
The Last World is a sci-fi simulation game with elements of space, adventure, survival, modding and automation. The game in which the player has to create his own empire from the ruins of the old one. Mine, build, research and produce!
Modeled estimate, not a reported figure. How we estimate →
Media

About











Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
The game has potential, with good fundamental ideas and no bugs encountered in my limited playtime however it does need a pass over its user interface. Moving resources between buildings required a rather annoying juggling between inventories, combined with a small interface and limited interaction range as an example. I do like the Rimworld-style planet generation and start selection, however trying to compare the resources of different starting tiles was finicky. The gameplay is as far as I managed to get Factorio-style of gathering resources, processing them into research items and then using those research items to unlock new technologies enabling new buildings, items or features. Overall, the basis for something good is there but at the moment the largest detriment for me to play more is how in many places the UI is too small, unintuitive and convoluted with extra stuff for no reason (at the moment). I do hope the developer keeps going since I am interested how the game will evolve. At the same time I can only recommend them to take a good look at how their UI is working and used and how other similar games do it since for new players a bad interface can very quickly to dropping and refunding a game.
Задумка, наверное, была хорошей. Реализация подкачала. Общая корявость усугубляется, убогим интерфейсом и багами. Баг с тем что станция накопления энергии может зарядить только одну энергоячейку был еще в демке.
Ich bin zwar noch nicht so weit im spiel aber ich finde die idee sehr gut.Am Anfang muss man alles selbst machen und man baut paar anlagen wo einen unterstützen aber später wird alles immer mehr automatisiert und es wird einfacher.Interessant ist hier das man alle Leitungen(Strom,Wasser,Förderbänder) in einem extra fenster unsichtbar baut.Es ist einfacher wie in anderen spielen dafür ist aber das herstelln und die Produktionsketten wieder auf einem guten nivea.Finde alles in allem eine gelungene Tüftelei wo man keinen stress hat sich ne grosse Fabrikanlage aufzubaun!
Задумка неплохая, но реализация пока на очень ранней стадии. Очень напоминает Factorio, но с системой модификации дронов и сильно упрощенной логистикой. Игре есть куда расти и я надеюсь, что когда нибудь этот продукт вырастет в шедевр. А пока что стоит поддержать автора в его начинании)
The Last World The game is still very early stages has potential You control a robot that looks bit like Johnny 5 from short circuit that have landed on the planet to collect resources to build and develop a base to research technology to unlock new technologies enabling new buildings, items or features. be interesting how the game will develop and evolve see where it goes
I give my positive opinion here, but the game is still very underdeveloped. The idea for the game is quite nice, all the planned mechanics are interesting... But at the current state of development it needs a tons of Quality of Life improvements (saving system is simply horrible). I hope by going into the market developer can get the money needed to make it playable. For now it will wait in my library for next 1 or 2 major updates. But keep up good work dev!
Я приобрел игру, чтобы поддержать разработчика в их творчестве. Моя поддержка помогает разработчикам дальше развиваться, улучшать игру и добавлять еще больше увлекательных функций и контента для всех игроков. Это не только мой собственный путь к увлекательному развлечению, но и способ вносить свой вклад в игровую индустрию и помогать талантливым разработчикам реализовывать свои мечты.
This game has great potential but at the moment it lacks any meaningful tutorial which means you are virtually on your own when it comes to working out how to do something and that's not always that easy to achieve. There are currently no meaningful youtube videos to help you along, just one in German language which goes some way into the game and another in English which hardly scratches the surface. It's not impossible to fathom things out but it does require a fair amount of patience (or maybe more intelligence than I've got!) but more guidance would make the game a lot more attractive to those who would like an easier introduction. That said the dev appears to be working hard to make this a top game and hopefully he gets the necessary support and sales to allow him to do so.
Впечатления двоякие. Зацепило - но есть некий дискомфорт. К управлению надо немного привыкнуть. Так и не смог разобраться как добыть воду. Для постройки водокачки надо Бетон, чтобы сделать бетон надо воду, а начальная добыча воды не работает, ставил прям на лужу воды и ничего. Моря и рек рядом не оказалось. Дерево исследование мне кажется надо доработать, а может просто надо привыкнуть. Трудно сказать. Немного вбило в ступор, я могу добыть руду, Но должен с начало изучить добычу, а потом уже переплавку в слитки. Аж заблудился. Эти два элемента исследования логичнее будет поменять местами. Жду больших возможностей, надеюсь на успех. Начальные впечатления хорошие.
Very early stage, unintuitive, not much of a progress, you get stuck in places without tutorial have to go through milion Wiki pages to actually find out what's wrong. I don't understand this early stage BS recently, people are releasing not ready games and expect some riddiculous money for unfinished product that is not worth it. So much potential wasted for early money greed.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 溢爱~fragile love | $4.3K | 125 | 88% | $1.99 |
| 100 hidden rams | $4.3K | 368 | 98% | $0.99 |
| Desktop Pet Project | $4.3K | 55 | 82% | $2.99 |
| Blob From Space | $4.3K | 172 | 28% | $1.99 |
| Cat Simulator: Meow | $4.3K | 238 | 61% | $0.99 |
| SIGNAL: Uncharted Lands | $4.3K | 54 | 98% | $4.99 |
Related
| Mount & Blade II: Bannerlord | $309.8M | 294.1K | 88% | $49.99 |
| Satisfactory | $164.4M | 276K | 97% | $27.99 |
| Schedule I | $144.4M | 308.7K | 98% | $19.99 |
| Raft | $144M | 375.9K | 93% | $19.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.7K | 66% | $29.99 |
| The Isle | $60.1M | 116.8K | 80% | $19.99 |