
The Christmas Gifts is a 2D Old School Christmas Themed Action Platformer based on the story of a boy named Kim who is in search of his gifts which got stolen from his garden.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Although being a Christmas themed game, I'd prefer the enemies be Christmas based. That being said, for an inexpensive game it's alright. Not really glitchy, but not 100% polished. Worth the price though.
Mizahıyla cüretkar ve tek kişilik bir yapım için sınıfta sınırda ortalamayla kalan bir oyun. Ateş et, vur falan güzel gidiyorsa da bölüm dizaynları son derece yetersiz. Buglı diyeceğim ama aslında oyunun kendisi bug. Noel hediyelerini bularak bölüm geçiyor olmak da pek cazip bir hikaye sayılmaz. Maalesef denemeye değer değil.
[h1] Genre [/h1] Ein 2D Action Side Scroller [h1] Story [/h1] Wir spielen einen Jungen namens "Kim" und uns wurden unsere Geschenke gestohlen. Eine Unbekannte Stimme verhöhnt uns obendrein auch noch dazu und wir machen uns auf unsere Geschenke wieder zu beschaffen [h1] Gameplay [/h1] Es ist ein simpler Side Scroller wo wir wie gewohnt von links nach rechts laufen, Gegenstände & Munition einsammeln und verschiedene Gegnertypen ausschalten. Es gibt auch insgesamt 3 Boss Kämpfe die allesamt ein Witz sind. Es gibt insgesamt 12 Level wobei 9 davon reguläre kurze Level und 3 Boss Level sind. Man hat einen Primären und einen Sekundären Feuer Modus. Primär schiessen wir mit einem schnellen schwachen Laser und Sekundär schiessen wir ein langsames Explosions Geschoss. Die verschiedenen Gegner brauch eine bestimmte Anzahl an Treffern um sie auszuschalten (2-5 Treffer je nach Gegner Art). Zudem haben diese natürlich auch unterschiedliche Waffen und machen unterschiedlichen Schaden. Wir haben eine Lebensanzeige die natürlich fällt wenn wir von Gegnerischen Projektilen getroffen werden, berühren wir allerdings einen Gegner oder eine Falle sind wir One Hit, was im Fall der Gegner absoluter Schwachsinn ist. Das springen fühlt sich auch nicht gut an, denn wenn man zu nah an einer Mauer oder Kante steht und dann springt, hüpft man doppelt so hoch was leicht zum Tod durch eine Falle führen kann. Auch die Munition füllt sich nach dem Tod nicht nach, sodass man am Anfang echt Probleme haben kann. Die Bosse sind ein absoluter Witz, denn in den Boss Kämpfen braucht man lediglich auf dem Vorsprung stehen bleiben und dauernd mit dem Sekundärschuss schiessen, man trifft den Boss auch wenn man ihn nicht sieht. Die Musik wird schon nach kurzer Zeit nervig [h1] Achievements [/h1] Es gibt insgesamt 37 Erfolge. Hierfür muss man das Spiel komplett beenden, und bis zu jeweils 200 Rote & 100 Blaue Kugeln einsammeln [h1] Pro/Contra [/h1] + Achievements + XBox 360 Controller Support - Das springen fühlt sich an manchen Stellen total merkwürdig an - Man hat eine Lebensanzeige aber wenn man eine Falle oder einen Gegner berührt ist man One Hit - Die Boss Kämpfe sind ein Witz (man kann einfach auf der höher gelegenen Plattform stehen bleiben und dauern feuern und man trifft den Boss obwohl man ihn nicht sieht) - Musik nervt nach kurzer Zeit [h1] Fazit [/h1] Ein doch sehr schwacher 2D Action Side Scroller mit viel Sinnlosigkeit. Lebensbalken obwohl man sowieso außerhalb von Projektilen One Hit ist. Bosse die geradezu Hilflos sind wenn man auf einer höher gelegenen Plattform steht und Musik die nach kurzer Zeit nerven kann. Ich kann es nicht Empfehlen 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
[h1]Mediocre action platformer with bad trap design and other odd game design choices.[/h1] [i]Disclaimer: I have played some of Anamik Majumdar's other platformers so I knew what to expect. This is very similar to the rest of them.[/i] For the holiday season I decided to play through some of my holiday-themed games with achievements. Anamik's [i]The Christmas Gifts[/i] was the first in alphabetical order, so despite not expecting much (I've played [url=https://store.steampowered.com/app/989250/Fight_For_Love/]Fight For Love[/url] before), I played it anyway. It's pretty much like other Anamik's action platformers. You collect ammo, kill the enemies and gather the collectables to complete the level. It's Christmas-themed: there's a wall-of-text explaining why you go shooting after elves who stole your gifts. I believe the story would have been better illustrated with 2-3 pictures instead. Starting with a positive, this time around the enemies are not bullet sponges - at most 5-6 hits from the better weapon kills the strongest of them, so that's nice. However, the rest of it is not that great. [h1]List of annoying oversights[/h1] - There's