
Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 9/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 21.5Kreviews | 85% | — | $9.6M |
| $19.99 | 38.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
诸多原因很不想给这个游戏比较高的评价,但还是得夸一夸内容确实相当震撼,叙事做的很不错。 相较于生化危机我玩过的几个重制版,恶灵附身更加贴合我对恐怖词条的理解,尽管本身也没有那么吓人。本作使用了太多闪屏或者大幅度场景震动,从而实现的视觉转场,刚开始几章确实很震撼,例如保险箱头出现的屏幕效果,或者神秘人出现的波动效果,能感受到人的意志确实快疯掉了,但之后再无新鲜感,或者很少,但不得不承认确实很独特。 再就是引导了,做的很好,全部有迹可循,但是细枝末节的东西一概没有,导致知道可以干什么,却找不到在哪里,导致很多短时间判断类型的关卡相当卡顿,以至于变成了背板游戏。点名批评保险箱头部分,以及第九章长发女的部分,在本身就对要干的事情比较迷茫的时候,还找不到对应的火阀和毒气阀。 叙事确实可以,本身故事也很不错,起码不再象是生化危机里面的宝宝式故事线。但是是不是有些太意识流了,典中典结尾部分给你一个幻觉 然后又消失,中间对于隔壁病房npc的几次对话堪称晦涩难懂。这一作的文件内容倒是相当的用心,几次镜子前的红色日记,大厅里随着剧情刷新的报纸和寻人启事,这无疑让整个故事变得很有趣,而这才是应该留下一些悬念的方式。像是那个女护士的寻人启事,当时看到的时候真的引发了剧情上主动的猜想或者疑虑,而不是结尾cg这种可有可无的一个身影。 不提及优化问题,以及相关匪夷所思的按键操作的问题,恶灵附身本体8.5/10
OP
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian*languages with full audio support
| $4.99−75% |
| 13.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 307ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情和玩法都相当优秀,只是对PC优化差点意思,要做一些调整设置
[h1]Bienvenido a la Locura, la Locura del Crasheo[/h1] El juego se me Crashea una y otra vez. Creo que estoy en el capítulo 3 y es pasar el portón del pueblo y me expulsa del juego. No sé, el juego como tal me gusta y sé que es bueno porque ya lo jugué en consola, pero este Port a PC está siendo injugable. Seguiré intentándolo de nuevo, pero no debería ser problema de PC por dos motivos, por el sistema que tengo (lo dejo marcado) y porque es un juego antiguo; quizás esa última parte es la que da problemas, no sé. No puedo recomendar algo que ni a mí me deja jugar.
GOOD
joyita, muy buena ambientación consigue trasnmitir incomodidad en muchos segmentos. Los personajes son una joyita
Its Great
Best Horror/Thriller game ever played, mechanism, graphics, story, gameplay, best game loved it. Please try this game.
это просто нечто рек качестввенная игра -вогла в мой топ думал будет дешевая дрысня с бензопилой -но в финале камбек и р а з ь е б удачное совмещение стилей длц закрыли все вопросы что были по сюжету
Игра находится между серией Resident Evil и Silent Hill(хоть и без загадок) Не смотря на уже несовременный графон, всё ещё остается классным экшен хоррором Особенно первая часть Держит в напряжении и не даёт заскучать Тем кто ещё не играл, рекомендую ознакомиться Однозначно зайдет лучше чем какой то калисто протокол
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 26.1K | 90% | $9.99 | |
| $9.5M | 11K | 84% | $34.99 | |
| $9.5M | 15.1K | 89% | $18.99 | |
| $9.5M | 13.4K | 58% | $29.99 | |
| $9.5M | 42.9K | 98% | $14.99 | |
| $9.6M | 125.4K | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.5M | 31.1K | 92% | $39.99 | |
| $761.8K | 1.5K | 90% | $19.99 | |
| $4K | 17 | 47% | $9.99 | |
| $117.7M | 223.6K | 97% | $39.99 | |
| $20.4M | 59.9K | 90% | $14.99 | |
| $8.8M | 19.8K | 80% | $19.99 |