
"Age of Solitaire" is the third part of the famous "The far Kingdom" series. Play different Solitaire versions and use the power of the magic cards to help Arianna rebuild her kingdom!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*languages with full audio support
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
The third part of the series The Far Kingdoms, this time Arianna will rebuild her kingdom by playing Solitaire and collect relics which will help to protect the kingdom from monsters. I personally enjoyed the game because it will encourage you playing round after another to collect gold and items, by having these goals and the storyline, the game will not be boring quickly. https://steamcommunity.com/sharedfiles/filedetails/?id=1608098701 The developers did an amazing job with the artwork, each background looks prettier than the other, the kingdom itself looks great as well. The gameplay is like any regular Solitaire, but in this one, you'll collect gold after each round Pros: +Beautiful artwork. +Relaxing music. +Lots of challenges. +Building a kingdom. Cons: - No achievements If you enjoy building games, magic, and Solitaire, you must get this game! [quote]𝐹𝑜𝑟 𝑚𝑜𝑟𝑒 𝑟𝑒𝑣𝑖𝑒𝑤𝑠 𝑐𝘩𝑒𝑐𝑘 𝑚𝑦 𝑐𝑢𝑟𝑎𝑡𝑜𝑟 𝑝𝑎𝑔𝑒 [url=http://store.steampowered.com/curator/32399565/]𝐹𝑒𝑒𝑛𝑎'𝑠 𝐶𝘩𝑜𝑖𝑐𝑒[/url][/quote]
Dans la même veine que d’autres Solitaires du nom de « The Far Kingdoms », il présente toujours autant de charme mais si peu de difficulté…Cet opus est venu bien avant et ça se sent. Ce dernier se veut davantage mis en scène avec des cinématiques et des animations un tantinet poussiéreuses… : Votre Père attend de vous que vous rebâtissiez le Royaume afin qu’il retrouve sa superbe d’antan. Mais le Mage Noir rôde toujours et envoie ses sbires perturber vos projets. Ce jeu se découpe en cycles répétitifs : d’abord vos parties vous permettent d’amasser de l’or pour reconstruire un bâtiment (à moindre coût, c’est rapide), lorsque c’est chose faite, un ennemi surgit et il vous faut trouver des morceaux de reliques pour la reconstituer et repousser votre ennemi. Et pour finir remporter le duel en dégotant 10 cristaux cachés sous les cartes. A raison de deux fragments ou deux joyaux par parties, là aussi c’est du vite fait. - On réunit des artefacts qui ne servent pas forcément, des cartes bonus vous sont offertes à la pelle. - Que vous sortiez victorieux de votre partie ou non ne change rien : on vous propose de rejouer ou de passer à une autre. - On déplore l’absence d’objectifs secondaires pour rehausser le niveau et apporter un brin de challenge. - Lorsqu’une partie dispose de cartes scellées par une serrure, demandant un certain nombre de combos, une fois accompli elle ne se déverrouille pas ! Age of Solitaire est bien trop court et trop peu attrayant pour justifier son prix initial. Je déconseille de l’adopter plein tarif quand on pense qu’on en fait le tour en 2h… !
