
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.2Kreviews | 76% | — | $4.3M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1269 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a great game, moved on so much from the early access build i played some time ago. Really good base building + a really interesting story to work towards and also has a really good contract system that really adds another element to the game. Bottom line go buy it!
Хорошее развитие проекта, сделали все что обещали.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best AU #49, worst UK #90 · 6 markets collected
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Годнота
Actualmente no es jugable en linux, proton, steam deck y steam machine.
It is a good game, but leans heavily into their mechanics leaving the game feeling a little, dull. The game has several interacting mechanics from mining to producing to buying and selling, and I find that mostly enjoyable. The artistic direction, feel of things, and so fourth is by comparison weaker. Everything serves its mechanical purpose adequately with zero flair. Many of the non story events are told through text popups (as is common), and some of them are voiced (less common).
玩过最好玩的策略游戏,一玩就是一天过去了,停不下来
I've been looking for a good strategy game for ages but couldn't get into anything. This game has hooked me big time, at least in the first 4 or so hours. 3 of which were played on my first sitting, which is unheard of for me. I'm not really into factory type games as such, but the tutorial and gameplay ramp up is gripping and immersive and has sucked me in - It has all the elements I want - It can be chill, absorbing, complicated, variable in strategy, immersive etc. It looks great and has plenty of moving parts but hasn't become overwhelming yet. If/when it does, I probably won't mind. The music is also pretty great - atmospheric. There's a learning curve that feels very manageable and the incremental advancements are consistently interesting. The story is ok - you're talking static images of people, but there are voices which always helps. Anyway, I'm more of your older, casual gamer who likes city/colony builders a lot, and this is my favourite that I've tried in recent history.
I liked the story, the feel of the game, and the new mechanics-things I hadn't seen before in games like this. In fact, I’d never seen anything quite like it. There are a few minor flaws, but I hope the developers will fix them soon. I recommend it if you’re into sci-fi and slow-paced strategy games.
Herşey çok detaylı harika grafikler ve eğlenceli dakikalar. Eğer similasyon seviyorsanız mutlaka alın.
I have not enjoyed another economy game this much in almost 20 years and I have never enjoyed an automation game this much ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $10.3M | 11.1K | 86% | $24.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.4M | 21.3K | 97% | $8.99 | |
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| $4.3M | 7K | 64% | $24.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 4.7K | 95% | $24.99 |