
DRAGON QUEST, one of the most iconic RPG series from Japan, now comes to PC as a full-scale action RPG in DRAGON QUEST HEROES: The World Tree’s Woe and the Blight Below.
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Languages: English*, French, Italian, German, Spanish - Spain, Korean, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
NOTE: To prevent crashing of game, please launch the loader of the game, set FPS to 30, and set windows version to windows 7 in this loader. Also, i do not think this game supports widescreen, so be aware of that fact too. This will lower the amount of crashes you get. I only had 2 crashes in post game because i think it happened when a party member died at same time i did a coup de grace move. Hello friends, Today I will review the game Dragon Quest Heroes Slime Edition. This is side game of the Dragon Quest series on steam. If players think this is a rpg, it is not. It is more a likened to a mix of Musou and Tower Defense. Many of the maps require to guard XXX spot or object and make sure it is not damaged and destroyed. So if players think this is a rpg, yes, it does have some rpg elements in it, but i would call it more a mixed Musou and tower defense than a rpg. The game features characters from many of the dragon quest games, including ones I personally did not recognize. There are story missions players must complete to move to the next story mission. Sometimes there are quests to kill a certain amount of monsters, or find a certain items to finish them. The rewards tend to be alchemy supplies. Pretty soon in the story, you get a base that has a store, a mini medal store, a alchemy combining lab, and a bar to change characters. This is basically the players home base to do missions and story missions on the world map. More locations can be opened if players can find the maps to the specific locations. Anyways, here is my pros and cons list: PROS: - A Musou and tower defense mix game in the world of Dragon Quest games. - Many characters from different games in the series will join as playable characters. - Side quests to finish and mini medals to collect. - A base location to shop, trade, and change characters. - Post game quests and missions. - Secret locations unlocked by finding maps. CONS: - The game acts like a RPG, but in fact, it fooled me even. It is not a rpg. It is a mix of Musou and tower defense game. - Some players have reported issues loading the game. If you follow my instructions, it will almost eliminate all crashes in the game. I only experienced 2 myself, and they were in the post game. Do I recommend this game? Honestly, it is not a bad game, but it is not what i expected. I thought it was a action rpg, but it is more a mix of Musou and tower defense oriented. Although it does have some rpg elements, such as levels, quests, and skills, it is not a rpg. It wants to be a rpg, but it is more of a mixed game. It can be challenging as i personally ran into a roadblock in the post missions on certain ones and tried beating them for several days without no result. Just follow my above instructions in the loader to make it work, even on windows 11.
Since I beat Dragon Quest I-II HD2D Remake, I've been wanting more. I've wanted to check out the Dragon Quest Heroes games for so long but they never go on sale. I bit the bullet and got this one and so far, I like it a lot. I'm glad I waited until I had played most of the series to try this. It's really cool seeing characters from past games join your party and even get to play as. I've been unapologetically playing as Terry for 90% of the game instead of the OC. I've been playing it completely on Steam deck and it runs surprisingly well. It's not verified but I think it should be. There was one issue with the cutscenes not playing on first boot but downloading a proton patch you can find easily fixed it right up. This game is great for pick up and play. I don't particularly care for the Warriors type games because they tend to get pretty repetitive to me but this one is holding my attention because of the level and I just love being in this world. It never goes on sale but I wanted more Dragon quest but didn't want to start another 30-50 hour rpg so I got this and I can easily see myself spending 30-50 hours in it, probably more. Fun game if you're a long time fan of Dragon Quest. You can see so much love was put into this project. Looking forward to checking out the second one when I finish this one up.
