to the hospital to get checked on. [/spoiler] There is a lot of anime bs that you have to just accept and move on. eg. [spoiler] Chapter 4 Day 1 stopping the bell resonance by holding on the bell firmly (Randy,Lloyd,Noel) was dumb. I would buy a magic ♥♥♥♥♥♥♥♥ explanation or a staff waving magic than just holding it on. Do they have magic hands??! At the end of the game, it is kinda implied that Guenter left evidence for his involvement and Revache's involvement in the atrocities in Crossbell for Lloyd to find? like wtf[/spoiler] The detective portions of the game where you have to make a choice; some are hit and miss. Some fights where I fight a higher level enemy I get little to no exp? not sure if it's a level gap so I get less. The inconsistency bothers me more tbh. I wish there was a minimap for dungeons in this game. I assume the sequel doesn't have a minimap -_-. Personal Gripe: I hate time limited stuff to get in the game. Eg. getting books by going to a NPC out of the way of a story quest. Maxing bonding hearts in the record does not necessarily mean maxed points. The bonding events in this game are lame where you need multiple playthroughs or save scum to view them all unlike the first two sky games where there are no bonding events. I heard later on that the bonding requirements and viewing events are much more lax in the later games but I hate this trend and rather see everything in one run. [spoiler] I know Trails is an anime game but the trope of a little kid defending her friends and no one stopping the kids even when supervised is dumb. In the final dungeon, there is too much backtracking. Lloyd opening the jail cell for Revache members fits his actions but it's still dumb. The CGF would arrive at some point and would free them and send them to prison. It is insane that Trails in the Sky the Third introduced the cloak quartz but it doesn't exist in this game. So there are constant fights in the final dungeon. What would alleviate this frustration would be a minimap. When they beat Ernest, I would think Lloyd would cuff him at least. Game also goes full anime with Lloyd overcoming the barrier by Guenter with his burning spirit! [/spoiler] Conclusion: I recommend this game despite the large cons because I like the game so much I would nitpick some things but some are pretty valid. I hope this game gets a remake similar to 1st Chapter however keeping the original localization is way better. It sucks that 1st chapter had some things changed for the worse when it was just fine.
Отлично и как игра и как продолжение первых частей
Fantasic rpg however the 100 hour achivement is a pain point i had to leave the game afking for a full day once i finished everything else
I have no clue why playing this game took me so much time yet so little time at the same time
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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