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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
THE ELDER SCROLLS ADVENTURES: REDGUARD - не был свидетелем зарождения серии, вошел в это великое приключение с пятой части! Покупал за гроши для коллекции игр по Древним Свиткам! Не уверен, что буду проходить игру в ее оригинальном виде, но в ремастер/ремейк поиграл бы с удовольствием! Если я вдруг, неожиданно, поиграю в эту игру или даже пройду, то обязательно напишу об этом!
A bit clanky but it's still pretty decent, def won't replay though.
dobra gra w której Wcielamy sie w Cyrusa ktory nie lubi cesarstwa i chce walczyć z cesarstwem polecam
This game is really something special but from what ive heard its just better to play on gog, if you did already get it here however and youre as foolish as I am to try and brute force it, heres some tips for bugs I found in my mess of a playthrough with the steam version, Game crashing when pressing esc to save, usually occurs with having too many saves in your file. Go to Redguards game folder>Redguard>SAVEGAME. youll notice the saves are formatted 0xx (xx being whatever number of save youre on) copy the saves to another file if you need to use them later. then delete all of the original saves that you no longer need and keep whatever latest saves you need and rename them starting from 001 so the game can properly count them up again. Game stopping to load a location at 99 percent, starts to happen usually around midgame when reentering areas with a loading screen. To fix this issue youll need to go into your file of savegames and find the earliest save with a file of that location, find the tsg file of the necessary location, the naming systems are usually easy to understand relative to their locations but if you dont understand them consult the uesp wiki for the console at the bottom of the page. https://en.m.uesp.net/wiki/Redguard:Console, after you have it replace the tsg file in the save that is not loading the location with the tsg file from the older save and it should work. Though it did not happen to me, some people have reported areas they have never entered not loading which this solution cant solve. Out of memory screen when picking up items or loading, this is such a common crash that will happen seemingly randomly in your playthrough and the main reason I saved every second of this game. the best fix for it when you know a crash is coming, which in my cases were picking up the glass bottle outside the city as well as picking up the Talisman of Hunding along the city walls. The best way to solve this issue is to make a save just before the section that crashes, close the game and then go into the game folder>Redguard>Sound and find the dig.ini file, then temporarily rename it, open up the game and perform whatever action causes the out of memory screen. Afterwards, make another save and simply name the dig.ini file back to what it was originally s the sound effects will play again. Game falling through the floor in certain areas, I have no idea why this happens but when revisiting some areas that have a cutscene, the cutscene may replay and cause the floor below you to lose collission and kill you. This occurred to me when revisiting the catacombs, I would open the locked door and suddenly a cutscene of the three stone doors would play and after I would fall through the map and die. The best way to get around this is to simply use the magiccarpet command in console so when the cutscene plays you dont fall through the floor. After a bit the bug should fix itself and you can turn off the magicccarpet command without any issues. Isle of Ngasta first gate bug, another bug which I seemingly cannot find a reason for happening, When revisiting the Isle of Ngasta to rescue Iszara, the first gate on the Isle of Ngasta where you have to pry it open with a crowbar will not be able to be opened, as Cyrus is not given a popup to use the crowbar on the gate. I tried a lot to fix it this issue ingame like trying to simply jump over the gate with parkour but it seems as though for this quest specifically the gate is one of the necessary triggers for Ngasta to open the second gate to his tower. Since youve already been through this area your best bet is to simply load into Ngastas tower via the command load 7.0.0, be warned about the enemies when you load in though as they attack immediately. These are all the main issues I came across in my playthrough of this game, although getting around its bugs has been painstaking I still think this game is incredible and worth your time. Although I have not tried it I would recommend checking out the gog version as it reportedly has less issues. Special thanks to Maxandkon for listing the solutions to many of the same problems in his guide which helped me tons in my playthrough https://steamcommunity.com/sharedfiles/filedetails/?id=2818157123 "Dont be stupid, that bastard sweats heroism. It could be noone else."
👎
Покажите мне человека который сможет без гайдов пройти эту шизу. Рекомендую однозначно
Pirate theming is cool, game is ♥♥♥♥ though
Сказать честно, это весьма посредственное продолжение готики. ну и главный герой, ведь гад чувствует же своим нутром что он главный герой компьютерной игры, с такой любовью хамить всем вокруг и выживать, ну верняк знает что у него есть сюжетная броня
Цікава гра, багато багів, але то лікується.
The Elder Scrolls Adventures: Redguard is a difficult game for me to review. It's cons, from its janky movement and atrocious combat, to the constant crashes and issues with files, take a lot away from the experience, However, at times I felt like some of these cons were part of the fun, part of the challenge of the game. Ultimately, that feeling, alongside the pros of a really good story, unique puzzles, decent parkour (despite the movement issues), the voice acting, and the amount of lore this game brings to the wider Elder Scrolls universe, led me to review this positively. I feel specifically, that combat and movement got better and funner as I played through the game and got used to the controls, but I don't think you should play this game if you don't have the patience to get used to the jankiness. I found myself specifically enticed with the sheer amount of lore and interesting stuff that was thrown into such a small game, this is my first time learning anything about Hammerfell and I feel like I already know more about it than most other regions of Tamriel. I believe a very surprising positive to this game is the voice acting, despite being from 1998, the voice acting feels perfect, every character sounds not only unique, but they also sound like what you may expect them to sound like, given the tidbits you learn of them. The big scourge upon rating this positively, on the other hand, is mostly the non-gameplay issues. I found myself enjoying the experience less and less as the issues piled on. By the end, I still enjoyed it enough to want to continue playing (even though I couldn't), but the amount of crashes and random issues drastically wore down the fun, by the time I reached the final parts of the story I no longer even took my time to get through them, instead getting more and more aggravated at each consecutive failure, whether it be due to said crashes, not being able to enter areas without messing with the save files, or even occasionally having to get rid of the file that makes the ambient sound and voices work. At one point, I even had to use the console to noclip through parts of the map, as I needed to pass through to continue the story, but the game was not allowing me to. All in all, I think if you are patient, have a lot of time on your hands, and are interested in The Elder Scrolls, this is a game worth playing, ESPECIALLY, with The Elder Scrolls 6 supposedly taking place in Hammerfell. It provides a very unique experience, especially if you haven't played many games from its era, and for all its flaws, I feel its strengths outweigh them, ever so slightly.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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