
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Brak Polskiego języka. W każdym razie gra całkiem okey, sterowanie bardziej konsolowe, ale na PC też się sprawdzi. W skrócie tłuczesz się z kosmitami i pchasz fabułę dalej. Niema mapy i samemu trzeba nabrać orientacji w biurze przynajmniej. 18h grania wystarczyło.
Загалом непогано. Багато хто скаржиться на цю гру (і зрозуміло чому), але я задоволений проведеним за нею часом. Цікава погляд на класичний XCOM + сюжетний поворот досить неочікуваний. Безумовно вона неідеальна, але точно варта уваги. Пройшов на СтімДек - як для цього девайсу, то непогано, хоча і одноманітно трохи (якби була трохи довша, не факт що не задушився б).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Si alguna vez te has preguntado como sería xcom en primera persoa, aqui tienes tu respuesta. Está muy bien implementado el sentirte en el campo de batalla sin dejar de lado todo lo que hace que la saga de xcom sea reconocida. Un combate táctico y dinámico. Los mapas son bastante únicos y dan una vuelta sorprendente a todo lo conocido en el xcom original. Una cantidad espectacular de dialogos que no llegan a ser cansinos aunque me parece que las decisiones que elijas importan poco a la hora de la verdad.
Weird and uncomftable mix of different game types.. It feels like turn based combat tryed in third person.. And it just does not feel good..
this is basically a bootleg version of mass effect with a XCOM skin and boy it runs like a bootleg too softlocks and random crashes even if you change settings it don't really change anything in terms of gameplay it basically mass effect 2 with dumber AI that needs you to give them orders and act like they can't freely use skills or even think without needing an order
Ta bueno es xcom en tps en parte bueno porque no dependes de estadisticas (como ocaciones de tener 97% de probabilidad y falle teniendo el enemigo en frente) sino de tu propia punteria, vamos a tener casi siempre a 2agentes que nos acompañaran en cada mission(que podemos elegir entre los arquetipos segun lo que requerimos) y podremos personalizar un poquito, ademas de el sistema de leveleo que nos daran habilidades a nosotros y nuestros agentes que podremos darle las ordenes para ejecutarlas cuando la necesitamos, la historia esta bien para lo que es y la musica tambien, la jugabilidad tambien muy buena con su toque tactico y los graficos son muy buenos para su epoca
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Underated
Странная игра
Simulador de Frank Sinatra 9/10. Si le ponían la canción "My Way" era un 10. 100% recomendado
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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