
Experience the winner of over 300 Game of the Year awards, now on PC. Discover Ellie and Abby’s story with graphical enhancements, gameplay modes like the roguelike survival experience No Return, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Edition includes:
The Last of Us Part II Remastered
Experience the winner of over 300 Game of the Year awards now with an array of technical enhancements that make The Last of Us Part II Remastered the definitive way to play Ellie and Abby’s critically acclaimed story.
Five years after their dangerous journey across the post-pandemic United States, Ellie and Joel have settled down in Jackson, Wyoming. Living amongst a thriving community of survivors has allowed them peace and stability, despite the constant threat of the infected and other, more desperate survivors. When a violent event disrupts that peace, Ellie embarks on a relentless journey to carry out justice and find closure.

Added features
The Last of Us Part II Remastered enhances the original game in ways not possible before, including key PC features:
A host of graphical improvements bring the beautiful-yet-dangerous world to life.
Full PlayStation® DualSense controller integration with adaptive trigger and haptic feedback functionality.¹
Earn and collect exciting achievements on Steam as you progress through the game.
Widescreen and Ultrawide support.²
HDR support.³
PC Display and Graphics Menu for scalability.
DirectStorage support.
PC Optimized graphics
Performance enhancing technologies including NVIDIA DLSS 3, AMD FSR 3.1, and AMD FSR 4.0 with upscaling and frame generation. Intel XeSS is also supported⁴
Full gamepad support
Adjust the controls to suit your preferences for a smooth and intuitive experience throughout the game.
Mouse and keyboard mapping
Take full control and ensure personalized gameplay experience by tailoring mouse and keyboard mapping to suit your playstyle.
PlayStation® overlay and Trophy support
The PlayStation overlay is available for Windows PC players with an account for PlayStation Network to earn PlayStation Trophies and access Friends lists, settings, and player profile.
No Return – A Roguelike Survival Mode

Experience The Last of Us Part II’s deep combat via an entirely new mode! Survive as long as you can in each run, as you choose your path through a series of randomized encounters. Play as a host of different unlockable characters, each with unique gameplay traits. The variety of challenges features different foes and memorable locations from throughout Part II, all culminating in tense boss battles.

Two new unlockable No Return characters are included
Four new unlockable maps to challenge

