
The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 25 → 25.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[About this Game Section]
Experience the brutal action of The First Berserker: Khazan, a hardcore Action RPG adventure set 800 years before the events of the Dungeon Fighter Online (DNF) Universe. You will experience the vast universe and journey to the continent of Arad and discover the untold story of General Khazan. Master deep and immersive combat mechanics while you engage in strategic battles against a diverse array of foes and bosses. Will you embrace the path of the First Berserker and embark on Khazan's path of revenge?
[BERSERKER BARRAGE]

Unlock a variety of unique skills by utilizing Skill Points, unleash Khazan’s inner berserker and harness his full potential in battle. Want to change things up? Reset and respec Khazan’s skills at any time and from anywhere. Find the ultimate attack combo or improve your survivability during intense boss encounters by stacking various skills.
[EMBRACE DEATH/BATTLE-HARDENED GENERAL]

Don’t let death hold you back! For Khazan, falling in battle is one step on the path towards revenge. Return to the place where Khazan was defeated to recover lost Lacrima to regain experience to continue leveling up. Focus on mastering combat, instead of grinding! Forge ahead in your quest, ready to face whatever challenges lie ahead.
[GEAR UP, FIGHT ON!]
Collect an armory of weapons and gear on Khazan's quest for revenge. Equip a complete set of gear to unlock unique attributes and skills that can turn the tide of battle or mix and match different sets to create a personalized loadout that perfectly aligns with your playstyle.
[LEGENDARY BOSSES]

Khazan engages in unforgettable boss battles, where each foe presents distinct attack patterns, exploitable weaknesses, and unique abilities. These battles require strategic thinking, precise timing, and a deep understanding of the combat system, encouraging players to adapt and learn quickly. By mastering Khazan's versatile weapons and skills, players can effectively customize their tactics to conquer various boss types and navigate diverse combat scenarios.
[ANIME MEETS AAA]

The First Berserker: Khazan’s striking 3D cel-shaded graphics bring the world of Arad to life with the vibrant look of animated films. The essence of the Dungeon and Fighter Universe is captured and reimagined with a unique blend of bold, cel-shaded art and realistic textures, creating an immersive visual experience.
[TOMORROW NEVER DIES]

The journey continues after your first playthrough! Unlock the Ultimate Challenge along with New Game+, hone your skills and continue your path to mastery. Battle against Khazan’s formidable bosses in two modes – Great General’s Crucible and Berserker’s Bloodshed. In the Ultimate Challenge, your stats and equipment are reset, and in each mode you will experience a new progression system. Fight against a gauntlet of themed boss groups in the Great General’s Crucible or take on all 16 bosses in a row in Berserker’s Bloodshed to become a true champion. Claim battle tokens to earn special gears, powerful new weapons, and the ultimate badge of honor to be amongst the best of the best!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 32.6Kreviews | 85% | — | $35.8M |
| $59.99 | 19.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A1 combat
Қазақ топ
Only 5 hours in and I can safely say this game is a solid mix between Darksiders 2 (the only darksiders i played) and elden ring. Very dynamic in terms of movement, gameplay and overall feel. Parry mechanics feel amazing along with dodging being an option as well. Gives playstyle fluidity with realistic (somewhat) human fighting styles. Only downside so far is the weapon options, 3 choices of weapons is still good with how expansive the combat becomes as you progress, however if they ever decide to add a dlc or some extra weapon types that would be awesome.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #61, worst UA #89 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Japanese*, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Korean*, Spanish - Latin America*languages with full audio support
| $35.99−40% |
| 1.9Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хороший соулслайк. Всё сделано качественно, играть приятно. Радует регулировка сложности, тк сильно подрывать себе пукан я не люблю, и так времени на поиграть почти нет)
el mejor souls like que e jugado 100000/10 y god
So far this game feel great! this is my first souls game well minus the Mortal Shell 2 Beta but so far I'm having a great time and that freaking Viper boss took me almost 2 hours to defeat him with 30 death! Man that was fun!
YES!
The First Berserker: Khazan
2026/9/7 全成就通關 遊玩時間26hrs 將 DNF 宇宙中原本只存在於文字設定集裡的「鬼神起源歷史」,做成一部高難度的 3D 硬派單機大作 劇情易懂不燒腦,但我不懂DNF,只能以動作遊戲來做評價 優點: 1.戰鬥打擊感與回饋極佳,刀刀到肉的招架與帥到爆炸的各種劍技 2.獨特的美術畫風,將美式漫畫線條與暗黑奇幻融合得很有特色 3.裝備與技能樹系統豐富,能搭配出不同戰術流派(重擊流、反擊流、戰技流等) 4.遊戲難度適中,遊戲難易度可以再設定隨時更改,節奏順暢不卡關 5.王戰死亡時,掉的魂會落在王房外,且打王會有經驗值,就算打不贏也不必回去刷怪 缺點: 1.雜兵數量過多且配有遠程冷槍,過圖時經常遇到堆怪圍毆,節奏容易被中斷 2.小怪種類單一,打到後面就不太想打 3.有些地圖設計巨陰間,尤其是模仿魂1(塞恩古城鐘擺獨木橋),好的不學學壞的 4.村莊(邊界裂隙)NPC需要在現世與冥界切換,極度不方便 總結: 卡贊有著極為優秀的硬派戰鬥核心、頂級的打擊感與滿滿的狂戰士浪漫, 即使有些缺點,但那極具張力的 BOSS 戰與招架爽感依然足以掩蓋這些缺點。 綜觀以上觀點,對於喜歡挑戰高難度動作遊戲或 DNF 粉絲來說依然非常推薦。 ★★★★☆
Really great game, but not without flaws. To be honest, I was avoiding this title because everyone kept saying it was too hard. But I was surprised because I didn’t had any problems finishing the game, including Osma’s 3rd phase (Normal). I died maybe 5 times on each of the four main bosses, and many others I beat without a single death. I’m not a veteran of soulslike games, but I did finish Sekiro and Lies of P (XSX launch day) 100%, so I assume that if you know how to parry, you really don’t need to worry about this game difficulty. Where does the game shine? Art design — beautiful style and overall presentation Combat system — precise, satisfying, heavily focused on parrying, easily the best part of the game Bosses — great designs and movesets Where are the problems? Location design — the first half is fine, but later on you start noticing that you’re walking through the same paths with very little variety Enemy design — solid, but after the second half you keep fighting the same enemy types over and over. I don't like the inventory solution from NiOh - too many weapons and gear. Technical side? I had zero crashes and didn’t notice any frame drops. However, at the beginning of the game I experienced a few heavy stutters, but after a few hours that issue disappeared completely. Despite its flaws, I think it’s the 3rd non-FromSoftware games, right after Lies of P and Nine Sols.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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