退屈 ワンパターンな攻撃を繰り返すだけなのと、お使い的なクエストが延々続くので 続けるのがしんどい どこまで行っても楽しいと思えなかったので、クリアする前にアンインストールしました あと有志の日本語化パッチが無いと日本語対応出来ないのは馬鹿としか思えない
This review took me days to write, wrote several drafts so I wouldn't forget anything. While I have been having a lot of fun with the game, there were too many negatives about it for me to ignore and rate Dragon Quest Heroes positively. I will point out the positives first: -Very colorfull and pretty, the art is fantastic. The game is beautiful and vibrant. -Combat is fun and fluid; some strategy is required but not a lot and not for most fights -Appropriate for everyone -Plenty of characters, each one with unique abilities and fighting styles; their interactions are also very good and bring extra life to the game. -Good variety of enemies/monsters and boss fights -Easy to understand game mechanics -Completing it takes time; most missions are similar but due to the fun combat and character variety it's possible to experiment with each of 'em and clear everything while maintaining novelty for a while. In most instances all of these traits would mean that the game is great, but now I'll explain how its easily fixable flaws ruin it for most people. Negatives regarding the current state of the game: -No sale since 2021 Dragon Quest Heroes used to go on sale multiple times a year before 2022. There hasn't been a sale since 2021 and it was even before the Halloween sale! They missed the X-Mas sales that year. What happened? The game is from 2015, it had a regular discount of 50% and then they stopped - why? It's like either Square Enix or KoeiTecmo forgot the game exists, or they want it dead. The sales are helpful to older games like this, bringing in new customers - to the game and to the franchise. It's a shame... I had to buy it full price on X-Mas 2024, that wasn't a problem for me because I like the game - having it bought and played on a different platform before. But that's it, I am merely a returning customer. And one of the very few because the player count on both Dragon Quest Heroes is... depressing. The Dragon Quest Heroes games have THE LOWEST player count of ALL the Dragon Quest games. That is impressive! Very bad, but impressive. How is it possible? Maybe it is the multitude of negative points I have yet to mention. And I am sure the mixed reviews don't help it either. -No support, no Steam Deck With very simple controls and basic - but very entertaining - gameplay, the ability to be played in short bursts or in long sessions, one would think DQH would be one of the best games to have on Steam Deck. Unfortunately it is unsupported and it is not realistic to expect that it will ever be supported. People also complain oftenly about crashes and software instability and incompatibility, which don't seem to have been addressed, nor will they ever be addressed. Once again, the impression that I get is that this game is meant to be forgotten by will of the publisher, the devs, or both. -Streaming copyright issues, and music There's a weird legal warning regarding the streaming of the game, I have never seen any other game do this. It's right at the start menu of the game: "Notice About Streaming" - which is, ironically, barelly noticeable when you just wanna have fun and play! The warning states: "Streaming of this game is permitted ONLY in non-commercial contexts." - well damn, that's one sure way to stop any streamer, specially popular ones, from streaming your game and showing it to a wider audience. Streaming in any context can be argued to be always commercial, and nobody wants the legal trouble to deal with interpretations. The warning also states, immediatly afterwards: "(...) using streams of the game to primarily provide or listen to the music is prohibited (...)", this game constantly has blaring music all the time, I had to turn it off in the options because I couldn't stand it anymore. Now add a little bit of streaming music copyright legality and you pretty much garantee nobody will stream it. And by extension, nobody will see it. Negatives regarding gameplay: -Too loud The music and sounds and blaringly loud. The music is nearly constant, an incessant torrent of repeated notes that I did not care for. I had to shut it off, my ears were suffering. -Healstones are just health potions The Healstones mechanic was poorly thought out, they are not much different from health potions in other games. They restore health and only have one use, which can be replenished by spending gold. You can only carry a limited ammount of them, and they have different magnitudes of replenishment. Selecting a specific Healstone during combat doesn't really fly, so you might as well equip all of one type so you can just use the next one. This way you know what to expect of each Healstone. Obviously you would think that this also means that it would be best to equip only the top tier Healstones, but no, the top second is the best one due to the VERY HIGH cost of the top one. It's just not economically viable to equip the top tier healstone when the top second replenishes nearly full health and costs 4 times less (if I am not mistaken). -Poor enemy tracking Enemy tracking is a bit poor, the player character doesn't really follow the enemy that is locked on, only the camera follows the enemy. This makes it harder to hit with heavy or long leading attacks, as well as special attacks. It's a bummer when you spend MP on a special only to slice the air and not the enemy. -Greatest flaw: the neverending text Dragon Quest Heroes: The World Tree's Woe and the Blight Below, what a subtitle! However the real Woe and Blight Below is the ♥♥♥♥♥♥♥ neverending retro-console like text and the [Yes/No] prompts. The text is SLOW, going letter by letter with an annoying "droot toot droot" sound effect often followed by a [Yes/No] prompt. This happens for every little thing, saving the game is the worse offender, but there's also for Buying, Selling, Upgrading equipment, replenishing Healstones, enchanting, special menus and whatever the ♥♥♥♥ else there is. This makes a player desire, above all else, for the text to end, the rest of the game will be overshadowed. The desire to Skip text will flourish even in a Visual Noveler granny, and grow stronger each play session. The problem is that to skip the forever text you gotta press the "skip" button, which is the same as the "go back" button, which means when the inevitable [Yes/No] prompt appears, you WILL go back and have to go through all the text AGAIN. If the game were a 10 this problem alone would drop it to a 4. The text is the worse boss fight ever: Per encounter it is not the strongest, but it keeps showing up, and it will grind down you down. Its purpose to defeat your sanity and willpower, you desire to keep keep going, and ultimatelly beating you because you don't want to play anymore. - Additional notes: Paid no attention to the story and I didn't miss out on it. I skipped it like my life depended on it.
