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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
テトリス的なブロックを動かして変態機構を作る倉庫番。 例えるならレゴブロックでピストン機構を作るような感じ。 これはピストン機構を作れという指示があるわけでなく、ステージの配置や動かせるブロックの形などから必要な仕組みを考えると自然とそうなるというもの。 できそうな事がいくつか思いつくものの、なんやかんやで別解は封殺されていて正解の道は一本だったりする。(たまーに別解ぽいのがあることも) ひらめきと論理思考が共に高水準で求められる。挑戦的な難易度。パズルマニア向け。
The Golem is a puzzle masterpiece. Every single puzzle so far was wonderfully laid out and packed with beautiful eureka moments. Depending on your puzzle experience the beginning might feel really intimidating but believe me when I tell you withstanding some early moments of frustration will pay off greatly. If you're as dumb as me this will take a long time to complete. I'm ~20 hours in and still far away from finishing even just the first half of the game. (I'm playing on steam deck which is why my playtime doesn't match).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2022年3月30日凌晨购入正式版帕特里克的箱子无穷奇遇,4月2日之后购入泥人推箱子,我在完美通关了帕特里克的箱子无穷奇遇∞之后才开始将注意力放在这个推箱子游戏上,这显然在奇妙和创意上不如前者,帕特里克的箱子无穷奇遇是我玩到的最伟大的电子游戏和最伟大的推箱子游戏,但是泥人这仍然是我玩到的最好的电子游戏之一和最好的推箱子游戏之一,因为它有精妙绝伦的关卡设计,这让我对电子游戏有了新的标杆,那就是游戏应该追求极致美妙的设计。泥人是伟大的推箱子游戏,我爱这个游戏,同样爱帕特里克的箱子无穷奇遇。
At first glance this is a typical sokoban-like game, but what sets it apart from many related games is that the level design tends to focus more on mechanisms that the can be built with the tools and this leads to some very interesting but difficult puzzles.
The graphics and UI look pretty jank, but if you peak under the hood, there's some serious horsepower to the level design. Everything is tight, deliberate, and passes the ultimate litmus test of logic puzzle games: escorting you from "how the hell is this even possible?!" to that Eureka! moment where you feel like the smartest person in the room. I can't recommend this enough, especially if you want a hard challenge. I'm up the creek with no paddle or even arms by how confounded some levels leave me.
This game is unreal. The puzzles are very challenging but also extremely logical. As you play each level you start getting in the head space of the level creator which makes the level easier.
Excellent puzzle design. Every level conveys an idea, something beautiful and intentional (as opposed to mechanical). This a lesson in puzzle conception.
有意思
Excellent puzzle design. Tricky puzzles right from the start. Only small gripe is no option for input delay as moving the golem often moves two squares along instead of one unless you carefully tap the arrow keys.
This game is a masterpiece, highly challenging
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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