
Experience the winner of over 300 Game of the Year awards, now on PC. Discover Ellie and Abby’s story with graphical enhancements, gameplay modes like the roguelike survival experience No Return, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Edition includes:
The Last of Us Part II Remastered
Experience the winner of over 300 Game of the Year awards now with an array of technical enhancements that make The Last of Us Part II Remastered the definitive way to play Ellie and Abby’s critically acclaimed story.
Five years after their dangerous journey across the post-pandemic United States, Ellie and Joel have settled down in Jackson, Wyoming. Living amongst a thriving community of survivors has allowed them peace and stability, despite the constant threat of the infected and other, more desperate survivors. When a violent event disrupts that peace, Ellie embarks on a relentless journey to carry out justice and find closure.

Added features
The Last of Us Part II Remastered enhances the original game in ways not possible before, including key PC features:
A host of graphical improvements bring the beautiful-yet-dangerous world to life.
Full PlayStation® DualSense controller integration with adaptive trigger and haptic feedback functionality.¹
Earn and collect exciting achievements on Steam as you progress through the game.
Widescreen and Ultrawide support.²
HDR support.³
PC Display and Graphics Menu for scalability.
DirectStorage support.
PC Optimized graphics
Performance enhancing technologies including NVIDIA DLSS 3, AMD FSR 3.1, and AMD FSR 4.0 with upscaling and frame generation. Intel XeSS is also supported⁴
Full gamepad support
Adjust the controls to suit your preferences for a smooth and intuitive experience throughout the game.
Mouse and keyboard mapping
Take full control and ensure personalized gameplay experience by tailoring mouse and keyboard mapping to suit your playstyle.
PlayStation® overlay and Trophy support
The PlayStation overlay is available for Windows PC players with an account for PlayStation Network to earn PlayStation Trophies and access Friends lists, settings, and player profile.
No Return – A Roguelike Survival Mode

Experience The Last of Us Part II’s deep combat via an entirely new mode! Survive as long as you can in each run, as you choose your path through a series of randomized encounters. Play as a host of different unlockable characters, each with unique gameplay traits. The variety of challenges features different foes and memorable locations from throughout Part II, all culminating in tense boss battles.

Two new unlockable No Return characters are included
Four new unlockable maps to challenge

