
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.2Kreviews | 76% | — | $4.3M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1269 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fazit nach 70+ Stunden Bin neu in dieser Genre. Hab das Tutorial gespielt und ein Sandbox Spiel auf Schwer gestartet. Hab mich relativ schnell zurecht gefunden und das Spiel hat mich sehr gefesselt. Es macht soweit sehr viel Spaß, seine Industrie und sein Imperium auf dem Mond aufzubauen. Soundtrack ist super. Atmosphäre passt, alles passt soweit nur das es so gegen MidGame und Endgame zu vielen Bugs kommt. Jedes mal wenn man den Spielstand neu lädt, hat man das Gefühl, es wird unspielbarer und damit meine ich nicht die Performence, sondern die Bugs die viel häufiger auftreten. Das Spiel fühlt sich für mich an, als wäre es immer noch in der Early Phase. Aber sonst ist alles top. Extrem aufgefallen sind mir die Kolonisten Unterkünfte mit Wasser und Strom, wo man ständig fast neu Laden muss, damit diese wieder Strom haben, sobald man da ein paar Gebäude platziert. Straßen verschwinden teilweise nach dem neu Laden und muss vieles wieder neu setzen. Bei den Fluglandeplatz kann ich nicht separat den Wareneingang oder Warenausgang speeren. Ja da gibs noch viele Punkte, die gemacht werden sollten.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #49, worst UK #90 · 6 markets collected
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
не работает
La direction artistique porte le jeu, et l’histoire - enfin terminée - vaut le détour. Cinq fins, une vraie cinématique. Le meilleur city-builder narratif depuis Frostpunk.
Приятное
ist gut
Sehr schönes Game, wenn man auf Automation und Aufbau steht. Das triste Setting auf der Mondoberfläche und auch unterirdisch trifft irgendwie ganz gut die Erwartungen wie man sich das dort vorstellen kann. Grafik ist schön und passt zu dem Game. Weiter Punkt den man erwähnen sollte, dass das Game einen echt schönen Soundtrack hat. In der EA Phase nie Probleme mit der Performance oder Abstürzen gehabt. Also meinerseits definitiv zu empfehlen.
Понравилась игра. Затягивает)
The game has a great sci-fi atmosphere, a fantastic storyline, and engaging gameplay. From the very first few hours, you realize just how deep this game is—you’ll need to take a week off work to play it.. I especially loved the music—it’s something else. Thanks to the developers.
Great game. Really fun to mine the moon. Give it a shot and you wont regret it.
Ich habe wirklich versucht dieses Spiel zu mögen, aber es ist wohl einfach bisschen zu unnachgiebig für mich. Die ersten paar Stunden kommt man gut Vorwärts und die ersten Ressourcen machen total Sinn, aber schon bald hat man mehrere Sachen gleichzeitig und überall fehlen Ressourcen, alles dauert ewig und das umbauen der Basis ist sehr schwer. Fliessbänder sind auch viel zu teuer... Bin wohl einfach nicht das Zielpublikum, schade.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| — | 0 | — | — | |
| $47.5M | 91.8K | 97% | $19.99 | |
| $19.6M | 17.8K | 79% | $34.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $2.9M | 2.9K | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.4M | 21.3K | 97% | $8.99 | |
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.3M | 7K | 64% | $24.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 4.7K | 95% | $24.99 |