
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.14/day in the week after.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I remember enjoying playing this game because the concept is certainly worthy (despite my PC at the time not being able to do more than 15-30 FPS). It's unfortunate that it wasn't all that well received, which means we probably won't see a 3rd person XCOM unless some indie developer makes one. [spoiler]If you're reading this and you know of one I missed, please comment and let me know.[/spoiler]
fun
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Japanese, Korean, Russian**languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
本作是一款小队战术射击游戏,融合了ME 和Xcom 玩法,可以丢技能、给队友下指令,紧张刺激同时富于策略性。 60年代的小房子小车,以及加了噪点的老胶片电影风格画面,营造了一个味儿很浓的Xcom 世界。
Windows 11, solid rig (7800X3D + RTX 3080 ti). The game crushes during the first mission loading every time. (the first real mission after the introduction part) Don't buy this peace of broken code. (I've tried using the default DX, not DX11).
Very interesting spin on X-COM. Plays quite a bit like Mass Effect but more simpler. I wish they added more depth and options when it came to weapons and skill trees. Unfortunately backlash from its reveal turned the project into a spin-off. If they had more resources, 2K could have turned this into a more fleshed out game.
Классная история, стоит сыграть. Видно что вложили душу в работу, хотя много недочетов. Советую играть на самой высокой сложности, будет атмосферная игра. Спустя столько лет играется хорошо и красиво.
decent game, cool story. ties in well to the turn based games
Its existence is a greater tragedy to humanity than 9/11 but perhaps that's being too harsh to a terrible attempt at a Mass Effect clone created by a 4th grade Special Ed class
una combinacion interesante de un shooter y un juego de estrategia, me recuerda un poco a lo que era Gears of war 1 en el sentido de dar ordenes, solo que aqui si se cumplen estas, e impotan debido a las habilidades recomendable, divertido, pero quiza no para todo el mundo, aunque recomendaria probarlo
I quite enjoyed The Bureau XCOM Declassified, if I were to try and describe it - it's as if you took Mass Effect gameplay and mixed it with a 1960's Cold War theme, and I think as long as you go in with the right expectations you'll enjoy it. + Solid and enjoyable strategic combat that still feels hands on + Fun 1960's Cold War theme with mission hub - Some annoying missable achievements from missions or hub conversations Recommended to anyone looking for a strategic third person combat game, or just anyone who likes the classic 1960's alien vibes.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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