More ways to play
Delve deeper into this beloved adventure and learn how the original game was created.
Lost Levels lets you explore early-development versions of three levels not seen in the original.
Enjoy hours of developer commentary to hear insights into Part II’s development as you experience the game.
Live up to your musical potential with Guitar Free Play, which includes unlockable instruments, or take on the Speedrun Mode⁵ and post your best times.
Descriptive Audio⁶ and Speech to Vibrations¹ have also been added to Part II's suite of accessibility features.
The Last of Us Part II Remastered also features unlockable character and weapon skins for players to use for both Ellie and Abby.
¹ Wired connection required to experience the full range of in-game DualSense controller features.
²Compatible PC and display device required.
³Compatible PC and HDR display device required.
⁴Compatible PC and graphics card required.
⁵Game progression required to unlock.
⁶Only available for audio supported languages.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3044 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the most technically impressive games I've ever played. It looks better than 99% games you can play today and runs great, which makes sense since they had to optimize it for the original Playstation 4. Something that always amazes me every time I play this game are animations. It looks soooo smooth and fluid, everything you do, every action looks it like it was made in a single animation sequence. Doesn't matter if you're running, jumping, walking, grabbing items while moving, in the middle of melee combat, etc, everything just looks exceptionally smooth and fluid. To make it my point clearer, on most games, when you interact with an item, the character you're controlling first needs get "ready" in a very specific position before doing the animation, this makes it very clear when an animation ends and when another begins. E.g. On RDR2 every time you loot, the character first sets himself in a very specific position and then it does the looting animation. But on TLOU2, it always looks like single fluid animation, the character doesn't have to stop to grab an item from a shelf for example. A sequence that stuck with while playing, I killed an npc with an arrow to the head, the arrow got stuck on the head and you can grab it again when this happens, the ragdoll physics kick in and the npc starts to fall on it's own weight but while this was happening I started to run towards it, just when I was running besides the falling npc I pressed the button to grab the arrow, Ellie grabs the arrow from the npc's head that was falling to the ground, while at same time I was running, this all looked it was made in single animation, it was seriously impressive. There are youtube videos showcasing how impressive and seamless animations look in this game. They mention this animation system that they created in the documentary "Grounded II: Making The Last of Us Part II". It's seriously impressive stuff that I have not seen anywhere else. The combat feels restless and even stressing, you're always on edge. And this is not only because of scarce resources, but the entire game was design to feel like this, even if you play with infinite ammunition. The combination of adaptive music, enemy AI (which is by far the best I've seen in any game), breathing system, gore, ragdolls (NPC feel like they actually have weight), environment design and more, are all the elements that keep you on the edge any time there's combat. The gameplay / movement in this game is just the best of any third person game out there. After playing TLOU2, I feel it has ruined every other third person game for me, everything feels stiff compared to TLOU2 which feels "free" and fluid. I mentioned the enemy AI before, but it deserves it's own section because once again, there's almost no game that comes close. The enemy AI can: - Coordinate attacks - They are constantly communicating with each other - Once they have been alerted of your presence, they never go "idle" again and keep hunting you - They have better awareness - Their cover selection actually feels smart There's a lot more but that's what comes to my mind when thinking about the AI. Overall, without going into more detail because I could go on forever. This is one of the most technically impressive games ever created. And all the criticism this game receives is related to the story, not its technical achievements. Talking about the story, Naughtydog's storytelling continues to be one of the best in the industry and this game does a completely 180 on Part 1 which is all about love and hope, Part 2 is the complete opposite, honestly it makes you feel sad and at some points you don't even want to continue with the story because it goes into very dark places. TLOU2 is simple a work of art from beginning to end, and in my personal opinion, one of the biggest technical achievements of the industry. 11/10 masterpiece.
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Finnish, Greek*, Hungarian, Japanese* +13 more
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very nice game with lot's of glazers however rdr2 is better because of the amount of problem solving though still a top 5 must play game.
Totalmente recomendable, con respecto al uno muy buena idea de explorar zonas e ir marcando por el mapa
A generation defining game that keeps you hooked from the start. A tremendous sequel that improves what was already great and builds upon it. Gameplaywise, the game feels less strickted and lets you roam around a bit. It has more variety of weapons and characters and the stages feel huge. Which is much of what you would hope for in a good sequel. But the best part is the story. If you compare it to part I, the first game feels almost like an adventure with a set mission. This one is darker and filled with hopelessness. They made an effort to humanize the antagonist and you can even play as her throughout the game. It shows us that, sometimes, some problems have no real solution and we just have to do our best and move on. And, even in the darkest of times, we just need to find a light to chase.
Пока не прошел, но думаю норм
This review has NO spoliers This game is pretty f*cking amazing. The emotional turmoil, the brutatlity, and the storyline. I didn't know much about this game going in. Obviously I played the first one, but dare I say the second one is better. The story made you feel something for characters. At first I wasn't convinced playing Abby, but the more you get to know her, the more you really warm up to her. There are scenes so brutal I needed to close my eyes for a quick second (that's when you know they did an amazing job). It's like an endless butterfly effect between Abby and Ellie. Dont worry Joel still gets screen time, and is very important to the storyline! If you struggle with the harming of animals please be prepared for some rough scenes. You will need to kill a couple of dogs, and other animals do get injured/killed. The game isn't the best optimized. It lagged, it froze, and there were some bugs (mostly silly ones). All of these problems were fixed by restarting the game, so it wasn't the worst. I'm comparing it to RE9 with the same settings (medium). It did get annoying to a certain extent, but it was okay. Overall the game gets a 9/10, only losing a point due to optimization issues. If you loved the first game you will love this one too!
美末2抽干了艾莉也抽干了玩家,所有角色沦为了叙事的躯壳,玩到最后让我感到疲劳与失望,艾莉/乔尔/艾比他们值得拥有更合理的结局
🏳️🌈
best game ever made
оч хорошая игра, моя любимая, я в нее с детсва играю
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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