
Reclaim the Sea is a roguelike strategy game set in a pirate fantasy world. Fight your way through randomly generated maps and text events. Command your pirate crew, upgrade your ship and make tactical decisions to beat the boss and save the world… or die trying.
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About
Reclaim the Sea is a roguelike strategy and adventure game, set in a naval pirate fantasy world. Your goal is to lead your pirate crew through dangerous seas, keep your ship in one piece and save the World. Face tough decisions, manage resources, spend gold in equipment, upgrades and new crew. You will encounter different ships from many factions each time and face tough decisions. Will you be a good pirate or reckless buccaneer? Will you defend this civilian ship attacked by thugs? Or will you take advantage of its weakened position? If you engage in a fight, you will have many options: taking down the enemy crew, burning or sinking their ship, staying at long range and playing defensively or engaging at close range… Each run is unique thanks to randomly generated ships and maps.
Order your crew to move in the ship to accomplish all the required tasks : charge weapon, pilot the ship, board the enemy ship, repair the ship and many more!
Choose your ship weapons and set their targets. Will you reduce enemy fire power or manoeuvrability? Will you try to kill the enemy crew, destroy their ship or overwhelm it under fire?
Gain power through the game with new weapons, devices, ship upgrades, and powerful unique figureheads.
Upgrade everything and sharpen your builds among thousands of possible ships to create synergies and be able to defeat the final boss.
Explore randomly generated maps in different regions.
Seek support or opt for the confrontation, manage risks and rewards, continue sailing or take a break to refuel. Set your destination and face the consequences!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Traditional Chinese, German, Spanish - Latin America, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
《夺海奇航》其实就是《FTL》的航海版,只是作为后来者的它有着更好的画风、更好的故事、更多的势力和更多的玩法。 游戏里我们需要选择一艘船舰开始进行冒险,在冒险过程中可以对船舰进行加装,各种大炮、火炮、迫击炮统统加上,医疗室、机器人仓、魔法塔等等也一概安排,再给各位置配置上会成长的各种族船员,在粮食、金钱和木板等三种资源的合理安排下,在各海域横行霸道,击溃所有敢于向我们伸手的敌人。 游戏的航行地图在爬塔的基础上增加了更多的自由选择,也就是说要去哪个点由玩家自己说了算,只要粮食够,你就是横冲直撞冲几个来回都行!怕威胁值太高被追杀?你都敢横冲直撞了,还怕几个巡逻船?打就是了!!! 游戏的战斗就和《FTL》差不多了,我们需要安排船员在各位置上迎战,各个大炮位置需要有人,驾驶仓需要有人,其他的就随便安排了,随时预备敌人登船白刃战,我们也是随时登对方的船上去以多欺少,自由度相当的高!这里有个小技巧给各位小伙伴参考,反正只要把几个炮口对对着对方一个炮口轰,无论是干掉对方控炮的船员,还是给对方的船造成伤害,这样都是必胜之局(敌方最近大炮的船员会继续走过来送死,而忘记操纵原先的大炮)。 整体而言,《夺海奇航》的乐趣除了资源管理之外,还有船舰和船员的养成,在种种组合之下,让整个游戏有着不同于《FTL》的魅力,在游戏荒的时候,它绝对是相当不错的选择! [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url= https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
it is with a sad heart that I have to send this one to the plank. the combat loop of sinking ship is fun but there is not much strategy other than building a better ship. The main issue remain the content. there's to little to do. You always fight the same ships get the same dialogues and every zones feels the same. Give us more choice, maybe visit some islands? put in more interaction with characters? Makes us fight sea monsters?
[h1]于惊涛之中惊险对射![/h1] “我射,我射,我射射射!”,众所周知,每个男人都想要拥有一段像“杰克船长”一般的传奇海盗故事,目前市面上也有着比较多的海战类型游戏,比如育碧家的《碧海黑帆》,但实操起来会非常的麻烦,玩一段时间之后就会“祛魅”。那有没有一款游戏既能做到休闲,又能让玩家体验到海盗的乐趣呢?答案是有的——《夺海奇航》 这是一款航海冒险类型的模拟策略Roguelike游戏,游戏看似简单,实则蕴藏着策略的大门道,船员管理、舰船武装等核心玩法让人极易上手,但想要玩好的话确实是十分不简单,游戏的战斗内容就已经非常丰富了,可以根据不同的距离来决定不同的战斗方式,战斗完成后还可以进行一波修理;而且没有想到,一款前期偏中世纪海战风格的游戏还有着很浓烈的现代元素:机器人,可以作为船员出现;本作的肉鸽元素的体现就是船员死后无法复活的机制,所以没有万全的把握不要轻易的去选择战斗。 本作除了战斗体现了很强的策略性之外,资源管理也时刻体现着游戏强大的策略性,补给、房间、船员等各个方面都需要资金的投入,所以一定需要做好资源管理。 总体来说,这款游戏确实非常的具有策略性,而且肉鸽元素的加入也让游戏整体的体验感大大上升,如果你是一名策略性海战玩家的话,那么这款《夺海奇航》可能会对你的口味! [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
The fairly similar game mechanics makes this game a Naval FTL. Explore zones with the enemy on your heels. Several ships to unlock through achievements, from a dinky raft to warships. All sorts of cannons that you can buy and upgrade in balance with buffing your ship. Play however suits you best. Sink ships from afar or get close and board them. [i] Or maybe you want to see the world burn, set ships on fire and watch as they light up the horizon. [/i] Assemble your crew with a ragtag bunch of scoundrels, form an elite Elven crew or just completely automate your ship with automatic cannons and automatons. The developer is on top of the game with regular bug fixes and new content coming up. Pick this game up when you get the chance, you won't regret it.
Très bon jeu ! J'ai été surpris de découvrir qu'il était dev par un Fr donc trop cool ! On sent l'amour pour FTL dedans, un peu trop peut-être mais je suis sûr que le jeu nous réservera de belles surprises à l'avenir ! Les idées du jeu sont très bien mises en place, je n'ai fait que 2 games pour l'instant, la 1ere qui n'est pas allée loin et la 2eme en normal ça a été une victoire ! Je dois y retourner pour débloquer le radeau qui m'a fumé quand je l'ai vu !
i didnt think that the easy difficulty would be this easy and repetitive. beat the game on my first try. got kinda bored after the same things kept happening. FTL is better.
It is like they made a new demo ftl and just stopped. just play modded ftl or original ftl.
Arm yourself with cannons, mortars, lightning blasts, boarding grapples (and the occasional grenade-carrying parrot) to deal with your tyrannical pursuers. Hews fairly close to the FTL formula (which isn't a bad thing - it's a very good FTL-like!), with a cool map exploration mechanic that gives you more freedom to chart your own path through each sector. Another neat twist is managing the range between ships - shooting out the enemy's helm (or simply sailing faster!) lets you dictate the range of the engagement, allowing you to position your ship to beneift your own combat build while hopefully making things harder for the hostile ship's weapons. A good variety of encounters (and many of those encounters can go sideways in surprising ways!), lots of weird ways to customise your ship, with rooms, crew, augments, weapons, magic, figureheads and more. There's a lot to like here, so whether if you're looking for something to scratch the FTL itch, or just seeking for a chill way to spend any afternoon slinging cannonballs, it's a great choice.
Um bom jogo de estratégia, que aproveita de sua simplicidade para trazer raciocínio lógico rápido, enquanto diverte (e frustra, como deve ser).
shallow
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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