
When a nightmare creeps into reality, the only ones that can help are those whose magical powers we’ve believed in since childhood. A brave teddy bear heads to the far side of “happily ever after” to rescue his owner, Alicia.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ЧТО ЗА ♥♥♥♥♥ ВЫ ПРИДУМАЛИ В ЗЕЛЕНОМ ЗАМКЕ В ПОСЛЕДНЕЙ ЛОКАЦИИ ЭТО ЖЕ ♥♥♥♥♥♥ КАК ЭТО ♥♥♥♥♥ ПРОХОДИТЬ Я СИЖУ УЖЕ 3 ЧАСА НЕ МОГУ ПРОЙТИ МЕНЯЙТЕ ♥♥♥♥♥ P.S. отмена, я прошел
Видно, что весь бюджет ушел на визуал, задумку и озвучку, но из-за этого проработка деталей ужасна а плюсом в игре много сюжетных дыр и просто уйма оружия, каждое из которых мы используем лишь несколько раз за игру, помимо основного.
Порекомеендую. Классная вещь, прошел за 8ч но нормале, и это при том что я пытался иногда в бэктрекинг, что вообще не обязательно. Особое спасибо авторам за отсутствие ачивы "собери все 100%", правда. Сильная часть игры - визуальный стиль, повествование. Есть конечно огрехи в геймплее и тех. части, есть пара бесящих моментов, но ничего смертельного, общее впечатление больше чем положительное
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 38.17/day in the week to Jul 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Russian*, French, German, Simplified Chinese, Japanese, Korean, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $19.99 |
| 16ratings |
| 66% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spannendes und schönes Spiel! Teils sehr anspruchsvoll zu meistern. :) Aber mega gut!
The Darkest Tales è un videogioco che fino a metà della sua trama risulta essere un platform con delle idee interessanti. Purtroppo la responsività dei comandi non è perfetta e per un platform questo è un grosso difetto. Un difetto che dalla seconda metà in poi diventa sempre più evidente, perché The Darkest Tales inizia ad inserire elementi da metroidvania e i boss iniziano a diventare molto ostici. Quindi ci si ritrova nella parte conclusiva a riprovare intere sezioni più volte per imparare come superarle. Per quanto riguarda la trama, l’ultima mezz’ora sembra buttata un po’ a caso con un boss di fine gioco telefonato ed un finale che abbassa la qualità dell’opera. Ciononostante consiglio il gioco, magari da prendere in sconto. Voto: 6,5/10
Простой геймплей, неожиданный финал, харизматичный медведь. Игра хороша!
Для любителей жанра игра хороша. По скидке покупать обязательно. Недостатки есть, но их не много. Игра скажем так простенькая. Босса богомола кое как прошел попытки примерно с тридцатой, а последний бос был пройден с первой попытки.