More ways to play
Delve deeper into this beloved adventure and learn how the original game was created.
Lost Levels lets you explore early-development versions of three levels not seen in the original.
Enjoy hours of developer commentary to hear insights into Part II’s development as you experience the game.
Live up to your musical potential with Guitar Free Play, which includes unlockable instruments, or take on the Speedrun Mode⁵ and post your best times.
Descriptive Audio⁶ and Speech to Vibrations¹ have also been added to Part II's suite of accessibility features.
The Last of Us Part II Remastered also features unlockable character and weapon skins for players to use for both Ellie and Abby.
¹ Wired connection required to experience the full range of in-game DualSense controller features.
²Compatible PC and display device required.
³Compatible PC and HDR display device required.
⁴Compatible PC and graphics card required.
⁵Game progression required to unlock.
⁶Only available for audio supported languages.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3044 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] English Version Below [/b] İlk önce hikâyeden bağımsız olarak şunu söylemek istiyorum ki ben, bir oyun karakterimin silahlarını ve skillerini 13 saat boyunca etraftaki her deliğe girip loot yapa yapa geliştiriyorsam, 13. saatin sonunda bambaşka bir karaktere geçip elimdeki tüm silahları kaybetmeyi, tüm geliştirmelerimin sıfırlanmasını ve 13. saatte bambaşka eşyalarla, yeni skillerle ve haliyle yeni taktik tercihlerle sil baştan uğraşmak istemiyorum. Üstelik bu kısa süreliğine de değil. Tahminim (Abby kısmına 30 dakika önce geçtim ve ne kadar uzun olduğunu Google'dan araştırarak yeni fark ettim.) benim başka bir 13 saatime tekabül edecek bir süre. Bu kimin planıysa da onun ben ta amına koyayım. Ben bu oyunu yine de size küfürler ede ede bitireceğim çünkü Ellie'nin hikâyesinin sonunu merak ediyorum ve satın aldığım oyunun hikâyesini YouTube'dan izleyerek değil, kendim oynayarak deneyimlemek istiyorum. Hikaye kısmına gelirsek de ben bu oyuna 40 dolarımı ELLIE için verdim. Benim umurumda olan hikaye ELLIE'nin JOEL'un TOMMY'nin ve onların etrafındaki insanların hikayesi. Başlarına herhangi bir şey gelebilir, yazarlığa asla karşı çıkmak, keşke böyle olsaydı demek istemiyorum. Fakat benim 40 dolara bir EMPATİ simülasyonuna ihtiyacım yok. Ben bu parayı sizin aptal kamu spotu yaratma ihtiyacınız için vermiyorum, sevdiğim karakterlerle 15-20 bilemedin 30 40 saatlik bir deneyim yaşayıp gitmek için veriyorum. Milyon dolarlık bir firma olarak tam fiyattan bir oyun çıkarıyorsanız teknik açıdan en iyi oyunu yapmak sizin işiniz, bu sebepten ötürü hiçbir övgüyü hak ettiğinizi düşünmüyorum. 1. oyunda kendini kanıtlamış sanat tasarımını ve dünyayı koruyup (Ki firma hali hazırda bunu bu oyunda başarmış) üzerine eli yüzü düzgün bir anlatı sunumuyla bu oyunu piyasaya çıkarsalardı hikayede A sonu, B sonu ya da C sonu olması benim umurumda olmazdı. Bu sıkıcı, kötü ya da saçma sapan bir oyun olsa hiç bu kadar sinirlenmezdim, fakat ilk oyunuyla kendini kanıtlamış böyle bir serinin devam oyununda böyle küçük bir tercih yapılarak içine tamamen sıçıldığını düşünüyorum, gerçekten yazık edilmiş bir eser. First of all, setting the story aside, I want to say this: if I’ve spent 13 hours upgrading my game character’s weapons and skills by crawling into every little hole I could find to loot, I don’t want to switch to a completely different character at the end of that 13th hour, lose all my weapons, have all my upgrades reset, and have to start from scratch with entirely different gear, new skills, and—naturally—new tactical choices. And this isn’t just for a short time, either. My guess (I switched to the Abby section 30 minutes ago and only just realized how long it is after looking it up on Google) is that this will take me another 13 hours. Whoever came up with this plan can go to hell. I’m still going to finish this game, cursing all the way through, because I’m curious about the end of Ellie’s story, and I want to experience the story of the game I bought by playing it myself, not by watching it on YouTube. As for the story, I spent my $40 on this game for ELLIE. The story I care about is ELLIE’s, JOEL’s, TOMMY’s, and their friends’ stories. Anything can happen to them—I’m not here to criticize the writing or say “I wish it had been this way.” But I don’t need an EMPATHY simulation for my $40. I’m not paying this money for your need to create some stupid awareness campaign; I’m paying to experience 15–20, or maybe even 30 or 40 hours, with the characters I love. As a million-dollar company releasing a game at full price, it’s your job to create the best game from a technical standpoint; I don’t think you deserve any praise for that. If they had kept the art design and world-building that proved itself in the first game (which the company has already achieved in this one) and released this game with a decent narrative presentation, I wouldn’t have cared whether the story had an A ending, a B ending, or a C ending. If this were a boring, bad, or ridiculous game, I wouldn’t be this upset, but I think that by making such a minor design choice in the sequel to a series that proved itself with its first game, they’ve completely ruined it—it’s truly a wasted work.
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Finnish, Greek*, Hungarian, Japanese* +13 more
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo muito, muito bom! História 10/10, eu vim com preconceito por causa das análises do Youtube e saber +- a história... Porém me arrependi desse preconceito, eu joguei odiando a Abby, até chegar na parte de jogar com ela... Aí você entende tudo, inclusive o final! Entende que as duas tiveram motivos, entende que as duas perderam muito por causa disso, as duas abdicaram da própria vida, por causa disso, principalmente a Abby, sinceramente... Então você entende, você entende que não existem vilões e nem heróis, se você for analisar sem preferencialismo, você vê que todo mundo tá errado e todo mundo fez merda, porém no lugar deles, você faria exatamente a mesma coisa! Enfim, jogaço, platina muito gostosa de se fazer e você compreende muito melhor a história rejogando, única crítica é, rejogar no modo cronológico é desnecessário, porém tirando isso... Jogaço, 10/10, muito melhor que o primeiro, em tudo!
Entretenido.
Warning spoilers Imagine having the story of all time just to end with the worst ending of all time that falls flat. This game is amazing and sucky at the same time, instead of having Ellie let Abby live instead having Ellie kill Abby would have the perfect ending leaving Ellie all alone with nothing due to her blood lust would have been amazing showing her fall from being the sunshine she is in part 1 to a horrible person in part 2. Instead we have the end the spells out its message treating us as if we are some 1st grade that needs to be told everything. I think Joels death was perfect it makes us hate Abby for most of the game and Joels death actually hurt the game wouldn't be as good as it is without it. I think playing as Abby made me like her a lot, mainly though Lev now being one of my fav characters. After playing as Abby and getting to know her and seeing her change from a killer lap dog of the WLF to trying to help others instead of killing them is beautiful this would only add onto her death. Seeing a person we actually care about now die would hurt us even more this is why I think personally Abby should have died at the end of the story. I dont think she should have died just because she killed Joel and I got my feelings butt hurt like how others think. I think it would have made the story 10 times better.
sensacional
Разработчики и сценаристы обошлись со мной так жестоко... Я даже не знаю, что и сказать. [spoiler] Вплоть до самого конца я думал, надеялся и мечтал, что Элли убьет Эбби. Не буду отрицать: история была сильной — я даже несколько часов сопереживал Эбби. Но... Джоэл... Простите, но я просто не могу принять такую концовку... минус 1 балл за Эбби [/spoiler] В остальном я всем доволен! Саундтрек! Геймплей! Графика! Оптимизация! Всё на высшем уровне! Даже на моём древнем ПК) минус один балл за пустые места в коридорном мире The developers and writers treated me so cruelly... I don't even know what to say. [spoiler] Right up to the very end, I thought, hoped, and dreamed that Ellie would kill Abby. I won’t deny it: the story was powerful—I even sympathized with Abby for a few hours. But... Joel... I’m sorry, but I just can’t accept an ending like that... minus 1 point for Abby[/spoiler] Otherwise, I'm happy with everything! The soundtrack! The gameplay! The graphics! The optimization! Everything is top-notch! Even on my ancient PC) minus one point for empty seats in the corridor world 8/10
Серия игр The last of as одна из лучших серий игр в мире
esse jogo me fez depressivo, 10/10
Bir çok hikayeli oyun bitirdim ama bu, hayatımda oynadığım en iyi oyun, çok başyapıt oyun oynadım ama bu bambaşka. Hayatın her zaman tek bir pencereden olmadığını gösteren başyapıt, şahaser. Oynayın oynattırın dostlar
GG
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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