
Survive to escape the horrors of Callisto and uncover the dark secrets of Jupiter’s dead moon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No tiendo a dar reseñas, el juego tiene problemas de rendimientos es verdad, pero el juego tiene lo suyo no es algo estelar pero te entretiene tiene una excelente historia, como para hacerse una serie, donde se profundice una precuela o secuela, pero en fin juegazo y el final, mierda... el solo queria vivir
Excellent jeu, très immersif, mais avec 2 ennuis : on ne peut pas courir (ou je ne sais pas comment faire) et on fait face aux mêmes ennemis sans trop de surprise, le bestiaire est assez limité. Mais je le recommande quand même.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Spanish - Latin America, Russian*languages with full audio support
Hours played at review time, across 988 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is awesome to anyone loving the Dead Space franchise! The graphics are moody, gruesome and share the spirit with the macabre of the familiar DS series! The production value is really high from character performances, to voice acting! The game was panned upon release due to many technical issues related to hasted release schedule from the publisher as well as some people expecting a dead on DS clone, but instead received a more story on rails type of experience! Most of the technical issues were addressed in subsequent patches. This game can run on a 2020 gaming laptop with RTX graphics, so the gripes people have had about performance IMO are mostly people who have unrealistic expectations about games that should run cutting edge graphics on potato computers. The stuttering and frametime related issues turned out to be due to having low graphics memory and people who were wanting bells and whistles on, over confident on their HW, would not realize how much ray tracing and high settings on texture quality consume graphical memory on this title. If I want to run this game on a mobile rtx 2060 with 3gb gfx memory, I can forget about having high texture detail and rtx on. The textures alone will exceed 8gb of graphics memory, but turning them to medium will allow the game to run stutter free without even able to notice any difference in texture clarity! Even rtx graphics can be run albeit on medium settings ofc. This game is a looker and definitely does not need ray traced gfx to look like cinema! The biggest technical loss the game has is lack of options to choose an upscaler as the only options are between temporal upscaling, fsr2, or native resolution. Would have been nice to have dlss, xess and so on as an option, but this would have been a bigger push from a smaller developer who already clearly poured their heart and soul to deliver extremely top quality audiovisual attack upon the player. I really feel sad for the creative team for the lambasting this title received, because this game simply in my opinion does not deserve much of it at all. Glenn Schofield did what he is good at doing and delivered a story driven, tight action horror game! The only technical issue I have encountered is the sudden disappearance of music in some sections of the game, that seem random. This means the music may cut out in a cutscene and then suddenly appear back. It is annoying and immersion breaking, but personally tolerable for me as the breaks are not happening that often or do not last many seconds. I also do not know if this is a HW driver issue only on my setup or not. I would rate this game between 7-8 out of ten which is a very solid experience depending on the preferences of the player when it comes to story on rails type of action and their tolerance to gruesome horror and gore. I would have definitely loved to see continuation to this game and see what Glenn and his team would have been able to create as a sequel or even prequel. Definitely recommended to buy this game on sale!
Отличная сюжетная линия и геймплей. Все кто ноет что это Дед Спайс или наоборот не он, идите лесом и не надо занижать из-за этого оценку игры) Сюжет полностью закрывается в DLC. Если хотите знать конец игры то берите "Final Transmission"
Ein schlechtes Dead Space ist immernoch ok. Das Beste ist bei weitem die Präsentation.
топ игра
iyi yani idare eder çok kötüde değil çok iyide değil indirimde alınır oynanır.
Честно, я наверное бы сначала прошёл бы игру и посмотрел все её фишки, но Е№;:! [strike]дерьмово [/strike] денова или как она там мне все испортила. Чтобы зайти в игру я зх почему необходимо сносить дрова на видюху и ставить заного, потому что в начале при первом запуске он там компилирует шейдеры, но я б()*?( особенный он почему то каждый раз их компилирует и каждый раз виснет если попытаться заходить в игру второй раз после первого запуска. Но это цветочки еще это баг с вечным коридором где он не может подтвердить мой профиль и нужно лазить и вытаскивать шнур с интернетом во время запуска или перед ним и уже после появления подтверждения вставить обратно. Ладно самое сложное прошли, но как можно сделать настройки графики так что бы на ультрах работало более имение плавно но с редкими стартерами на пару секунд, а при попытке их занизить игра превращается в слайд шоу в место стартеров на несколько секунд в рандомные моменты. Удивительно но dx11 работает хуже dx12, но это ладно. Я реально не понимаю почему так хреново игра работает и почему каждый раз он пытается компилировать шейдеры опять и ска виснуть , такой фигни у меня еще негде не было даже когда только ремастер облы выходил. О самой игре могу сказать что тут весьма шикарные каст сцены с персонажами и прикольная боевка и как Хидетака завещал сначала опиздиливаемся а потом показываем как[strike]какать [/strike] уклоняться как блокировать и тд. В общем пойду поплачу в углу башкой стенку помну ведь это проще чем это чудовище запускать 5/10 и 5 это только за игру. (обновление через пару минут если удалять скомпилированные шейдеры то он не виснет а просто их заново компилирует уже прогресс)
I don't want to make a long review so I'll just say this. I LOVE IT. The combat is great, but I can see why some hate it. It's easy to comprehend, but when more than one enemy is there by you, the combat tends to slip a bit and cause problems. Now, that doesn't matter to me because I love it so much. It is just too damn fun bashing head and breaking arms to hate it. The bigger part of why I love this game is the atmosphere. It is dead space with better graphics and sound design. If you have been worried about playing it, just give it a shot. You'll like it.
mauvais il plante tout le temps le jeu injouable
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.1M | 64.2K | 77% | $39.99 | |
| $49.1M | 17.3K | 86% | $69.99 | |
| $49.1M | 35.4K | 94% | $59.99 | |
| $49.2M | 70.1K | 83% | $29.99 | |
| $49.3M | 161.7K | 81% | $19.99 | |
| $48.9M | 49.5K | 86% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $53.7M |
| 53.4K |
| 97% |
| $59.99 |
| $170.6K | 589 | 86% | $14.99 |
| $8K | 172 | 77% | $2.39 |
| $12.7K | 37 | 76% | $14.99 |