over-sized traps that are easy to hit by accident, thinking that you can go under them. - Since the screen is zoomed fairly close, it's easy to jump down into a trap you didn't know was down there. Some moving saws are tiny. - Touching an enemy kills you instantly. See the point immediately above. - Jumping feels weird: the guy hops and bounces off ceilings instantly, falling super-fast. - Also if you keep pressing 'up' below a ceiling, you could create a perpetual motion machine from the associated jumping guy oscillator. - The protagonist can take an awful lot of beating, although this is almost good since it's very difficult to dodge enemy projectiles because of the jumping. - Boss fights *are* bullet sponges. However, they are super easy: there is a spot where you can stand and shoot without the boss being able to hit you. This appears to work for all boss fights. - Text cuts off in several places, particularly in the final scenes (this might or might not be due to my 2560x1440 monitor but it's hard to tell). It's mostly the same sort of problems as for some other platformers by this developer. I think many of the issues are due to the odd choice of jumping mechanics and the game being balanced around it. [h1]Controls and other tech stuff[/h1] I played with keyboard+mouse but there's also pure keyboard and gamepad controls. Arrows and/or WASD moves, both 'up' and 'space' being jump and clicks being shooting. Sound and music volume can be adjusted together. Game runs in fullscreen, though alt+enter lets you play in windowed mode. [h1]About visuals[/h1] You can see the artstyle in the store's screenshots. Personally I'm not a fan: e.g. the protagonist is a kid but he looks like a leprechaun wearing a Christmas cap. The environments look alright, and the enemy graphic design is nice enough. However, sometimes it's difficult to see some of the traps in the level due to the background. There are also boxes that you can jump on, but the background boxes look quite similar to them. [h1]Conclusions: not recommended[/h1] It's fast to play through despite several deaths that felt unfair. Respawns are fast, and levels are short enough that the annoying deaths are quickly forgotten. My playthrough (+ all achievements) was about 30 minutes. It's not necessarily a bad game. However, as platformers go, there are way better ones even at similar prices or free. I sadly wouldn't recommend it. Nevertheless, I wish the developer good luck and patience to keep improving, as from previous communications I know they are passionate about making video games. [url=http://store.steampowered.com/curator/9997062/]~Twistorian Curator~[/url]
[h1]Описание:[/h1] Платформер, в котором мы на протяжении 12 уровней будем искать украденные подарки. У разработчика уже сложился свой стиль игр и я его сразу узнал. Снова количество патронов сохраняется после смерти, снова пули летят почти через весь экран (боссов валить слишком легко), снова кривоватые прыжки... Но все вместе составляет какую-то странную смесь, в которую интересно играть... Если хочется немного треша в рождественский или новогодний вечер, то можно полчасика-часик пострелять. В обычные дни может тоже зайдет, но я не пробовал ) Рекомендую. [h1]Оценка: 5/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
Glitchy as hell, no game balance. If I didn't pay pennies for this, I would get a refund...
Ug, I'm not even going to spend my usual amount of time reviewing this "thing." It's a crap action-platformer that has LIMITED AMMO that furthermore DOESN'T REPLENISH when you die! Yeah, if you're not doing well, you can very easily end up with no ammo and tons of respawned enemies in front of you (because even though your ammo doesn't respawn, your enemies do), making progressing impossible. Jumping feels weird and unnatural, hitboxes are square and terrible, obstacles are confusing and will one-hit kill you even when it looks like you can pass under them (see previous comment about hitboxes ;) ), and the repetitive music will make you want to rip off your own ears and feed them to the cat. Everything about this is bad, including the English. Just stay far, far away.
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Although being a Christmas themed game, I'd prefer the enemies be Christmas based. That being said, for an inexpensive game it's alright. Not really glitchy, but not 100% polished. Worth the price though.
Looks great but doesnt currently support Steam controller, would be great if an update was released or if controls could be manually configured!
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