
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.2Kreviews | 76% | — | $4.3M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1269 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
мне нравится
Jeu ultra buggé, impossible de terminer la construction des modules d'habitations par exemple, peu importe la taille de ceux-ci. interface très mal conçue, la construction devient ultra lassante au bout d'un moment, à force de naviguer dans les menus. Un petit cours d'UX aux dévs ne ferait pas de mal. Au final, un sentiment de frustration et l'impression d'un jeu mal conçu, pas agréable. Dommage, ça paraissait plutôt pas mal au 1er abord. Je ne recommande pas
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #49, worst UK #90 · 6 markets collected
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра с большим потенциалом. И заделом на будущее. Любителям факторию придётся по душе. С одной стороны плохо что нету отсылок прямых к России. С другой стороны хорошо. Ибо смотреть надо в будущее без стенаний о прошлом. В сюжетке спасти землю меня не удалось :) Раздражают мелкие баги, когда что-то ломается и помогает просто сохраниться. Но всё оправдывается тем что игра ещо в разработке. Наждачкой поработается уверен будет норм. Надеюсь что в других дальнейших частях будет воможность личного присутствия и возможность ходить по базе. как в Х4 хотя бы местами. Единственная моя претензия даже не к самой игре а к названию. Хотя бы в Ру сегменте хотелось бы чтобы продвигали название на Русском языке. Хотя бы на странице что видна у кого стоит регион РФ или русский язык.
Отличная стратегия
Sehr cooles Fabrik spiel
玩不明白 ,资源太少,建造需要的资源又多
Impressionnant ce jeu !!
Après 25h00 de jeu, mode histoire et mode bac à sable. C'est une vrai galère notamment au niveau des points de recherche limités dans le temps s'ils ne sont pas utilisés à temps car sois il n'y pas assez de point pour finir la recherche donc c'est perdu du coup. on est resté coincés en attendant sois d'acheter des points de recherches qui sont bien couteuses ou partir en exploration ou réaliser des contrats mais les contrats lui même demande bcp de ressources astronomiques pas cohérent en début de partie,. du coup attendre que les productions farme beaucoup . c'est un jeu d'attente très longue surtout en mode bac à sable, c'est une aventure perdue. le mode histoire te fournit déja les véhicules pour l'exploration déja des nœuds de recherches en début de branche déjà débloqué alors que le bac à sable non demerdez vous attendez il faut de la patience :p c est un peu dommage il faut faire quelque chose que ce soit plus cohérent. il faut aimer perdre son temps.
Consistently enjoyable to play. I've had the game for about a year now I think and even though I don't play it allot I always seem to be able to pick it back up easily when returning.. The patches have expanded the game in some great ways, and the crashing issues seem to have been ironed out.
Yes just yes - this game is a gem - it was already nice at the beginning - but it improved that much within last months - and devs are still working hard on it - this is the way a EA Title should be worked on it combines management, trade and even a bit of discovering the moon go ahead and enjoy this one
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| — | 0 | — | — | |
| $47.5M | 91.8K | 97% | $19.99 | |
| $19.6M | 17.8K | 79% | $34.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $2.9M | 2.9K | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.4M | 21.3K | 97% | $8.99 | |
| $4.4M | 4.6K | 95% | $24.99 | |
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.3M | 7K | 64% | $24.99 | |
| $4.4M | 4.5K | 80% | $24.99 |