[h1] Genre [/h1] Ein Solitaire Gelegenheits Spielchen [h1] Story [/h1] Ein Böser Zauberer hasst es das im Königreich alle Glücklich sind und sucht daraufhin einen Zauber um das Königreich mit einem schlag zu vernichten, was ihm auch gelingt. Dabei stirbt der König und er vererbt seiner Tochter "Arianna" alles was er hat und nun muss Sie das Königreich an einem Neuen Ort wieder aufbauen [h1] Gameplay [/h1] Unser Ziel ist es ein Gebäude nach dem anderen aufzubauen. Diese kosten natürlich immer eine bestimmte Menge an Gold, welches wir durch das spielen von Solitaire Partien erhalten. Unten in der Liste haben wir unsere Karten wobei eine immer aufgedeckt ist, das ist unsere Spielkarte, haben wir z.B. eine 5 dürfen wir nur karten anklicken die eine Zahl drunter oder eben drüber sind und das machen wir bis alle Obrigen Karten komplett weg sind. Im Laufe des Spiels bekommen wir einige Power Ups wie z.B. ein Schwert mit dem man eine Obrige Karte zerstören kann oder ein Buch mit dem man seine Unteren Karten Neu mischen kann [h1] Pro/Contra [/h1] + Nettes Gelegenheitsspiel + Nettes Tutorial + Angenehmes Gameplay (Es kommt kein Frust auf) - Leider keine Achievements [h1] Fazit [/h1] Es ist mein Erstes Spiel dieser Art. Ich habe schon öffters mal Solitaire gespielt aber nicht in dieser Fassung. Es ist ein wirklich überraschend Gutes Spiel und ich kann es jedem Empfehlen der Solitaire oder Casual Adventures/Spiele mag 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
[quote][url=https://store.steampowered.com/curator/6142328/][b]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] The dark wizard weaved his magic in far off lands but the prosperity of the kingdom of men brought forth great anger and envy within him. So, he prepared a powerful spell in which to destroy the kingdom of men; this took many years to prepare. With one stroke the kingdom of men was in ruins, and very few managed to escape. You play as the princess Arianna, whose father tried his best to defend his people against the dark wizard, but ultimately fell. Before he left this mortal realm, he passed on all his power to Arianna, along with his final wish, to rebuild the kingdom in the new lands. Arianna promises to rebuild the kingdom of men and fulfil her father’s last wish. The game starts where you’re going to rebuild your kingdom, a plot of land with a mountain range to the west and a river running around the eastern and southern borders. You are greeted by a fortune teller who has been asked by your father to help you rebuild the kingdom using magic cards. She will get you started by telling you to build a Pavilion, and by building a pavilion it will give you a deck of playing cards which you’ll use to play the game. To build you need gold, but luckily enough you have fifty gold, just enough to build the pavilion and get you started. Once it’s built it will show on your plot of land. At this point you’ll be able to start playing solitaire by hitting the Play button. The cards aren’t laid out as in a normal game of solitaire but arranged in many different ways, some games will have more cards to play with than others. The object is the same, to get rid of all the cards on the field, to do this you must remove a card from the field and place it on the foundation card. It doesn’t have to follow suit, but it must be either one card higher or lower than the foundation card. So, if the foundation card is nine, then you can place either a ten or eight card onto the foundation card. You continue to add cards from the field to the foundation until there’s no more cards which you can use this turn; when this happens, you’ll need to turn over a new foundation card until you can use another card on the field. If you can play five cards consecutively, you’ll unlock the combo; the more cards you can consecutively play will increase your combo bonus multiplier. This bonus will multiply any gold you collect at the end of the round, which is needed to rebuild your kingdom. Each game after a new building has been built will have goals which you’ll need to complete before being able to move on to the next one. You can check the current goal while in-game by clicking the Goals button in the top left of the screen. These goals can be either collecting enough gold to build the next building, find six parts of a relic, or find ten rubies to charge up your Royal Amulet and protect your kingdom from attack. As you remove cards from play, they may reveal gold, relic parts and rubies. When searching for relic parts and rubies there are two hidden in each game; it will take at least three games to collect all relic parts, and five games for collecting all of the rubies. Once you’ve collected all relic parts it will be put back together, and you can view your new relic