
Ironic "Hack and Slash" RPG bath filled with blood and gore! Go through the wall of enemies and defeat the mighty evil to become a mighty hero!
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Languages: English**languages with full audio support
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[h1]«The Great Story of a Mighty Hero - Remastered»[/h1] Аркадный слэшер с элементами RPG. Рубим орды скелетов. Геймплей: https://www.youtube.com/watch?v=xjGF8AlmvEM https://www.youtube.com/watch?v=D4elV6SExrk [h1]Сюжет:[/h1] В сказочном королевстве случилась беда. Куда-то пропала смерть. Теперь все умершие не знают покоя. Они встают из могил и нападают на людей. Вы – герой, который должен вернуть смерть и угомонить живых мертвецов. [h1]Геймплей:[/h1] Бегаем по королевству и зачищаем уровни от скелетов и боссов. Атака двух видов: левой кнопкой мышки рубим, а правой - взрываем врагов (аналог маги, при этом используется мана, которая восстанавливается по времени). Щелкать придется все время, зажим кнопки не дает результата. У персонажа есть инвентарь с оружием и сладостями, которые восстанавливают здоровье. Брони нет, прокачки тоже. Уровень с опытом растет. При этом характеристики повышаются автоматически. Перераспределить или что-то выбрать нельзя. [h1]Итог:[/h1] [code]Это простой казуальный слэшер с забавным крохотными рыцарями и скелетами, которые умирая разбрасывают кровавые внутренности.[/code] Можно играть в режиме истории или пройти всех боссов по очереди в режиме арены. Прохождение линейное. При желании миссии можно проходить несколько раз. Для закупок в таверне есть магазины с едой и оружием. [u] Вы можете почитать другие отзывы и подписаться на наших кураторов. Добро пожаловать! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
[h1] In A Nutshell [/h1] The Great Story of a Mighty Hero (GSMH from now), is a parody hack and slash RPG with marked humor elements, tons of easter eggs, plenty of gore, huge hordes of enemies, and generally a quick-paced, easy to learn gameplay that adapts well to a short game like this. The game talks, as the title suggests, the story of an hero, going against a mighty evil that plagues the land. The game world is quite small and divided in two main areas, each having a tavern, where you can buy food (used to regain health). weapons, and magical consumables to help you in battle. Other noteworthy areas consist in dungeons, each leading to a Boss, generally having a piece of armor, shield, or weapon, to improve your character further. There also are some hidden areas with optional fights and rewards around the world, if you explore well enough. Your character will feature a basic HP and MP interface, and also level up when getting enough XP from defeating enemies. Killing foes is the only source of XP, as there are no quests in this game. Mowing down hordes of enemies, progressively getting bigger and bigger as you advance, will be your routine, using basic attacks and a "special" right-click attack to dispatch several foes at once. Do not expect skill trees or advanced character progression, as there are none. It is just a very basic, simple RPG straight down to the basic elements. Dialogues with NPCs will aswell be reduced to a minimum, objectives will consists solely of clearing dungeons one after another. Overall, considering the price tag, this is not a bad game at all, which can be good to pass a couple of hours mindlessly killing evil minions without too much hassle. it clearly is a title aimed to casual gamers. [h1] Gameplay Analysis [/h1] [b] General Gameplay [/b] Gameplay will mainly consist in Exploration and Combat. Exploration will be done in a rather small open-world, featuring various dungeons and locations, including secret ones, but not much else apart from this. Combat will be explained more in detail in the following section. In dungeons, you will be able to break chests to collect gold and consumables, while enemies will often drop food to use as health-regeneration item in battle. There is no enemy loot apart a few upgrades to sword, armor and shield dropped from specific bosses. [b] Story [/b] Very minimal and straightforward, it doesn't even feature any meaningful dialogue or NPC interactions, it's all about basing every enemy you see, arrive at the final boss, and defeat him. Nothing else to it. [b] Combat System [/b] Combat is very basic, and features a few magical consumables, dealing either single-target or area damage, usage of food (or rather spam) to replenish health without cooldown, so it's very safe to say you will basically be immortal as long as you have food with you to eat, and basic combat moves. There are no dodging mechanics, however there are some basic RPG-like stats you cannot customize but level up automatically with the character. [b] Content & Pricing [/b] With a very cheap price tag of 3.29€, and a content amount of roughly 2 hours if you also want to complete Arena Mode, this is overall a fairly priced title for what it offers. [b] Balancing & Challenge [/b] The fact food can be spammed, granting virtual immortality as long as you have some, is not a good thing balance wise, putting some cool-downs on this would have made combat a bit more tactical and less reckless. Apart from this, I also noticed the main character gets a bit too overpowered near the end of the game, but I suppose that's just how the game is supposed to be. Challenge rating is Low. [quote]Liked this review, and want to see more of the same quality? Check out [url=https://store.steampowered.com/curator/39323490]Tamaster's Review Archive[/url] to see all my Reviews in a single, convenient location.[/quote] [h1] Technical Analysis [/h1] [b] Graphics [/b] Colorful, decently detailed 3D graphics. The effects and gore are okay, while no major elements stand out particularly. for this price range, more than sufficient. [b] Sound [/b] Surprisingly good soundtrack, with rock and metal tracks in abundance. Average sound effects. [b] Performance & Stability [/b] Nothing to report. [b] AI [/b] Enemy AI uses a follow and attack pattern. Bosses have some more attack patterns to them, but nothing advanced. [b] Quality of Life [/b] Consumables lack a description of what they do. Nothing apart from this. [b] Bugs / Issues [/b] You can sometimes get stuck behind chests placed in corners and have to close the game to fix. Nothing apart from this. [h1] Conclusion & Rating [/h1] A little, basic RPG with a lot of humor and cameos in it, it's decent enough to pass some time, and also very cheap. Suggested to those that like games with many easter eggs in them, and want to spend a few hours bashing enemies without too much trouble. [h1] RATING: 6.5 / 10 [/h1]
[quote][url=https://store.steampowered.com/curator/32732116-IndieGems/]Follow our curator page: [b]IndieGems[/b] if you like and want to see more reviews like this one.[/url][/quote] Come hack away at waves upon waves of enemy skeletons while trying to save the world in this hack-n-slash game. This game is peculiar, you do the usual grind and gain levels thing involved in so many of these kinds of games. It is a parody RPG in the Steam store description, that seems pretty reasonable. As in many of other games of this type, you grind and gain levels, but the enemies seem to scale up with you anyway. The normal enemy skeletons are pretty easy to deal with. You have a regular attack and a stronger attack. The normal attack can be mashed to no end, while the stronger attack has a cooldown. You gain a lot of food items like burgers, donuts, etc from the enemies. And these can be used to no end--lots of enemies, lots of drops, and continuous hack-n-slash. And another part of the parody is that money is essentially useless in this game too. You get it every once in a while, but there is really no need for it. The upgrades that you get that may be seemingly useful are loot from the bosses. The game supports controller, partially. To use the UI, you need to use the mouse. There's pretty much very little reason to go into the UI at any time during the game, so this is not a big deal. The bumper buttons on the controller uses your item 1 and item 6 slots, but not the other ones. If you play on your keyboard an mouse, it's just keys 1 through 6 like in many games of this type. Death has no penalty, and the game autosaves each new area you wander into. So if you die in one area, you can just continue from the beginning of that zone. And most zones are not terribly large. This does not mean that there are not many enemies in each zone, but the space is usually fairly small and contained. The story is really quite strange, you are the hero who is destined to save the world after death had vanished and nobody dies. The dead keep coming back, thus the hoards and hoards of enemies everywhere. The combat is kind of single action and repetitive. Your attacks are limited to the two mentioned above, or explosives that you get every once in a while. There is no dodging, and the enemies do not stop coming after you, ever. I thought the gameplay was rather fun, but some people will say it's too repetitive or boring, I am sure. The music is pretty good, nothing too outstanding, but enough to fit the game. The art and the renderings, that's something else. You are hacking away at skeletons, and they bleed like crazy. You think that sounds weird? Well, when you kill them, internal organs fall out and start spewing blood everywhere. So yeah, this game is bloody, really bloody. Not realistically so, but it's so amusing to kill 10 skeletons at once and watch all of the brains, hearts, etc