DQ
One of the BEST RPG games I've ever played!! 😍😍 Thank you Square Enix for making this Masterpiece! ❤️❤️
Juego bastante facil y relajante para platinar
Como todo tipo de Musou. tener paciencia y ganas de jugar el tiempo requiere tiempo no tiene nada de otro mundo
Score: 8/10 It took me several attempts to get into Dragon Quest Heroes. At first glance, it feels like a straightforward Musou-style spin-off, and I initially assumed it was more of a surface-level crossover built on familiar faces rather than a true Dragon Quest experience. That assumption turned out to be completely wrong. Once the game opens up, it reveals a surprising amount of heart. The tone, humor, and warmth that define the Dragon Quest series are all here. The returning characters don’t feel like simplified cameos or one-note versions of themselves; they’re fully realized, with their original personalities, voice acting, and charm intact. It feels less like a novelty crossover and more like a genuine Dragon Quest world where these characters naturally belong. The game also incorporates more RPG elements than you might expect. Each character has their own skills, much like traditional Dragon Quest party members, along with visually impressive Coup de Grâce attacks that serve as powerful special moves. There’s also a solid equipment system and a tactical layer through monster tokens, which allow you to summon creatures during battles. These mechanics add variety and keep combat from feeling completely mindless. Another highlight is the character interaction outside of combat. Once you establish your base and begin expanding your roster, party members will talk with you between missions, offering small conversations and personality-driven moments. There’s also lively voice dialogue during missions, with characters exchanging banter and reacting to events as you fight. This aspect isn’t fully realized early on, but it becomes one of the game’s most enjoyable features as the cast grows and the relationships between them start to shine. The story and character writing improve significantly after the first major boss. As more party members join, the narrative gains momentum and personality. Several character-focused quests provide small but meaningful insights into their pasts and relationships, which helps them shine beyond their original appearances. It becomes a much more engaging experience once the roster expands. The game is also packed with content, featuring well over a hundred quests along with special missions and trial challenges that add extra variety and replayability. There are also three standout boss encounters, two of which act as challenging cameo battles referencing prior entries in the series. These fights feel like meaningful callbacks rather than simple fan service, and they provide some of the most memorable moments in the game. Combat can be somewhat simple on a per-character basis, with limited move sets, but the large and varied cast keeps things fresh. The enemy density also changes dramatically as the game progresses. Early missions can feel sparse, with fewer enemies on the field, but later stages introduce much larger groups and a wider variety of foes. This shift makes battles more intense, more challenging, and much more in line with what players expect from a Musou-style experience. Overall, Dragon Quest Heroes is an underappreciated spin-off. It’s a slow burn that doesn’t fully come into its own until later in the game, but once it does, it delivers the charm, character, and warmth the series is known for. If you dismissed it as a generic crossover or a shallow Musou title, it’s worth giving it another chance. Score: 8/10
Even as dated this game is, I still enjoyed it. All the reviews kept complaining about crashes and bugs, and incompatibility. I crashed not once, yall had me saving like a maniac. Minus getting stun locked by multiple big monsters(which could be a skill dif, or my refusal to equip a CC accessory) my only complaint (from saving constantly) was the slow, unskippable dialogue while trying to save. WELCOME TO THE CHURCH! OH. CHILD OF LIGHT. DO YOU. WISH TO… SAVE YOUR PROGRESS? Yes No. OKAY WHICH SAVE SLOT DO YOU WANT? Guess who’s getting their powers! Are you sure? WE SHALL NOW COMMENCE THE SAVINGNING……. IT IS SAVEDEDED! DO YOU WISH TO GO TO RHE MAIN MENU?? OKAY BE SAVE ON YOUR JOURNEY! Every, dang, time. The games menus, while charming, are agonizingly slow. But, that’s old Dragon Quests for you. The power scaling is miserable, game has a typical RPG leveling system, however if you don’t sit and fight battles to their fullest, you will be under leveled. As I was advised by the quest giver every time I choose a quest. Most levels can be significantly shortened by the in game mechanic of killing the portal keeper. Why fight the unending hoard when the guy summoning them is right there? Thankfully, there are levels where you can endlessly grind, which you will need to do, as some quests require specific monster drops or for you to eliminate a certain number of them, typically AFTER you’ve done the story quests involving them, encouraging you to return to previous levels to grind them out. As well as grinding for levels. As well as grinding for mini medals. As well as grinding for drops to make accessories. But even through all that! It is a fun Musuo game, instead of other warriors you fight big monsters, and that’s just delightfully, they all have their own roles and movesets to consider and you wade through the masses. A majority of the game is defending the objective, versus your typical defeat the enemy commander. As well as the standard musou fighting combos you have access to the Dragon Quest spells and techniques, with every character having their own move set and spells to use. If you like Dynasty Warriors and Dragon Quest. Give it a try!
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