on display by clicking the Relic button on the main game page. Collecting all ten rubies will allow you to defeat monsters, pirates, dragons and the dark wizard as they attack your new kingdom. To make it a little bit tougher, in some games you’ll need to find a key as some cards are bound in chains and you need the key to unlock them and get them in play. You’ll also come across some which are locked, and to open them you must produce a combo of a certain number of consecutive cards played. The amount needed to unlock them is shown as a number inside a keyhole on one of the cards. There is some help for you as well. On some of the buildings you build you’ll get a bonus; for example, building the Mage Tower will give you the Wheel of Time, which will give you one extra undo per round should you need it, and if you are still stuck there is a hint button to aid you. Should you make a mistake you can undo a move and if you happen to miss a card you could have played, the game will let you know about it (although if you’ve already used your undo then it’s not going to do anything, so use it wisely if you have to). As you remove cards on the field there maybe a chance to get a Wild Card. If you get one of these, they will sit in a section next to the foundation card and can be used to replace the foundation card. There are twelve buildings in total, which you’ll have to build before your kingdom is completed. Underneath where it displays the amount of gold you currently have, is a bar which will fill up as you build your kingdom, and indicates how far you’ve got to go until finished. The options consist of Music and Sound volume sliders, Screen Brightness slider, Full screen, Widescreen and Custom Cursor On/Off options. There is also the option of four different playing card styles to choose from. A nice and relaxing solitaire game, the story/campaign isn’t very long. I thought it could have done with being a little bit harder; I didn’t need to use the bonuses from buildings much, but I still really enjoyed the game and you can still play it after completing the game, or even start a new profile and go through the game again. Positives + Fun and relaxing game + Nice backgrounds and graphics + Nice relaxing music Negatives - I thought it was a little too easy - No achievements - No cards Using a magical deck of cards, rebuild your kingdom to its former glory in the new lands, protect it from troll’s, dragon’s, pirates and the evil dark wizard. 7/10 [quote]Key provided by developer/publisher for review purposes via THE CPT FROGGY CLUB! Any opinions expressed are entirely my own! [/quote] [quote]For more reviews, great game giveaways and much more. Come join us @ www.Zeepond.Com and [url=https://steamcommunity.com/groups/thecptfroggyclub]The Cpt Froggy Club[/url] Steam Group[/quote]
The Far Kingdoms: Age of Solitaire it is a nice Solitaire
the fourth entry in the far kingdom series of puzzle games (hidden object, match-3 and solitaire), the second solitaire and the third game I played, the first being [url=https://steamcommunity.com/id/dohi64/recommended/1034260]sacred grove solitaire[/url], which came out after this, then I played [url=https://steamcommunity.com/id/dohi64/recommended/1034250]winter solitaire[/url], which was released before this. confused yet? no need to be, they're pretty much the same. typical +1/-1 card gameplay, fantasy setting and not a whole lot of story (king daddy dies, leaves everything to princess, who has to rebuild and protect the kingdom from all sorts of baddies), decent graphics (the backgrounds are really good), okay music, separate volume sliders, brightness settings, which are always a pleasant surprise, if completely unnecessary in this game. it's much closer to [b]sacred grove[/b] than [b]winter solitaire[/b], very simple, really easy and even shorter, [b]only took 2 hours to complete[/b], thanks to power-ups that can be used on every level and plenty of wildcards. they're optional, of course, so feel free to ignore them and replay everything 50 times until you get a perfect, which doesn't make too much of a difference, as you can keep playing level after level until the next goal (gold, relic pieces or amulet charges) is reached. [b]the full screen button is broken[/b], once you go windowed, the only way to get back to full screen is by restarting the game. there's a widescreen button though, looks better than 4:3 stretched, which is what happens if you don't turn widescreen on. [b]it was fine for an evening[/b], there are even a few extra cutscenes before bigger events, and as I said, the [b]backgrounds are really nice[/b], so for the right price it can double as a collection of wallpapers. I still don't like cards locked behind combos though, however generous wildcard drops are.
