
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Its existence is a greater tragedy to humanity than 9/11 but perhaps that's being too harsh to a terrible attempt at a Mass Effect clone created by a 4th grade Special Ed class
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хоч гру я не пройшов, зігравши десь одну годину в ній, але подивився восьмигодинне проходження від Global Gaming і я маю певні думки. Це є непоганий, тактичний шутер, який взяв з XCOM-му назву, задумку (іншопланетяни вторгаються на Землю й намагаються її захопити, а організація X-COM їм протистоїть) та прокачку оперативників, які мають свої, властиві їхнім класам, здібності. Але, ця гра, до всього, ще й дає змогу переміщувати/розміщувати бійців на полі бою, як звичайний XCOM, що їй не пасує. На мою думку, було б краще, якби бійцям, просто, можна було дати вказівку, як поводитися під час бою, чи щось таке, бо вказувати їм, де стояти/куди піти, коли маєш під контролем свого чубзика, за якого теж треба щось робити, бо це шутер, а не покроківка, як на мене, не те що дуже запарно, а не має особливого змісту, якщо не грати з високою складністю. Але це ще сяк так можна прийняти, бо з цим хоч цікаво побавитися, а от нащо було робити з гри ще й інтерактивне кіно, без можливості завантажитися й переграти (може така можливість й є, просто я не знаю), так і ще й найважливіші вибори залишати наприкінець гри, при тому, що за ввесь час нічого такого не було, принаймні, в тому проходженні я не помітив цього, не можу зрозуміти. Тим не менш, схоже, у гри є різні кінцівки й одна з тих, яку я бачив, мене розчарувала, бо склалося враження, ніби не змогли придумати закінчення варте самої гри й вирішили, сухо, переказати все, що сталося опісля. У грі є класні кат-сцени, добре пророблений світ у справжність якого особливо легко повірити, якщо досліджувати рівні та базу Бюро по яких розкидано багато звуко та рукозаписів (від рукописи, записки, коротше) з яких можна, впевнений, багато цікавинок довідатися, красиві локації, які приємно розглядати, та, навіть, міні-ігри є, як пошук витоків пального та діалоги з персонажами, які, наскільки я можу судити, сильно на розвиток сюжету не впливають, лиш додають йому певної варіативності. Єдине, що найбільше вразило, та запам'яталося, це сюжетний поворот який змусив замислитися над іншими частинами цього перезапуску XCOM-мів. Якщо хочеться цікавого шутера, то слід дочекатися знижок на гру. Вона у досить хорошому технічному стані, принаймні, нічого поганого не скажу, але пораджу грати з клавомишею замість ґеймпада.
don't buy this, 2k has change all their games to spyware, recent update to EULA makes it can collect all the data on computer
now I can't run both (normal and the dx11 versions) what you dare charge customer with stuff this old and this quality?? AAA company some more
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I quite enjoyed The Bureau XCOM Declassified, if I were to try and describe it - it's as if you took Mass Effect gameplay and mixed it with a 1960's Cold War theme, and I think as long as you go in with the right expectations you'll enjoy it. + Solid and enjoyable strategic combat that still feels hands on + Fun 1960's Cold War theme with mission hub - Some annoying missable achievements from missions or hub conversations Recommended to anyone looking for a strategic third person combat game, or just anyone who likes the classic 1960's alien vibes.
Не проходимый баг в конце 5 главы, не запускается кат-сцена. Качайте репак от Хатаба, там никаких проблем нет.
Had this game for years, played a bit on the computer but never finished it. Decided to go for it again on the Steam Deck to clear some backlog. I'm a X-COM fan and this game seems quite good for now. Nice shooting game, a bit of strategic moves that works as a bridge to the original style of X-COM. Good Game.
A grenade explosion knocked my fedora off, I could pick it back up. 11/10
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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