
The Castle Doctrine is a massively-multiplayer game of burglary and home defense. It's 1991, and things are bad. You're a guy with a house and family. Other players are coming to take what's yours. Build security to stop them. Study their houses, buy tools, and break in to take what's theirs.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a tower defence game where when you die, you lose it all. So far, so good. The problem is that the development is lazy, full of shortcuts like “not being able to rotate objects”, or “failing to validate your house is deadly”. I know the dev says the “deadly validation” is intentional, and he makes it look like an artistic choice, but I’m convinced it’s only an easier way to implement it, running the same code used for robbing other houses. It turns out that the core of tower defence games is building defences, and if you overlook one detail, your validation run is also the end. That’s how I died more often, not attacking other houses, but testing my own. This annoyed me many times, but I always restarted, because I love tower defence games that are strategical and don’t force you to keep logging in all the time. Still, eventually I was put off by the conclusion that this game is just a cheap money grab, otherwise the many basic shortcomings would have been addressed long ago.
IT'S ALIVEEEEE!!!!!! Reports of The Castle Doctrine's death have been greatly exaggerated. Currently the game is well populated adn at £2.89 is an absolute steal. The game is very rewarding, there's nothing quite like the satisfaction of breaking into a well protected house or catching a burglar in a trap. The game fosters a brilliant sense of hatred for those who dared to rob your house or even worse those who killed your family. The permadeath mechanics make even the most simple robbery absolutely nerve wracking. You will die a lot. But that's what makes success so satisfying.
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You must be ok with the idea of losing. Becaues losing you will. Frustration is key, the music is creepy, everything is dark. Concrete everywhere. Your wife and kids will die, because defending their lives is expodentially more and more difficult... but you don't need them. When they die, you can fully enclose yourself and make a proper trap.... Beware, you have to be able to bypass your trap without tools, using a secret path or some sort of secret interactions to open the door for you but not the invader. It's easy to die in your own creation. I once owned ALL the paints in game (paints are a way to show off your penis size)... then some thief came along and stole everything. That's life... IF YOU ARE NOT IN A GOOD MORE OR IF YOU ARE SENSIBLE TO DARK HORRORS WITH PEOPLE HANGING THEMSELF, AVOID THIS GAME. It can and will mess with your mood a bit. But it's very fun and challenging. It's all against real players.
not going to lie, this game has most likely the MOST annoying building system of any game ive played so far, after you build your house you have to test it, and if you accidently die while testing it, do you get to redo it and adjust it so its actually possilbe? NO! you have to reset ALLLL your progress. like ALL OF IT! no saves, no undos, just gone. 0/20 would NOT reccomend :/
It is a weird game, but very unique. Many games claim to be gritty, but this is the one. It has got incredible depth, incredible highs and incredible lows. This game will make you act genuinly paranoid, spiteful and voyeuristic. It is a cold game, not from being but from the act of of having heat sapped. Getting broken in to devastates you, breaking in succesfully elates you, watching your tapes excites you. Highly recommended, on your first times break in a few times for inspiration. You monster.
unique but I only play it in short bursts because it is annoying rebuilding everything everytime I die in someone else's house, I wish you could at least save house plans. It is fun watching people try to rob your house.
CD is a very intriguing game. You need to want to think before making your move. Essentially, thinking is what you do while building your home. You need to anticipate your opponents moves and make your home a trap for them. Then, you need to not fall into their trap while robbing them. Its close to chess, really.
A good game to teach you about permadeath :) even in your own house
This is a weird game. It's definitely worth trying out, especially now that it's only $4. There's something special about a PVP game where you never directly interact with another player. It's always exciting to log on and review your security tapes, watching people fall into your traps.
An interesting idea where you build a house and fill it with traps, and then go try and rob the houses of others. It just offers no guidance on how to play and drops you in the deep end, and just isn't fun enough to struggle through and figure it out.
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