
A new kind of detective game that allows you to think and investigate freely. Discover clues surrounding 12 strange and gruesome deaths and build your own theory. Pick your suspect, deduce the motive, unmask the awful truth.
Modeled estimate, not a reported figure. How we estimate →
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About


Step into the shoes of an 18th century detective and uncover the mystery behind twelve strange deaths spanning 50 years, all somehow connected.
Unmask the true killers in this sprawling narrative and discover their devious motives.


Observe closely and reconstruct each scene of death. Your skills of deduction can identify each suspect, motive and murder weapon.


Reveal the true nature of the mysterious Golden Idol and those who covet it. Follow the journey of a cursed aristocratic family as you untangle a web of deceit and villainy in your hunt for the truth behind this dark conspiracy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 92 reviews with recorded playtime.
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
神中神
찾아낸 단서로 상황을 추리하는 재미있는 게임. 뒤로 갈수록 지금까지 있었던 사건의 배경을 알게 되는 게 좋았음.
虽然是找词填空,但其实整个游戏过程中的剧情的描述、探索的方式、以及对故事走向的交互和思考可以完美地弱化因为“想要得到结果”从而去硬填空看结局的目的性。 故事性很好,剧情连环相扣,加上游戏难度适中,至少对我这个关注结局>过程的急性子来说是一个非常smooth的推理及推进剧情的游玩流程,很难得体验到了一点点去抽丝剥茧看完并思考全剧情的过程。 强烈建议安装简中翻译包和使用excel类工具,不然就会玩一半重制版繁中因为翻译问题看得云里雾里回去下简中又要重头玩并且对很多地方恍然大悟而痛拍大腿!!(╯‵□′)╯︵┻━┻ [spoiler] 明明什么都看明白了唯独完全没想过Ed是Laz,即便到最后一章看到Ed新写的情书也没想通甚至还在觉得是Laz冒充他.........事实证明即便用excel记录了全角色的画像,返老还童的也还是认不出来orz [/spoiler] —————— 二编 关于DLC 兰卡蜘蛛还比较好玩,感觉故事质量和游戏节奏和正作持平,此DLC强烈建议玩英文原文或简中民间汉化包(也有点牵强,但我上网搜了一下官方中文那真叫一个驴唇不对马嘴)。 吸血鬼不好玩。本来想说不太好玩的但三个单元有两个都算不上好玩,和正作以及蜘蛛DLC比确实是差强人意的一作。虽然剧情上[spoiler] 回到了更早的时间线,对正作的开头作了回收,也算是有始有终 [/spoiler],但是整个故事比起前两部抽象了太多,人物关系、线索之间的关系、以及对故事的还原推敲都变得没有那么巧妙。总之就是不好玩, [spoiler] 明明做了excel我又是玩到吸血鬼3才想起来奥伯龙是谁 哈哈(。) [/spoiler]
好玩好玩好玩 我最喜欢最后故事有个集合描述,帮助我理清了前后关系,故事线收束的特别好,满意!
挺有趣的解谜游戏,难度适中,搜寻场景中的线索还原出一个完整的故事,场景之间都有关联,整体剧情也挺诙谐的,结局是让人意想不到,作为日常调剂的休闲游戏挺不错。 唯一的问题就是个别中文翻译有出入,同个人名音译用了两个不同的字,得自己理解一下,还有卷轴完形填空有几个地方是英文直译,不太符合中文习惯,有点反直觉
This is very much a game for people who like logic puzzles. If you like logic puzzles like I do, you'll enjoy this game.
6个小时左右打通了本体+DLC,整体来说是让人快乐解谜+会心一笑的奥伯拉丁([strike]完型填空[/strike])式解谜游戏,综合游戏价格给到一个8.5/10,极度推荐打折时购入全家桶。这类游戏近年有不少佳作,譬如《婆罗洲的红珍珠》(更硬核而且免费发售的市场破坏者)、《鲁特里一家死了》(豪门八卦量大管饱)之类的,金偶像谜案和2个DLC的体量很精妙地维持在“[b]解谜解得好累啊[/b]”和“[b]什么鬼这就没了吗[/b]”之间,节奏还是很棒的。([strike]对了我的黑框里都是真的剧透没玩千万别点[/strike]) 整体来说是以荒诞粗糙的画风讲述了金神像(好关键的三个字,by all means)怎样一路颠沛流离辗转易主然后引发一系列光怪陆离争夺的故事,最大亮点是每当以为故事要往一个方向走时又会突然画风一转([spoiler]邪教集体参政、色老头秘术返老还童兢兢业业搞事业多年突然不忘初心开始抢侄媳妇结果被一炮击毙、厚黑医生催眠术假装会读心骗到真神器结果转头因为又会读心被背刺真的超好笑....[/spoiler]),主线打完尘埃落定后只剩淡淡的黑色幽默,以及对彼特·[strike]啃老仙人·老登快把你看上的美女给我再给我300美金再喊仆人给我做四菜一汤·张宗昌[/strike]·巴特利的另眼相看(甚至不好说是褒义还是贬义。最后的谜团留得恰到好处,即[spoiler]金神像到底是被谁、在多久之前放在那里,又是起到什么作用的呢?虽然盖勒医生的研究笔记有提到古雷姆利亚在没落前曾经有比较高的科技水准,但是最后岛上遗迹里的密码锁和电子手写屏还有塔楼居民里的程序指令真的让我起了一整身的鸡皮疙瘩....[/spoiler],最初想法是希望续作(虽然我还没玩)有解释,但是突然又觉得这样留白也挺好的! 唯一的缺点是繁中汉化太扯淡,感觉这年头ai都不至于翻成这样,最直接的影响就是有时候还原句意得靠意会,不然就是大病句,还有兰卡蜘蛛的解谜提示比谜题本身更神秘(。 最后的最后我还是要说一句,外国人的名字好他妈难记我每章查户口都处于刚关上书就全忘了的状态!!!!到底马什么梅啊!!!!
好玩,还挺硬核。不过为什么dlc死贵还算在成就里,,,好痛苦。
A staggeringly good detective game that follows a dubious tale of betrayals in power-hungry high society and a mysterious artifact that influences it all. Piecing together each of the interconnected details as you work out whodunit and how it all weaves into the larger narrative makes you feel darn clever. There’s a great many “ah ha!” moments to be had here. While I was less of a fan of the puzzles in chapters that focused more on document-oriented deduction, the game does a brilliant job with visual chains of logic. Matching what people say with what they are carrying or observing background details to surmise unseen events takes a lot of clicking, but it's much more engaging than tracking the dates and times on letters and paperwork. Otherwise, the two biggest shortcomings of this outstanding puzzle game are, one, that you can admittedly get away with some [strike]blind[/strike] informed guesses once the game tells you that you’re close enough to a solution, and two, that much of the art for the game is butt ugly. Before playing, I found the visuals and marketing so off-putting that I neglected to pick the game up for years despite hearing exclusively praise about it. Don’t be like me though, as you’d be continuing to miss out on a series of very well-designed puzzles and a uniquely-delivered mystery.
A really fun and well-designed game! Love it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Turkish*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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