
Survive to escape the horrors of Callisto and uncover the dark secrets of Jupiter’s dead moon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gripping game
“AAAA”
Хорошее продолжение деда в космосе,спасибо EA.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Spanish - Latin America, Russian*languages with full audio support
Hours played at review time, across 995 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El final es bien watafak :c
Don't let the devs of this game fool you. It wasn't the publishers fault. This game failed because the fundamental game doesn't work. This game isn't hard. The way it was designed makes it difficult to play. It was fun at first now it is just annoying. This game is trash.
Dead Space в другой упаковки но игра стоит внимания
This ♥♥♥♥ got me gurgling, and sperging, this aint it, get outta my head man get outta my head! DEAD SPACE REIGNS SUPREME, all hail tyler durdin :) TOTAL REFUND NOW >:( BILLIONS MUST REFUND. Nut even scary, didnt cry tears down my legs more than once??!?!!?
It's an alright game hidden under a huge pile of ♥♥♥♥. The pile of ♥♥♥♥ being UE5 Recommended GPU GTX 1070? Straight up lies. I have a much beefier PC and this runs like ♥♥♥♥ Eh, it's still mindless fun and cost nothing nowadays
Did not expect it to not have DLSS support, and only an old FSR integration. For a graphics intensive game it's a strange decision.
buena ambientación, atmósfera y entorno gráfica.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $53.7M | 53.4K | 97% | $59.99 | |
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| $49.1M | 64.2K | 77% | $39.99 | |
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| $48.9M | 49.5K | 86% | $39.99 |