
A gothic suspense tale set in a cursed mansion. "The House in Fata Morgana" is a full-length visual novel spanning nearly a millennium that deals in tragedy, human nature, and insanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.5/day in the week to Jul 21 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画风特别
神
神中神
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.3K | 78% | $15.19 | |
| $2.8M | 14.4K | 84% | $7.49 | |
| $2.8M | 13.8K | 94% | $7.69 | |
| $2.8M | 2.7K | 87% | $24.99 | |
| $2.8M | 14K | 95% | $9.99 | |
| $2.8M | 2.9K | 58% | $20.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $141.1K | 1.2K | 94% | $6.66 | |
| $67.3K | 189 | 77% | $19.99 | |
| $13.6K | 160 | 96% | $4.99 | |
| $4.2K | 42 | 93% | $7.99 | |
| — | 104 | 88% | $18.75 | |
| $0 | 75 | 87% | Free |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Russian, Simplified Chinese, French, Italian, Korean, Portuguese - Brazil
Hours played at review time, across 342 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好
旮旯男主牢九门之启动慢//32.8h推完,被悬疑标签吸引来,但并不“悬疑”,实际是跨越三生三世的悲剧与救赎的故事。前三章究极慢热,需要以旁观者的身份观看三位陌生人的悲剧故事,血压飙升,雷区舞蹈,BE美学,注定无法代入。第四章开始正式突入主线,以强劲的叙述性诡计、重重反转、多次身份置换去拼凑出「我」的身份和「她」的身份,最终串起所有的出场人物,追溯悲剧起源。剧本结构和推进方式设计地很精妙,无论是通过不同的馆门以观剧者的身份居高临下俯视他人的人生、作为讲述者的女仆和听众的「我」走进故事成为主角,还是以多重视角对同一事件的真相进行还原。有非常独特的人声BGM,初听会觉得有些违和,但沉浸进去后会发现和时代背景及人物非常契合,还诞生了月光下的神曲cicio。作者很擅长挖掘角色痛苦的内心和刻画细腻的感情,文字极富浪漫主义,“我一定是被月光所迷惑了”太有感染力了。
Fata 馆前面零碎的三个单元章节、确实容易让人没有连贯打下去的动力。我也是时隔很久从第三章继续,从第四章开始,所有故事逐渐收束到一个统一的主线,最终我一口气推完了整个故事。 馆的故事结构设计非常精巧完整,很多情节的对应设计,有强烈的隐喻性质。这也是我最喜欢的部分。 从中段开始的连续质疑、反转——再质疑、再反转的充满悬疑的过程更是让人大呼过瘾。这些反转也不是那种浮于表面的生硬转折,而是早已埋在细节处的必然。 人物的刻画细腻深入。虽然我依旧无法理解部分角色的动机,但不可否认的是,不论是正面还是负面,馆对角色形象的描绘都很鲜明。 对于结尾前的部分情节,我并不是很能赞同。不过这不妨碍我享受馆的整个旅程本身。 还请“你”也去抓紧那仆人的手。
这简直就是艺术品
クリアした、ちょっと憂鬱って感じだけど実に素晴らしい
yuh
"Чего я больше всего хочу, так это прожить тихую, спокойную жизнь с тобой."
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.