
Escape into a world kept secret by a tyrant, and discover the truth about your freedom. Run, jump, and fly through forgotten lost kingdoms with a uniquely momentum-based flying mechanic.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Flight · Flow · Freedom
Escape into a world kept secret by a tyrant, and discover the truth about your freedom. The King’s Bird is an artistic, momentum-based game that seamlessly combines precision-platforming with physics-based gliding.
A new yet easily accessible take on the precision-platforming genre.
Dynamic background music and sounds that change based on your movements
Text-less narrative told through visuals in motion
Five unique worlds to explore, full of vibrance and colorful silhouettes, with inspirations from ancient Mayan, Southeast Asian, and Roman cultures
Genres
Sums Steam only; Xbox, PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 603reviews | 69% | — | $45.7K |
| $19.99 | 339ratings | 60% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Had 2 breaking bugs that made me refund the game, one is the controller stopped working and the other is that the it doesn't have cloud saves Has great music and visuals, and I would say the platforming is not bad unlike what reviews say, I think this game has a different issue It doesn't introduce mechanics properly, it gives you the buttons to press but the starting area wasn't linear, which it would be better to help me understand the slides And then the floating parts where I had to control how I fly mid air, that part wasn't explained well at all, I still don't understand how it works Make platforming a bit different and make it all about it, I think that's good, and this game did it well But controlling the character, perhaps with better introduction to each mechanic, and making these parts more linear, that's what the game was missing Regardless I'm not recommending it for my first 2 points but the rest are just things I picked up in my 10 minutes of playing that the game could do better
The King’s Bird is one of those games that looks peaceful and elegant on the surface… until you actually start playing it. What begins as a smooth, beautiful platformer quickly becomes a test of patience, precision, and pure stubbornness.. and I mean that in the best possible way. The movement feels amazing when you get it right. Gliding through the air, chaining jumps, and flowing across the levels is incredibly satisfying. The visuals are stunning too: minimalist, colorful, and full of atmosphere, making every area feel unique and alive. But let me be honest, this game will frustrate you. There were moments where I literally yelled at my screen. Some sections are so precise that even a tiny mistake sends you crashing back to the start. More than once, I felt like throwing my controller across the room. It’s the kind of challenge that hits you hard, but keeps you coming back because you know.. you know.. you can do it if you just nail the timing. And when you finally clear those brutal parts? Pure satisfaction. Finishing the game 100% felt like an achievement I actually earned. That final sense of accomplishment makes every stressful moment worth it. If you enjoy fast, stylish platformers that reward practice and punish hesitation, The King’s Bird is absolutely worth your time. Just be prepared to yell a little. (Or a lot.)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Spanish - Latin America
| $19.99 |
| 33ratings |
| 78% |
| — |
| not modelled |
| $2.99−85% | — | — | — | not modelled |
| $19.99 | — | 70%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The King's Bird is a top tier momentum focused platformer. It's astounding this game is not more well known. It's truly a beautiful game with brilliant and creative platforming. The core mechanic is your ability to soar for a limited amount of time dependent on velocity. There's also a dash ability that is used for wall run maneuvers. The third movement option is a standard jump. So how does the movement feel? Simply put, it's some of the juiciest video game movement I've experienced. Masterclass. I had an absolute blast flying through these levels. There's a big focus on speed in The King's Bird and it's not long into the game that you're asked to do some wicked nasty parkour tricks like ceiling runs, aerial loop-de-loops, or flinging yourself out of a half pipe pure blue hedgehog style. As a lifelong platformer fan, I found the difficulty to be just perfect. Checkpoints are mercifully frequent, because if you're at all like me, you'll die a lot. I impaled my bird person on spikes hundreds of times and had a great time doing it. There are accessibility options if things get too brutal. I appreciate how the game encourages experimentation. There are basically no explicit tutorials. You are shown only the very basics and then it's up to the player to figure out how to use their movement to progress. Teaching through example is my preference in any genre and The King's Bird nails it. The levels are the tutorial. There are some challenges, especially near the end of the game, that require creative thinking and the developer has faith in you to just figure it out. I have faith in you too. I have just two criticisms. 1. The collectables are sometimes the same color as the background and therefore can be difficult to see. 2. The final boss is just bad and feels shoehorned in. There is thankfully only this one boss in the whole game; the rest is all platforming. I recommend turning on invincibility (I won't report you) because the boss is so spammy and serves no purpose except I guess to gatekeep the credits. The art and music are lovely. There's a story here too but I didn't really pay attention. As usual with platformers, the story is mostly a framework to showcase gameplay. You're a bird person in ancient Greece or something. Bird fly. Flight feel good. Do parkour stuff. Don't hesitate on The King's Bird if you appreciate creative platformers. It's one of the best I've played.
我感觉好亏啊我本来以为我是高玩入手了连上手都困难,我恨这个游戏玩得我要抓狂了不知道在干什么,游戏引导好差………………心情是想退款………………
这操作玩不来
sb游戏,玩到结局存档没了,关卡也同质化,这设置界面跟没有一样
mc评分更低的dustforce
游戏的bgm好听.引导不行.玩了一下不知道在干嘛
yes
这游戏本来可以是一个非常不错的小游戏,有讨喜的画风和好听音乐,平台跳跃的玩法也是经久不衰,但是那诡异的按键操作逻辑又着实让人无语,让游戏的难度直接攀升到劝退玩家的地步。 如果不是这反人类的操作逻辑,这游戏肯定能是一个小爆款,我只想说可惜了那么好的画风和音乐。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6K | 97 | 93% | $11.99 | |
| $320.1K | 1.2K | 93% | $9.99 | |
| $55.1K | 201 | 91% | $12.99 | |
| $9.7K | 96 | 73% | $4.99 | |
| $3.4K | 34 | 94% | $4.99 | |
| $3.8K | 180 | 85% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.7K | 64 | 73% | $15.99 | |
| $45.7K | 145 | 86% | $14.39 | |
| $45.7K | 193 | 79% | $7.99 | |
| $45.7K | 77 | 75% | $29.99 | |
| $45.7K | 818 | 84% | $4.99 | |
| $45.7K | 367 | 98% | $6.99 |