
Higurashi When They Cry is a sound novel. The music, backgrounds and characters work together to create a world that is the stage of a novel for the user to read. They laugh and cry and get angry. The user takes the point of view of the protagonist to experience the story.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 1.2Kreviews | 98% | — | $148.4K |
| $5.19−35% | 54ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 105 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm genuinely so baffled by it all it's amazing. I'm left with more questions somehow too... this is supposed to be answer!!! ffs!! ...anyways. I like it. If you're reading this, please find the truth. That's my only wish.
非常喜欢她们日常,一边阅读文字也会想象在一个场景,像是沉浸在文字里,大脑里自动“播放小电影”快乐感觉。 会生怕漏掉没有看到文字毁掉这份美好,我知道不会因为我漏看一两个字就被毁掉。 也许是真的把自己“扔”进那个雏见泽了,才会这么小心翼翼的。 但是这次好像和我以往想象不一样,像是打开了悲剧解答书,让我害怕,也让我明白之前喜欢那些日常显得格外珍贵。 我随时可以回头脑海里的那个雏见泽,阳光永远明媚。只要她们日常的时候是笑着的,那这份美好就一直在我心里。 [spoiler] 警察说看到诗音日记里的最后一页,写着生到这个世间对不起这样的话...读得我都想找个地方跳下去了呢。 我看到最后页的时候也和警察想法一样。诗音写下那一页时,可能被疾病吞噬,陷入了彻底的幻觉和精神孤立。 日记里写着生而为人,我很抱歉而结束,这可能是其它书里的拾人牙慧之辞,这不是在模仿别人,只是在用别人用过的字, 拼写自己没有被发明出来的那个词。而那个词,在你真正拼出它之前,字典里确实没有。此刻成了你手中仅有的、用来表达无奈的砖石。 也是在向“美好”道歉,向那个她永远回不去的、和悟史并肩走路的普通夏天道歉。 而我只是那个还珍视着“普通夏天”的人。 [/spoiler]
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 105 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]别活着[/h1] [h2]游戏推荐指数:★★★★★★★★☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 《Higurashi When They Cry Hou - Ch.5 Meakashi》(《寒蝉鸣泣之时:目明篇》)是一款悬疑向的视觉小说。无cv,没有官中,不过有民汉,甚至还有萌绘和配音(感谢伟大的网友orz)。系列顺序为出题篇:《鬼隐》《绵流》《祟杀》《暇溃》和解题篇:《目明》《罪灭》《皆杀》《祭囃》。有同名的“治愈”番《寒蝉鸣泣之时》。 欢迎来到寒蝉系列之解题篇。Ch.5《目明》作为解题篇的开篇,对应的是出题篇Ch.2《绵流》的解,也是出题篇中最简单的真相。填补了之前埋下的伏笔,和《绵流》的呼应恰到好处。之前《暇溃》中就已经强烈暗示了事件的人为性质,我也一直确信不存在超自然力量(嗯!)。果然反转来了,让你装神弄鬼(揍飞)。 “身份互换”其实不难猜,尤其已经算是现在影视作品中有关双胞胎的常见设定。因为多多少少已经知道答案,因而没有太吃惊,不过有趣之处就在于如何解释、甚至是重写《绵流》。严格来说,《绵流》的诡计算不得高明,但是巧妙的叙事让略有薄弱的逻辑主线迷雾重重。到了解题篇才明白出题篇是尊嘟美好(?),《目明》以理性叙述悲惨,颠覆了不可名状的诡异,化为人性的扭曲与残酷,搭配上bgm「You」让我悲从中来。 知晓《绵流》的前因后果——不过是一个爱着的少女。只是爱到最后,已经遗忘了当初的爱意。 悲哀。除了悲哀我想不到其他形容来讽刺。而我什么也做不到,只能眼睁睁地见证着一个普通人变成杀人鬼。也许有着抵抗或是挣扎,但是最终仍然如一把烈火,屠戮尽了曾经爱与恨的一切。 比起可恨,更觉可怜。 「生而为人,我很抱歉」
i miss the afterparty already, tel-aviv impressed
Thank you for being born Shion
玩完这一部,才见识到了寒蝉的神作之姿 不是单纯的悬疑与暴力,而是将温情与悔恨交织呈现的夏天
Сначала берем укропу 🌱 Потом сестринскую жопу 👯♀️ 25 иголок 📍 17 ногтедёрок 🪚 Ведро крови 🩸🩸🩸 И нож туды 🔪 Охапку дров 🪵🌲🪵 И чаптер пять готов👌🍲 Рюкиши гений, 10 сорванных ногтей из 10.
i feel bad for shion and her identity crisis
怎么没有庆功宴了,我缺的庆功宴谁给我补😡
This chapter was so vulnerable and intense that it made me cry multiple throughout the entire thing and ill probably cry while putting this but shions character was so well written, that the idea of sympathy, guilt, revenge, and jealousy were so potent. I think the things that made me cry the most over this chapter was shions ultimate descent into this entirely different characxter, literally turning her into "mion". Seeing how something as simple as love is able to turn someone into and interely different person, even gaining the drive to kill ur own family and friends around you, is so bizzare that it just goes to show how vulnerable and how driven shion was over satoshi. Her ending off her last words in her notebook as "Im sorry i was born" was such a beautiful choice for her final words. After all the killing, torturing, and resenment she has faced, she feels sorry, wishing she was never even brought into this world in the first place to bring pain to everyone around her. Her ignorance towards satokos strentgh was something i really hated shion for, the idea of "killing" satoshi in her soul was a beautfiul way to describe it. She completely "forgot" about satoshi; she never waited for him, gain strtentgh for him. meanwhile satoko is fighting everyday to become someone strong for when satoshi "returns", even after possibly knowing he wont. Shion realising that she has been the shadow behind her all along, and acting as a guilt on her back, creates such a pathetic emotion for shion. This shapter was so sad, and so loving and happy regardless over she killing that happened. She did this all in revenge of somebody she loved, which makes shion such a beautfully written character... i cant wait for the next chapter :ppppp
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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