roll around the ground squirting blood. There are two game modes, Story mode and Arena mode. Both involve heavy combat, but story mode has the loose story to tie together the intermittent aspects of combat. If you don't care about the story, you can just play the Arena, where you go from zone to zone hacking and killing everything in sight. Well, unless you need to rescue someone, which happens to be darn-near impossible most of the time. Usually when this happens, there's a boss enemy hacking away at a the hostage, and you are being chased around by ever-reviving hoards of minions. You are trying to kill the boss enemy before it kills the hostage or the hoard kills you. There is only ONE SAVE FILE at the moment, and so if you are in the middle of Story mode, DO NOT start Arena mode! You will lose all progress and your save if you do! Loading only loads from the beginning of the zone in whichever mode you last played. There are a couple of other small bugs that you may encounter from time to time, but nothing that breaks the game mid combat. Anyway, this is a fun little title, with a fair asking price. It says that it is a remastered version of the game, though I am not sure what the difference between the two are. It's a good way to kill off a bit of time if you feel like hacking away at hoards of enemies that come at your non-stop and watch lots of blood being spilled. [quote]I received the product for free. I did not receive any compensation to write this review. The opinions represented here are entirely my own and were not influenced in any way.[/quote]
I didn't even have to play the game a half hour to realize I've seen it all, and what I have experienced is quite dull, unpolished, and lacking. But there are some positives. Visually, the game is pretty nice looking. The textures and lighting fit the game nicely. The music is humorous and amusing for a bit, but it's quite repetitive and uninspired and smacks of amateur skill and minimal effort. The gameplay is boring. Very boring. I've rushed through the game and there's no hope in sight that combat will suddenly "unlock" so that there's more depth, more variation, or more of anything interesting. This game is really boring, and the combat is a large part of it and it simply does not shine. I haven't enjoyed it. The item system is simple, which isn't bad in and of itself. But acquiring items and gold can be quite annoying. Food items that drop from enemies drift away in seemingly arbitrary directions and despawn quickly (why?), so it's a chore to chase down the food while being hacked at by enemies, only to lose a lot of the items anyway. Plus, the food can be whacked away by you when you're swinging your sword, which is amusing the first time and then a nuisance from then on. What's worse is getting gold from chests - the chests break open and spew out gold coins around the area...including ON TOP of the walls in the level that you cannot reach, and they soon despawn. I've lost several pieces of gold this way. This isn't clever or well-made, it's lazy and uncreative. Why the developer didn't decide to have items just stay where they're dropped, not despawn until perhaps a certain max amount of items are present on the level or the player has left the area is beyond me. Items automatically drifting towards the player would help, but I digress. I don't see improvements like this saving this game. The UI is a mess and lacks a great deal of polish. It's WAY too simplistic for its own good. There's no information on any items such as in the shop interface when at the tavern, and it's stupid how dumbed down the controls are. - there's no obvious way to talk to non-story characters (who speak to you as you get near or portal in). I had to PAUSE the game to activate the mouse so that I could actually click the dialog above a character's head to be able to buy or sell from a shopkeeper. I wanted to facepalm when I realized that was how it had to be done, and again when I realized it appeared to be impossible with a controller. Controller support appears to be partial, and an afterthought. It's also very clear that the developer (or at least its writer) is definitely NOT fluent in English. Right from the get-go, there are language errors left and right which includes grammatical mistakes and syntax errors. It was painful reading the text for that reason, and because it was apparent that the writer wanted to be funny, and some text was mildly amusing and "self-aware", but overall it's lazy and very amateur writing. This isn't a very good game. If it still looks to be up your alley, at least it's just a few bucks...but I'd still recommend you get it on a sale...though there are plenty of games that are more worthwhile than this forgettable, unpolished title...even some free ones.