3.5/10 From time to time I like to deviate from the usual developers that make the Solitaire games I play. On this occasion, I gave developer Lazy Turtle Games a shot. Unfortunately, I must say that this shot was a "miss." Age of Solitaire is about rebuilding a medieval fantasy kingdom. Along the way, you'll "fight" a few nefarious beasts, and you'll be asked to put six relics back together. Each structure that you rebuild provides you with a different ability for use in the solitaire maps. I found it annoying that you cannot choose the order in which you rebuild. Some of the abilities were much less useful than others, and I would've rebuilt the corresponding buildings last if I'd had a choice. One particular ability I found bizarre was the "shuffle" ability. In other solitaire games, an ability of this type shuffles the cards on the map. However, in Age of Solitaire, this ability shuffles the foundation deck. It's not impossible for this to be useful, but it's much less directly so. The "undo" ability in the game can create an unwinnable situation if you use it to undo the removal of a card that contains a key for a lock on the board. The cards will then stay locked, and the card in question will no longer provide the key when it is re-clicked. The relics were a strange aspect of the game - the player is given no idea why these relics are important to put together, and they have no effect on the Solitaire gameplay. The "bosses," which are enemies like a dragon, an ogre, or a wizard, are preceded by the hottest Warcraft II-era CGI that you've likely seen. It looks hilarious, and brought a smile to my face despite myself. To defeat a boss you'll need to collect 10 rubies across 5 stages (acquiring 2 per level). As far as I can tell, there is no real fail state in Age of Solitaire. You can continue playing hands to acquire gold (for buildings), pieces (for relics), and rubies (for bosses) for as long as you need to complete the task at hand. The game is very short (I completed it in a little less than three hours), and doesn't provide the same "value" of many of the solitaire titles on Steam. This is exacerbated by the lack of Steam achievements. There really isn't anything else to pursue once you've completed the short campaign. Compare this to a title like Home Run Solitaire, which provides about 14 hours of gameplay for two dollars less.
It's not so horrible that I'll discourage you from playing this if you acquired it from a bundle (say the $5 Groupees bundle from May 2019), but it's bad enough that I'd rather recommend you buy another solitaire game if you're thinking of buying it on sale here on Steam. There are literally dozens of Fairway Solitaire clones (such as this one) that are better. Good things first: - The gameplay isn't terrific, but it manages to avoid many of the issues I've had with other solitaire games, such as the default readability of cards. - The music is nice. It's always good in a casual good, to have pleasant relaxing music. - I think it's the first time I'm seeing a card lock system where you have to do a combo of X cards to unlock it. Hard, but good idea. However, some of the time it will bug out and not release the card, even if you do a long combo. Happened to me at least twice, and there were like 5 or 6 such unlockable cards in the entire game. Not good. The other unlockables are simply unlocked with a key found in a card. However, those cards aren't marked apart from the rest, so you can't prioritize a section of the game over another. Yeah, as you can guess from my above remark, you quickly get to see the limitations of that product. - It's weird that I can simply go through my hand and not match a single card, and still be able to continue to the next game... I mean, the goal is to match cards and make money off them, but I can just skip forever and not bother thinking of any strategies, because I'll always get infinite random layouts anyway (I had a feeling after finishing the game I'd get the ability to play forever with random layouts, and that's exactly what happened.) - Relics seem to be useless, yet the game asks me to complete multiple games to unlock them... Hmm. It doesn't really matter. Pretty much everything is half-arsed in Age of Solitaire. - There's a (pretty common) feature where you can see the next deck card before drawing it. However, miost solitaire games tend to show a 'dimmed' version of it, but this one shows it with the same level of opacity, which tended to make me think it was the current active card. I missed a few matches that way. Annoying! Thankfully, you can disable it, but I only realized after I finished the game. - The written English is terrible. Eastern European game, much..? Don't spoil me, I'll wait for the credits. - Just to give you an idea how little time was spent on polishing the game: 1/ If you unlock a locked card (for example by finding a key), and then immediately hit the Undo button, the card gets locked again, but the key is gone. You have to restart the level or skip it... Uh. 2/ Each time you start a new level from the map, the building progress bar quickly jumps to 100% completion for no reason. Gosh... The only really good thing about this game is that you can finish it in a couple of hours. Which probably makes it the shortest-lived solitaire game on Steam, ever. Congratulations!
