
"A Requiem for Innocence" is a companion to the visual novel "The House in Fata Morgana." It tells the tale of a young man dragged down by his ambitions and a girl both worshiped as a saint and maligned as a witch. For them, there is no happily ever after.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
worth it if you like the main game I think
我不需要广阔的世界,去寻找…我们的故乡吧……
在下个什么的鸣泣之时再见吧
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, French
Hours played at review time, across 137 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩过本传之后再来玩的外传,原本只是想着看一下有关米歇尔和吉赛尔的现代篇的,但是进入游戏主线才发现外传的主人公是雅各布和摩尔加纳,其实在本传里我对雅各布这个角色的形象是不抱好感的,虽然他有苦衷,有身不由己,但是我觉得更多的还是因为他本身的一些错误选择……吧?但是在玩过外传之后对这个人物有了翻天覆地的改观,尤其是在最后,悲剧发生的时候,好像就能够理解他也是被伤害的一方,或许其实还有更好的选择,但是在走出一段路再回过去思考的时候,就算有更好的选择也是为时已晚,这种心情也是狠狠理解了,尤其是外传对本篇里一些伏笔和没有来得及说明的地方也进行了补充,让整个海市蜃楼之馆的故事有始有终,我觉得如果是玩过本篇的人,不玩外传的话绝对会是一种遗憾!
看这个游玩时长感觉自己挂机了好久。,我更喜欢外传,就像大部分评论说的,明知是千年悲剧的结尾却依旧不忍感叹,剧情美术音乐都太优秀了,或许某处也存在幸福的if线
感动
作为补充世界观的外传,已经可以称得上是神作了。 虽然在本篇推完后已经得知了一切的真相,但是外传仍然在未详尽阐明的部分做了细致入微的刻画。 屠龙者成为恶龙的桥段虽说并不新颖,但其中对雅雅各的心理描写以及事件脉络的叙述足以为本作定基。 而且在额外支线里还有短篇故事可以看,不论从何角度而言,外传是本篇玩家的必需品。 如若没有游玩过外传,那还是相当遗憾的一件事。BE党喜一半,久久党也喜一半。 甚好,甚好(
雅莫99
呜呜呜呜莫莫尔,我的眼泪好不值钱啊....哭哭
看着问题(重大刑事犯罪级别的?)少年(青年?)们在重要的人面前乖巧又坦率的样子实在太戏剧太反差真的很难绷呀,幕后有杰莲宝宝的参与感觉比本篇还要欢乐了呀,听到小白的时候还以为要带圣女人格莫莫尔玩了呀,结果即使是外传幕后也看不到圣女莫安抚劝诫毒舌傲娇莫的姐妹桥段了呀,我真的好悲伤好难过呀……(指寂寞)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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