
THOHH is a first-person narrative game in which you play a food delivery guy. Through a series of vignettes, you cross paths with the residents of a beautiful house on Holland Hill road, where you make frequent deliveries. In the wake of tragedy, something ominous looms behind their front door.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
i understand that this game is cheap and i had really low expectations because of that but man i feel disappointed, the game is really short which is not a bad thing. what's BAD about this game is that the only thing that it's advertising is the story and the story is cliche overplayed and cringe
It's an incredibly short game. It would have been nice if a little bit more was added but it's an okay game. Not the best and not the worst so maybe a 2.5/5 for it.
Don't you find it so annoying being inside a horror theme game and you just want to do your damn job? Even if you want to deliver a pizza you are not safe. Do you have a chance of surviving a horrible night? Only one way to find out. The game is very short so please excuse me if I won't mention something about the story. Better to experience it yourselves. What I can mention is the anxious atmosphere (in a good way) the 2D characters and 3D environment create. The characters are likable and their 'animations' are plenty to express their various emotions. With that said the absence of walking animations are major negative. Depending on your choices you will mark your fate at the end of the story. So Keep calm and deliver pizza. 8/10
What a delicious horror! I loved this one a lot, specially the mix of 2D characters with a 3D environment, it gave the game a really unique feeling. The horror itself was also very unique and different, and the multiple endings made me want to play it several times so I could see everything. I'm super looking forward to seeing more games from this developer! Whether it's new horrors that appear in Holland Hill, or brand new games! + Unique mix of 2D and 3D + Interesting horror experiences + Multiple endings + Suspenseful - Short experience, but replayable.
A short and good first person thing. I went back and played it a couple more times to experience all the story. Worth a gander for FPE fans!
Decent short walking sim. Even tho there isn't a lot of walking or exploring, most of the time you are in conversations. (Sadly not voiced tho.) The game has a unique look where characters are kinda 2D and look like they are from a comic.
https://youtu.be/lDPcVJdwSVo This game is fantastic. The art style is awesome and the story is great too with a lot of mystery and a bit of horror. I think for the price this is for sure a game to try out. Also the fact that there is an auto save at the end so you can replay the choices and get all of the endings is a nice touch. If you want to see some game play you can check out my play through above.
A short and fun interactive fiction experience that makes great use of lighting and atmosphere. If you enjoyed things like Gone Home, or The Magnificent Trufflepigs, then this is a similar bite sized experience
It looks good enough, but it just feels like one of those free games you could play on flashsites back in the early/mid 00s. Not a lot to see or do, and it didn't captivate me at all. More a neutral-negative rating.
Kurier przyjeżdża przez kilka nocy do posiadłości na Holland Hill i poznaje wdowca; w ciągu kilku nocy ma okazję obserwować otaczający go dom i tajemnicę coraz bardziej podejrzanych zachowań właściciela. Gameplay ogranicza się do chodzenia, biegania i interakcji z otoczeniem i prostym wyborem dialogów. Jest to wystarczające zważywszy na nacisk na narrację przez (opcjonalne, nawet nie sugerowane) podglądanie życia mężczyzny i jego nowej muzy. Autor gry nie zmusza nas do powolnego przechodzenia (Everybody gone to the rapture). Muzyka buduje klimat i jest wysmakowanie dobrana. Głównie słyszymy ambienty. Graficznie jest nierówno: każdy dzień dostawy przypada na inną porę dnia i pogodę. Mamy piękne zachody słońca, pory dnia i dziwnie wyglądający deszcz. Postacie są zrobione ze spritów co dobrze buduje klimat - i są zwyczajnie estetyczne, a na twarzach mieszkańców dobrze malują się emocje. O dziwo na moim RTX 4080 i i9-9900k dość często "chrupało" na wysokich ustawieniach czego nie spodziewałem się po tej grze. Z wad wymieniłbym te wyraźne spadki wydajności; również płaszczyzny domu wyglądają żywcem wyrwane z innego programu i nie korespondują z otoczeniem. Sterylność momentami bije po oczach. Również nagle doczytujące się płaszczyzny wybijają z rytmu. Nie jest to tragedia patrząc na małą skalę projektu, ale w przyszłości mogłoby to by być poprawione. Przydałoby się z 20% więcej zawartości do eksploracji lub postalkowania jeśli chodzi o - nie będę spoilerował - wątek główny. Jak się spodziewałem historia była krótka i za cenę 7 PLN było to ok. Przez całą grę towarzyszył klimat zagadki i sekretu domu. Czułem się sterowany niewidzialną ręką aby do niego wejść i zobaczyć z bliska. Co ważne - historia jest domknięta. Narracyjnie prowadzony jeden wątek jest dobrze zrobiony. W sam raz na jeden wieczór z dreszczowcem. Gra zapada w pamięć. Autorze, zrób coś jeszcze. Polecam!
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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