Full review at: https://thegamehoard.com/2019/02/19/age-of-solitaire-pc/ Building up a kingdom with some structured solitaire feels like a fine way to scratch an itch for goal-focused single player card games, but Age of Solitaire stumbles a little in the execution. The solitaire on offers plays as well as you’d hope, the card arrangements easily ensuring variety and the tools and special abilities you earn along the way allowing for some strategy in clearing them, but the goals don’t seem to value victory as much as one would like. Winning a round isn’t as important as the objective of finding hidden objects during it, and while this could be an interesting twist on the game style, it’s not made quite as fulfilling since the structure still focuses more on traditional solitaire designs rather than making finding those items challenging. If all you need is some solitaire, Age of Solitaire won’t disappoint, but its reward system seems a little at odds with the traditional card game design. For the few hours the game lasts, the solitaire on offer has just what it needs to be enjoyable, but the progression and goals are where this doesn’t quite live up to the potential of a structured solitaire game. The extra skills do make the regular solitaire more interesting than if you were just playing with cards, but the goals bring things down a bit too much. Finding the hidden items almost seems to passively happen rather than being the main drive of your card combos, the arrangements laid out as if they were still working on a point based or victory focused system instead of trying to hide objects. As mentioned earlier, this wouldn’t be much of a problem if your performance and victories were still rewarded in some way, and it could add an extra consideration to your play, but the current design is just about playing regularly and maybe doing the objectives rather than pursuing them actively, and if you don’t succeed, then you just keep going round after round until you do. The structure in these kinds of games usually adds an extra layer of challenge to make solitaire more interesting, but Age of Solitaire doesn’t make it compelling enough to rise above the baseline of the genre. It’s got some lovely art assets, most of what it needs when it comes to card layouts and abilities, and a framework that could have worked, but it didn’t apply the right amount of pressure to make it all come together into something more than just decent structured solitaire play.
[u][b]-Quick Review-[/b][/u] Do you find yourself thinking "Boy, I sure miss playing Solitaire!" Me either, but I got a free copy of this game so you're hearing my opinion on it. The Far Kingdom: Age of Solitaire is a fancy version of a game that normally comes on your computer for free pre windows 10 this game was developed by Lazy Turtle Games and released in 2018. [u][b]-Detailed breakdown review-[/b][/u] [b]Story:[/b] Now this is the story all about how my life got flipped-turned upside down and it turned out I'm a princess of a fantasy kingdom. ...And I rebuilt everything by playing a game I literally used to burn time between classes while in highschool. https://steamcommunity.com/sharedfiles/filedetails/?id=2274820656 [b]Gameplay:[/b] There are a few twists in how The Far Kingdoms approaches Solitaire. This game is incredibly easy. You don't even need to WIN a game, you can get the gold/quest items by merely completing half of a puzzle. The gameplay is basically... You know a deck of cards? Don't worry about the suite or colors. Can you count? ...queen, king, 1, 2, 3, 4, 5, 6, 7, 8, 10, jack, queen, king 1, 2, 3, 4... That's how you play. Bottom right card on the screen? Add either a card increment up or down 1. If it's a 5, click on a 4 or 6 on the board. Don't see a 4 or 6, click the deck and add a new card to look for. https://steamcommunity.com/sharedfiles/filedetails/?id=2274823429 There's a few special abilities you can use to remove cards, and there are several objectives to go for.... but the game was already so easy I honestly forgot about them and didn't use them. You're looking at an average 3 hour experience. [b]Conclusion:[/b] A question I poised to myself while playing The Far Kingdoms: Age of Solitaire was this: "Would I be playing this if it hadn't gotten into my steam library from my steam curator page?" And I must confess... No, I personally would not. Another question I poised to myself was: "Did I enjoy the experience?" The answer to that is a bit tricky. I sometimes wonder if I get Stockholm syndrome when I finally reach a point with a game where I just accept that I'm now playing it. It's so darn easy, but I didn't dislike the experience. There might be someone out there looking for more solitaire, if that's *YOU* then this game is for you. But for most of us... probably a skiperino on this one. If you want Solitaire, you'll get solitaire and won't be disappointed. [b]Unscripted Thoughts Video:[/b] https://youtu.be/-vdg2I3bOEw
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