Welcome to a world where death is no more, where the dead rise and torment the world. As the world has been almost completely overtaken, you arrive through the portal and the prophecy that has been foretold begins. You must take on the army of the undead and beat the incredible evil that has nearly destroyed the world. You must venture into the world and locate hidden treasures to give you the weapons and armor you need to be ready for the evil that awaits you! You will gather coins and food dropped by your enemies, along with gathering treasure located around the world. Use the food to heal your character, and the coins to purchase upgrades and additional food when needed. Journey forth and defeat the incredible evil and return death to the world. The Great Story of a Mighty Hero - Remastered is the second title on Steam by developer, DeanForge, and was self-released in June, 2018. Being a remastered edition, you can expect updated graphics over the original release on Desura in Jan, 2015. The game is an Action, Hack & Slash, Indie, RPG Title that I would also tag as Casual. You will speak to Merchants and People in town to learn the whereabouts of mystical weapons and armor to prepare you for the boss of the world. Your adventure will be full of skeletons; some of them will be swordsmen, some archers, and some will be huge generals of the army of evil. Oh, and big hairy spiders. And then even bigger hairy spiders.... (hope you do not hate spiders!) Your battle begins as you leave the city and discover to what extent the undead have taken over the world for yourself. With your trusty sword in hand, you will hack your way through the mobs of skeletons and spiders that mean to lead you to your demise. Your trusty sword has a magical power you will use with a right click, that unleashes a devastating blow to your enemies. This attack uses up mana, so watch how often you use it. In between power hits, left click and unleash your fury on the undead with your regular attack. You will also gain special abilities to aid you as you progress. Defeating the boss in the special areas of the world will grant powerful weapons and armor, giving you an advantage when you reach the end of the world to fight the all-powerful evil that has taken control. The game has a Story Mode and Arena mode. The story mode, of course, has the rpg elements, and the arena mode is just level-based combat you progress through until your demise. The game only has one world map to beat, so it’s kind of short and will not take very long to play through. The Graphics and Animations are done very well; the world is beautiful to look at and the game-play is smooth. The Soundtrack is a little different - one moment you’re listening to a mellow score, then you reach another area and you’re cranked up with Metal! There is a lot of dark humor in the game and the gib-fest is epic; you will be sending chunks of your enemies all over the place as you end their lives! The game is quite casual; with just a little practice most of the enemies are easy to slay. And you will breeze through them with your blades and brawn. The bosses, of course, are harder and will require strategy to overcome. I had a great time playing through this title. I simply loved the dark humor and graphic art of the game, with many different areas to explore, from crypts to woodlands to searching for treasures. The Boss fight was a riot and required a few attempts to figure out the best technique to beat him! But I prevailed and saved the world! The blood and gore of the game was a blast also; leaving your enemies in chucks all over the place was very satisfying. Collecting all the coin and food you can in order to buy upgrades and to heal yourself in battle is critical, or else at the end match, with the boss of bosses, you’ll find yourself under-powered and weak. So now it is your choice; do you desire to free the world from evil? 8/10 The Great Story of a Mighty Hero - Remastered: Become a Hero in a Bloody Gib-Fest! Pros +Great Visual Graphics +Fun Dark Humor +Fair Price Line Con’s -A Little Short -No Steam Trading Cards -No Steam Achievements [quote]Key provided by developer/publisher for review purposes. Any opinions expressed are entirely my own![/quote]
Фэнтезийный Hack and Slash. Через портал мы попадаем в сказочную страну, жителей которой на протяжении многих веков атакуют ожившие скелеты. Чтобы стать героем, нам придется победить могущественное зло и пройти через многочисленные кровавые битвы. Игра напоминает консольные приключенческие RPG с минимальным инвентарем и прокачкой. Бегаем и зачищаем локации от врагов. На каждой локации присутствует босс. За его убийство получаем новое оружие. Персонаж может носить щит и пользоваться холодным оружием. Из врагов выпадает еда, которая пополняет здоровье. Иногда попадаются сундуки с золотом. На него можно закупить в магазине нужный товар. Отличная аркада с увлекательным геймплейм, простым управлением и кучей скелетов. Самое то, чтобы расслабится и порубить всех в кровавый фарш!
