
The challenge of a dangerous serial killer plummets detective Lazarus Bundy’s career into a chasm with no way out. In a desperate attempt at a comeback, Lazarus decides to secretly investigate the disappearance of Kathrin Mulzberg.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



A brand-new point and click adventure, inspired by the golden age classics such as Broken Sword and Gabriel Knight
Find out who kidnapped Kathrin Mulzberg and unveil a mystery that has its roots in alchemy and esoterism
More than 15 hours of gameplay, thousands of dialogue lines and dozens of puzzles to solve
Impersonate Lars and Alice and explore Miami and Italy in wonderful hand-drawn 2D Full-HD locations
Original atmospheric soundtrack and full English voice-overSums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Il gioco è ben fatto. Mi ha tenuto attaccato al pc per circa 18 ore. I personaggi sono ben scritti e l'atmosfera che si respira mi è piaciuta tantissimo. Ci sono sempre molti luoghi da visitare e in cui andare. La storia è molto interessante e intrigante. All'inizio sembra un banale caso qualsiasi, ma poi piu' si va avanti, piu' si scoprono un sacco di cose che ti lasciano la voglia di giocare. Una volta chiuso il gioco vi ritroverete a pensare a come poter andare avanti o ai mille risvolti che la storia potrebbe prendere, quindi riaprirete il gioco e vi rimetterete a giocare. Il gioco è composto da due parti. La prima parte scorre abbastanza velocemente, gli enigmi non sono troppo complessi. In generale buoni ma, almeno a mio parere abbastanza semplici da risolvere. Nella seconda parte gli enigmi si fanno piu' complessi rispetto alla prima e devo dire che un paio di volte sono stato bloccato per un po' di tempo. Speravo che questo accadesse. Perche' diciamocelo: è frustrante ma allo stesso tempo stimolante rimanere bloccati per un po' di tempo su un enigma che ci fa uscire pazzi. Una cosa che mi è piaciuta particolarmente è il fatto che non ci sono mai troppi oggetti nell'inventario e quando ce ne sono tanti comunque si riesce a capire e a trovare una logica nel fare una determinata azione. Anche per quanto riguarda le location. Ce ne sono tante ma comunque anche qui si riesce sempre a capire quello che fare e in che luogo farlo. E' un punto di forza incredibile che ho apprezzato tantissimo. Secondo me questo, unito a qualche enigma difficile in piu'(oppure rendere un po' piu' complessi quelli gia' presenti) avrebbero reso l'esperienza di gioco ancora piu' bella. Ma in generale sono molto soddisfatto e contento di aver giocato il titolo. Il gioco mi è piaciuto, l'ho giocato praticamente quasi tutto d'un fiato in 4 sere. Difficilmente ci sono punti in cui direte: 'ok basta, mi sto stufando'. Per alcuni versi mi ha ricordato broken sword: il segreto dei templari(sia per la storia, sia per il contrasto tra comico e drammatico di Lazarus).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A real hidden gem! The story is really interesting, and the characters are really likeable. I'm surprised by the length too, you get a lot of bang for your buck! I recommend it for anyone who likes classic point and click adventure games. The puzzles are challenging, but not impossible.
I loved point and click adventure games since ever. Was happy about this game´s approach to remind us of the old Broken Sword games, BUT. This game hurts to play. Worst of all was the "art". Drawings are just terrible and it hurt my eyes after some time. It is just one big colourful, ugly and tasteless mess with no depth to the scene. Movement is very slow and annoying. Dialogues are boring. It all just feels extremely cheap and painful.
Tldr A very satisfied kickstarter backer. If you like point and click adventure games especially ones like broken sword games you should play this .interesting story which was funny also a allot darker then you might expect from looking at the art .Lazerus and alice are a great leads/duo.fully voiced and great art .Looking forward to when part two comes out.
Got way more out of it than expected. The visuals are obviously low budget, yet there was a clear effort to animate many environmental interactions and cutscenes.
First of all, I have to ask: what happened with the art direction? I get Lars was in a more cartoonish style because he's the one with more animations, but he really stands out when he's in a crowd of realistic looking characters. That aside, the game is quite good. Lars/Lazarus/Mr Bundy/"Don't make my name sound biblical" is a detective who's investigating a serial killer case, when he's swept into a much bigger case, which has magic intertwined with it. Alice is an intern who becomes interested in helping him to boost her career. Pretty good start for both of them, and they character development is actually rather realistic (specially after part 1's ending). The first part was the best for me; the story is more grounded and the puzzles make sense. The second part seems rushed at times, and some puzzles are nearing Deponia's "this makes no sense" style. Luckily, the majority of them are rather intuitive (as in, if you want to paint something, the bucket of paint will allow you to do so). I can see this was probably inspired by other magic+detective games, such as "Detective Grimoire" or "Broken Sword". The soundtrack was one of the best points for me. I specially like the main theme, sounds like something I've been humming since I was three or so, but I've never known what song is it. I really like it. I saw there was a second part, but it was announced for 2023, so.... No second part? i wishlisted, just in case.
For those who like old school point and click advendures, shame they rare make games like this
I really enjoyed the game. Looking forward to the sequel!
Based on what I've played so far, the game is amazing. It is well designed, and well animated, and they paid attention to all the details. The story is immersive and the puzzle sometimes is very difficult. I managed to find out how to solve. But, sometimes, it drove me crazy. I recommend it.
Excellent point-and-click adventure, with great characters and old-school puzzles. Don't judge it from the "handmade" graphics (I started to love that too, at some point), this is a really well done game. Can't wait to play the sequel.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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