
Triple Town is an award-winning original puzzle game in which you try to grow the greatest possible city. The larger the city you build, the more points you score. You build your city by matching three or more game-pieces: combine three grasses to make a bush, three bushes to make a tree...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 110 reviews with recorded playtime.
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Reminds me a bit of Utopia for the Intellevision but I mainly remember it for being one of the first third party games with trading cards. From all indications there's a solid puzzle strategy game underneath all that though!
The core game of Triple Town is a fairly straightforward match-3 mechanic with some sticky long-term considerations to be made. A quick trial play of the Facebook freemium version tells all you need to know, essentially. (However, there are money-unlockable turn limits on Facebook) The game here on PC, on the other hand, is fully yours upon purchase, as usual. But it retains the overall feel of a Freemium game in other ways, such as with "lose to win" game mechanics requiring tons of farming in order to unlock enough "stuff" to have a chance of completing achievements; only the gatekeeper has been removed. There aren't enough game modes in the PC release for my taste, and there is no "win to win" mode (that is, a mode where you successively unlock content by achieving stated objectives). Every game is a play-until-you-lose marathon. You pay coins to get bonuses to earn coins, making saving up seemingly impossible at first. The feeling of progress is somewhat absent, and you don't get much feedback on how you're doing in any form. The documentation is non-existent. Though the basic gameplay is self-explanatory, the purpose of the Capital City and the breakdown on resource generation is not given anywhere that I know of. Overall, it's a nice casual game that can sometimes take longer than you might hope. It can be hard to predict game length, but it should be less than 30 minutes typically.
I am not sure how many years ago I bought this or how many of my over 1,700+ hours of game play were from me leaving the game open in the background since I often play it in between other things, but today I finally completed all the achievements! Yes I recommend it especially if you get it on sale, it's highly addictive. It's essentially like a match three game but it takes a more tactical forethought and planning.
Triple Town is an interesting mix of the Match-3, City Builder, and Puzzle genre. Even thou the city building doesn’t work like in a convention game of that type. You build your cities with matching 3 of the same type of a tile. Grass turns into bushes and bushes turn into Trees, and different building combine to turn into bigger buildings. The challenge comes with the limited space you have and the tiles you get next. Thinking ahead of how you want to combine the next objects is essential to come out on top. You also must deal with enemies in form of bears in each level, but these also turn into buildings eventually once defeated. Another feature of Triple Town is your home city which you slowly improve over time. Overall, Triple Town offers a very enjoyable twist on the Match-3 genre and is absolutely worth trying out if you enjoy these kinds of games.
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lazy port of a free and incredibly grindy mobile game with a fraction of the content available there, sold at a premium. even if it was free (actually, without dlc or iap), it'd just be a lesser version not worth bothering with, but for $10 you gotta be ♥♥♥♥♥♥♥ joking.
0/10 game naw I love it. Just always wanted to do that with a game I have that many hours in. It's a fun pass-time and good for my anxiety :)
What we have here is a little strategic tile merger. It's very re-playable whether you're pro at it or not. I love being able to "fail" and lose nothing and not having to start over is great! A treat to play in short bursts or as a time sink. EDIT: Opened this game tonight and noticed a typo. It's gone now. :D
It is an addictive match 3 game where the aim is to build the biggest city possible while pesky ninja bears try to screw you over. It can be frustrating every once in a while when things don’t go the way you wanted them to but otherwise it is lots of fun.
This game radiates BIG CALM. I keep it installed even though I'm nowhere close to beating it (combination rng and I'm just bad at match-3) because it helps me de-stress. It's really soothing to listen to the forest ambiance with the occasional bird chirping. I play a little bit each day since the path to winning in this game, aside from mastering match-3 gameplay, is to play steadily and build up resources in preparation for a mega sky castle run.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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