[h1]꧁ NO CHYBA NIE ꧂[/h1] nic ciekawego [h1]Fabuła[/h1] W sumie jakas jest ale nie wiem i nie jest wazna [h1]GRAFIKA[/h1] Jak widaci [h1]Muzyka[/h1] Pirtuluwlajdijwiaji az mnie ta nuta wkurza [h1]Rozgrywka[/h1] W sumie kojarzy mi się z tymi grami na przeglondarke idzesz i zabijasz potworki i wbijasz niby jakis poziom [h1]Podsumuwjąć[/h1] Moim zdaniem nie warto nudne to jest nic nie wnosi sorry ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Szukasz więcej recnezji ? Zapraszam do obserowania kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
I'll say right out that this if there was a Okay rating this game would get it but it isn't bad just simple. It's visually very nice with a good style and a jaunty fun atmosphere and several silly things that happen to keep it interesting, even if there is quite a few grammatical errors It's gameplay is really insubstantial as it doesn't evolve past much more than button mashing excluding a few consumables so its not really that fun gameplay wise but the charm the game has makes it work somewhat. see if you can get it on sale
Check out my Steam Curator page, "Minorthreatt Gaming Reviews." I have the most organized and extensive genre lists on Steam! Be sure to "FOLLOW" for more of my recommendations: http://store.steampowered.com/curator/31339849-Minorthreatt-Gaming-Reviews/?appid=257170 The Short of it: I have 50/50 feelings about it (very indie, short), but there is some value here. Reminds me of some old PS2 games I liked. Casual, hack and slash adventure. Sort of makes fun of itself and the genre. My first impression was that the first weapon you have is horrible, and I died 5 or 6 times in a row just trying to beat the first area in the graveyard. You are just so underpowered, and I didn't get the feeling that leveling up was going to make enough of a difference, and I didn't know that upgraded weapons would be awarded for beating bosses. It felt discouraging and wasn't much fun because there wasn't any strategy other than to use a special attack, run away until it went off cooldown, special attack again and repeat. Honestly I shut it off after 10 mins and checked the reviews of the game to see if I was missing something, and others had all seemingly had more luck. So I booted it up again, and struggled through the first few exp levels, and got to a place where I was finally killing the skeletons with one hit. Spamming food helps, and standing in one spot and just repeating the special attack into a boss that stands there helps. Once I got to the point where I could fight without dying almost instantly, I could see the fun in it. It's a very simple hack and slash game with various oddities. Things I can't quite get past are as follows: 1. I don't know what anybody else in the reviews is talking about when they say it has fitting music. Almost the whole soundtrack is background music from a country western bar. Jangly guitar music plays throught most of the game, and I found it odd and a bit distracting. It doesn't fit the setting at all - not even in the tavern in-game. Spooky music would fit, or medieval music, or rock, or... just anything but modern country western music. 2. There are merchants that sell weapons and food, but all the weapons and food you need are more or less dropped from the baddies themselves. The system of interacting with NPCs is really odd and unintuitive - it's unlike any game I can think of. Usually you would think to press "E" or something to interact with who is infront of you, but instead you press "Tab" and them a cursor appears for you to make selections with. It doesn't feel like a conversation to me, unlike good old 90's RPGs and the like. It's a small thing, but it stood out to me and raised an eyebrow. 3. There is very little variation in how enemies attack you. Most just run at you in a straight line, often getting stuck on walls or other objects, as their pathing seems like a magnet straight for you, with no ability to walk around objects. Bosses throw some fire balls here and there, but mostly you just hack through a stream of Rexxars "going face". What I really did like about the game was the style of the graphics. It's cartoonish, yet really polished, and the enviornments are well done and fun to look at. I found myself enjoying looking around the graveyard AFTER the boss fight, just to check out the details of the setting. You can't enjoy it much when you're fighting because one wrong step and you'll be starting it over. I thought the inside of the tavern was really well done too - good lighting and lots of weird little details that made the interior interesting to explore. The stripper (who doesn't strip... whonk whahhh) was a fun touch, lol ;) The fighting wasn't bad either, once you get to an apporopriate level enough that you can take a beating from 4 or 5 skeletons that surround you and just beat on you without you being able to knock them back, etc. I dunno, I think with some various adjustments as listed, and a bit more "character" added to the game (some real conversations, maybe a few cut scenes, etc.) it could be a much better game, and more worth the price tag. It has potential, but it's just too rudimentry with what it is currently attempting to be. I would say there are many similiar games out there at similar price points that just function and play better than this one. I feel bad in a way for being honest about what I see as a fact, but Mighty Hero just doesn't raise the bar in any way. I am reccommending it because it's not a bad game or an unplayable game, it's just in need of some more work in my opinion. Maybe I am spoiled by having played so many games for so many decades that it makes me a harder judge, but that's just my experience and viewpoint. The market is fiercely competitive, and there are litterally thousands and thousands of games to choose from, so devs really have to keep updating and polishing their products to stay top of mind these days. Hopefully some of this feedback is helpful, and I am only writing it in sincere hope that it is. Anyhow, if it looks like your kind of fun, give it a try and see if you like it yourself!
Terrible game.
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