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Masterpiece ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run Paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ☐ Did not finish ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
本来是想打差评的,玩到第八章发现真是稀烂。但我挺喜欢熊熊这个角色和配音,而且还是可以看出来这个游戏制作组是有点想法的,就是手感做的有点折磨人。前面简单的地方还好后面手感真的是一坨,对自己耐心有信心的可以尝试,还是可以玩的。 美术上特别是背景,在光和质感的一些处理上我觉得很用心,但是人物跟场景美术质量感觉差太多了,每个boss出来我都想吐槽这个b建模也太丑了点,感觉不在一个图层一样白瞎背景,特别是最后那个发光火柴人加五毛特效。 最大的问题就是武器没有合理的光标瞄准。远程武器倒是有,扔出去一瞬间消失,半天才能重新瞄准,还根本看不清在哪里。你是觉得你自己设计的很好吗要这么搞,还做了一大堆需要瞄准的飞天怪。其实我觉得武器想法还是很不错的,就是打在怪物身上受击反馈太诡异了。像在切纸,怪物还有谜之碰撞判定,它们周围是有气场吗莫名其妙就撞上了。有时候又莫名其妙躲开了(这个判定包括攻击,且不论敌我) 还有冲刺无敌这个技能没有用,根本不是无敌屁用没有。 过程中还有非要你一遍过的巨人追逐战,但是跑的过程又告诉你它藏了东西要去拿,害的我分心好多次结果掉下去重来。最后发现是跑完了再回去拿(而且这个地图空的真的没边了东西特别难找) 地图里都藏了很多需要后面解锁能力才能拿到的东西,勉强就能拿个90根本不知道缺啥,(比如那个巨人图跑酷的超大虚空空间上的一个不知道哪里能爬上去的桌子下对角的地方有俩经验收集物,我逛的时候就在想这鬼大爷能找得到。)而且网上找不到啥完整收集攻略,强迫症就不要想着全拿完了,有点折磨人的。 boss难度(特指从那条人鱼开始)前面这么简单后面的难度有一种感觉很简单但是非常蛋疼的感觉。比如人鱼,你受击反馈会中断玩家动作,那个攻击泡泡还跟个花圈一样裹boss裹的巨紧,还给boss搞个镂空平台。玩近战的跟个多动症一样跳来跳去在那里跳劈刮痧。(平台全降下去后可以从右边墙壁跳上去有个空位可以回血,建议拿那个延长滞空的技能打。)还有其实本意可能是让你用鱼叉打的,但那个根本靠猜和感觉的瞄准系统基本不考虑,纯折磨自己来着。也可以在两边的平台用弓箭逃课,但是这样这个boss又显得特别弱智。 然后后面那章boss的魅惑机制也就一个空格在那里摆着,死了几回才弄明白,跟星露谷钓鱼一个机制。你tm啥标没有谁能知道是长按往一个方向移动不长按往另一个方向移动啊。谁会做中间像集中符号的标识,这种大家都会理解成快打吧。你好歹给个移动方向的标识吧而且。这个boss也是谜之判定莫名其妙就会蹭我一下,最恼火的就是又不难但就是莫名其妙的粪,感觉战斗起来手感就是一坨。莫名其妙受击扣血,莫名其妙的地震波蹭到了扣血,莫名其妙蹭到头顶的藤蔓扣血,莫名其妙攻击就打中boss了。 后面那个城堡更是一坨。小怪猫猫怪全需要你重击破甲后才能打伤害,破甲后猫猫还跟开了一样轻武器重武器远程武器全给你防出去,说实话比boss强的不是一点。最终boss一比就是路边一条。 古堡还有个四个火把的地方,我卡了半天以为是什么火把消除解密能触发机关,还研究半天打哪个会熄灭哪个会亮,发现根本不可能后才知道是直接下坠攻击把那个正中间b盖子打开。能明白那个b绿色崽种放出来时候用火把附魔攻击三秒结束的救赎感吗,真是给我干无语了,你就不能把那个盖子做明显点吗黑的批爆鬼大爷看的出来是可以破坏的。 最粪的就是后面那个绿色幽灵追杀跳跳乐,其实这个关卡大部分没啥难度但就是那个平板加齿轮的部分简直巨恶心。你想玩家很帅气的从中间爬墙跳过去就让它转动的时候能有两个平板地方能互相跳的部分,我请问这三块板全程都是平板面对齿轮你想我往哪边跳,场景两边还全是那个有伤害的藤蔓。玩具熊像个疯子一样一直靠攻击弹反滞空才蹭的上去。那个b幽灵攻击还会取消玩家动作,简直恶心的要死。这种跳跳乐闯关还特别喜欢搞一命通关。这个部分又在特别后面一旦嗝屁全部重来,像我这种技术一般的纯受罪来了。 还有荡绳,非要空格小跳取消你就不能加个原键取消吗,手感卡着怪怪的。还有那个判定,一会能荡上一会荡不上,用远程武器滞空我都快贴它脸上了,它都在黑暗中发光发亮了,松开后alt键按烂了都挂不上。有时候离老远又能挂上。只能说挂绳的标识发亮纯属诈骗,按半天只要没在那个判定点就一定挂不上。有些挂绳的地方又会放一堆扣血的东西或者要重头爬,巨搞心态。 还有整个地图,你设计了传送点能不能给个传送地图,都不奢望你搞小地图了。我传送还要跑一大段路去找那个传送点在哪里,有时候我记不住在哪了还要迷路半天纯纯折磨人。你不搞个传送地图就算了。那个传送点和存档点不一致才真是天才,分那么开生怕玩家游戏体验好是吧。 最终boss 你知道拿到滞空延长后那个boss就跟个木桩子一样在空中无限打,显得特别呆。 最后剧情也是结束的莫名其妙的 给好评因为这个游戏整体给我感觉是想做好的,但是可能缺乏点经验。就是玩着不爽快,感觉需要点技耐性,对休闲玩家很不友好。但难度又不跟魂类一样打通了有征服难度的爽感。玩倒是也能玩,建议打折买了当小游戏玩。原价不建议。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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