
Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 9/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 21.5Kreviews | 85% | — | $9.6M |
| $19.99 | 38.7Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
骇死我了
Es como silent hill y resident evil tuvieran un hijo marihuano
es muy bueno y me divierto mucho
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian*languages with full audio support
| $4.99−75% |
| 13.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 307ratings | 82% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the peak within
[h1] El descenso a las peores pesadillas [/h1] The Evil Within salió en 2014 de la mano de la ya inexistente Tango Gameworks, estudio creado por Shinji Mikami, padre de la saga Resident Evil. Mikami abandonó esta saga después de su cuarta entrega y su giro hacia la acción. Emprendió un proyecto nuevo y así nació The Evil Within, que por momentos se siente con inspiraciones en RE4, sobre todo en su ambientación. Sin embargo, los parecidos acaban pronto ya que este juego tiene un alma propia. Encarnamos a Sebastián Castellanos, detective del cuerpo de policía de Krimson City, que un día volviendo de un crimen junto a sus compañeros Joseph Oda y Juli Kidman, así como con el conductor Oscar Conelly, recibe una llamada de emergencia del Hospital Psiquiátrico Beacon. Cuando llegan al lugar se dan cuenta de que ha habido una masacre y que algo no va bien. Pronto Sebastián y compañía serán arrastrados a un lugar extraño, sacado de sus peores pesadillas. Nuestro protagonista tendrá que avanzar para descubrir la verdad y averiguar cómo salir de allí. El juego es un survival horror que se desarrolla en secciones semiabiertas (un pueblo, una mansión, etc.) que tendremos que explorar y superar para avanzar a la siguiente zona. Nos enfrentaremos a una gran variedad de enemigos y jefes con armamento que iremos adquiriendo a lo largo de la aventura. También podremos mejorar las habilidades del personaje y de sus armas con el característico gel verde que encontraremos durante el juego. La historia es muy profunda y psicológica, con unos personajes en su mayoría bien aprovechados e interesantes. La atmósfera del juego es otro punto que destacar, resultando opresiva para el jugador y acompañada de una banda sonora con piezas bien integradas, que conforman una ambientación muy bien lograda. Es necesario mencionar los dos DLCs de este juego: los dos primeros ahondan en la historia de Kidman, personaje de suma importancia en esta entrega, y el último de carácter más arcade en el que el objetivo es derrotar cuantos más enemigos mejor. Todos ellos son muy recomendables ya que completan la experiencia del juego y no son especialmente caros. Animo a todo amante del survival horror a probar este juego y a disfrutarlo a su manera. Yo por ejemplo decidí sacar todos los logros lo cual fue satisfactorio, pero afectó a mi cordura hasta el punto de preguntarme, como hacía Sebastián en el juego, ¿me estoy volviendo loco?
franchement, un bon mélange entre Resident Evil 4 et Silent Hill 2. je vous le recommande
除了恐怖没有好玩的点
The evil was within all along
wild trip , basically RE4 with LSD , stunning graphics and very creative design , W shinji mikami 9/10
great game you should all try akumu very fun i had lot of fun i was so happy the whole time
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.5M | 31.1K | 92% | $39.99 | |
| $761.8K | 1.5K | 90% | $19.99 | |
| $4K | 29 | 62% | $9.99 | |
| $117.7M | 223.6K | 97% | $39.99 | |
| $20.4M | 59.9K | 90% | $14.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 26.1K | 90% | $9.99 | |
| $9.5M | 11K | 84% | $34.99 | |
| $9.5M | 15.1K | 89% | $18.99 | |
| $9.5M | 13.4K | 58% | $29.99 | |
| $9.5M | 42.9K | 98% | $14.99 | |
| $9.6M | 125.4K | 93% | $4.99 |