
He is a bandit who sells lives. She is a mute girl seeking revenge. In a famine-ravaged ancient China, a ruthless trafficker escorts four girls to a demon's feast. But when a deadly secret is revealed, a cold transaction turns into a journey of redemption. A dark visual novel about an unlikely bond.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The year is 1632. The Ming Dynasty faces its final days amid internal strife and foreign threats. Years of disasters and harsh policies have triggered famine and rebellion across the land.
A bandit named "Liang" accepts a job escorting four young girls from Huazhou to Luoyang. He assumes they'll be sold as daughters, but a girl named "Sui" reveals the truth: the buyer is a thousand-year-old Swine Demon who devours children annually. Sui's sister was already killed. Sui begs Liang to abandon the mission and help her kill the Demon for revenge. But Liang discovers Sui hides darker secrets...
A Dark Tale of Redemption —— A story of hope flickering amid famine, trafficking, revenge, and cannibalism in a brutal world.
Multiple Choices & Endings —— 160,000 words across 9 different endings where every choice matters.
Authentic Visuals —— Realistic art style with researched Ming period clothing, architecture, and environments.
Premium Voice Acting —— Full Chinese/Japanese voice acting with renowned actors like Rie Kugimiya and Hanser, plus original music for movie-like experience.

Play as Liang, the main character and protagonist. His family has run a successful business for years, but Liang never saw himself as his father’s successor. Instead, he would rather travel the world as a hero and visit as many new locations as possible. The day of the Great Tianqi Explosion in 1626, was the day Liang lost everything. After becoming a refugee with nothing left to his name, he turned to a life of crime. Liang became a bandit and makes a living by killing others for loot.

Sui, a nine-year-old mute born in Luoyang. Her sister was killed by the swine demon that also dwells in Luoyang. To avenge her sister’s death, she intentionally let her self-become abducted to get close to the demon and assassinate him. Some, or all of the above statement is false, part of Sui’s untrustworthy nature.

Liang’s partner Tongue, the silver-tongued devil who is motivated by greed. When they work jobs together, Liang executes their target's lives while Tongue works on securing loot.

A girl from an authoritative family that was abducted by human traffickers. It is said to be a distant relative of governor general Yuan.

One of the two sisters from Northern Shannxi who was sold by her parents in a year of turmoil. She is full of vigor and an honest person, who cares deeply about her sister.

One of the two sisters from Northern Shannxi, also sold by her parents. She is charming, pure of heart, and is also very dependent on her older sister.

An old friend of Liang, who owns an inn outside of Haizhou city.

In the fifth year of Chongzhen (1633), a rebel leader came to Jin from Shan and called himself the "Dashing King".

The swine demon disguised as a wealthy lord that devours young girls on his birthday for thousands of years, according to Sui. He is also the one who has commissioned Liang to escort the four girls to the city of Luoyang.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.29−37% | 49.8Kreviews | 95% | — | $8.4M |
| $9.99 | 8ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
良作为一个主角,他说不上善良,也说不上坏。 他救过鸢姐姐,杀过无辜的人,他只是一个被时代裹挟的人,他想活下去,只能去作恶。 达成的结局完全取决于女主对于你的好感。 即使主角从狼变成了一个善良的人,为了保护满穗,杀了舌头,为了小羊们断绝了自己的生路和背负王府通缉。 完成了护送的任务,把三只小羊送回了他们该去的地方。 低好感度的满穗依旧会为了报仇选择把主角杀死。无言和快逃 高好感度的满穗因为对良的感情,尤其是在满穗 14 岁生日送她的那一双鞋和主角说对于曾经杀人的后悔。 所以他无法对良痛下杀手,也不想借刀杀人,最终,在艰难的选择下,他失去了活下去的目标,选择了自尽。不见 在满好感真结局里她可以为了男主试着把 “活下去” 本身变成对这份感情的答案,和他一起去走那条洗去仇恨的路。 在同生结局中,满穗放下了仇恨和轻生的念头,良也完成了他的约定。九年未娶与九年未嫁, 彼此都不明说,但是彼此都知晓对方的心意。 从仇恨变成从乱世活下去的一彼此的依靠。 无论是看作家人也好,还是看作心上人也好,满穗与良都是有着真感情的。 在共死结局中,他不再称主角为良爷,而是称之为良。“良,抱紧我吧” 我个人理解是满穗在临死之前放下了仇恨对于主角最后的告白。 流程只有 5 个小时,但是很精悍。 配乐、 CG、 剧情我都可以给它满分,真的挑不出任何毛病。
节奏太差,太多无意义的对白,对话的人物的表现力无趣呆板,一款文字冒险游戏我只感觉鼠标在滴滴答答的响,可想而知,希望作者能明白吸引玩家的是什么,是女主,感觉前期戏份太少了,这是我第一次开启了故事未读跳过的选项来速通故事,和某站速通真结局。特别是讲述女主过往经历的的时候为什么用这么糟糕的画面表现来描述,就一堆线稿?很不喜欢,这不是很重要的故事吗,虽然是速通但也能看到是一个让人悲伤的剧情,是个好剧情,可惜对于游戏来说如同吃了几天山珍海味后拉出来的史再端给顾客,顾客吃到最后还能吃到未消化完的金针菇
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.8M | 9.4K | 59% | $8.99 | |
| $89.8K | 276 | 81% | $14.99 | |
| $6.2K | 27 | 74% | $8.99 | |
| $299 | 4 | 75% | $3.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 23 → 10.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, Japanese*, French, Italian, Ukrainian, Russian*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
劇情讚,印象深刻的劇情 滿穗超可愛
NB
音乐、配音、剧情都是顶级制作,只有亲自体验才能知道这个作品有多优秀,强烈推荐游玩,原价也很值
可以
首次無言的原因,估計是我沒有O乞丐吧 加上死局沒解 而後OO拉高反而更痛 之後解出共死,反而是讓我覺得有小感動的一幕 同生則沒有小蕙仔了,哭哭 對了,小腳香又甜,非常好吃 只能說那時亂世,上位者又大魚大肉的拱著,不食人間煙火 亂世,戰亂,百姓飢荒,為了生存不擇手段,多少人因為這類事家破人亡 果然,歷史總是相似的嗎:
喜欢
从此再无饿殍
伟大无需多言 感觉真结局说真正的大仇人是豚妖那段解释写的有点牵强,别的都好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $8.4M | 14.2K | 80% | $19.99 | |
| $8.4M | 18.9K | 88% | $19.99 | |
| $8.4M | 74K | 85% | $5.99 | |
| $8.4M | 31.1K | 90% | $4.49 | |
| $8.4M | 13.8K | 91% | $24.99 | |
| $8.4M | 41.1K | 70% | $11.99 |