
The Beast Inside is a unique, gripping twist on thriller and survival horror. Immerse in the story of long-buried secrets, personal tragedies, and madness. Play as two protagonists bounded by dark heritage. Combat the enemies, solve riddles and experience real terror in the 3D-scanned environment.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 22 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.2Kreviews | 83% | — | $5.9M |
| $24.99 | 1.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
质量非常不错的游戏。多物品互动,扑朔迷离的故事,恐怖的氛围。剧情模式还能减少解密,相当人性化。 追逐战反而对我而言有点枯燥。 全成就没什么难度,不需要多少操作,多探索就行。 重点讲几个成就。 第一个是收集50个火柴跟50个煤油。成就大概是翻译错误,把煤油也翻译成了火柴。不难,纯翻箱倒柜。 第二个是击败10次诺顿的灵魂。当时的任务是抵达旅馆,顺着路灯和血迹就能找到旅馆,而去旅馆的路上需要击败10次敌人灵魂。路上有个小屋,可以去那里打。小屋有两个入口,这样敌人只能从这两个入口进来,不跟森林一样你不知道他从哪刷出来。而且两个入口能一起看,比较方便。敌人从左边进来你就往右边走,绕着他打,反之亦然。敌人出现会有音效和雾作为提示。 第三个是解密成就。需要你完成解密。剧情模式的描述是简化解密,这可能导致相关解密成就不能解锁。我没有尝试过,我选的普通。保险起见,各位还是选正常难度解密吧。 第四个是四个结局的相关成就。游戏没有章节选择功能,于是我们需要大退。在右下角蹦出某个结局成就后,会播放片尾,在播放片尾的时候大退,即按住键盘“alt+F4”退出游戏重新进。如果你担心过程出现差错,可以先备份存档。位置在C:\Users\Administrator\AppData\Local\TheBeastInside\Saved (我先前备份了存档,以防万一,不过我靠大退完成了成就,就没用到备份。你也可以在每次章节全收集后备份一个存档,或许可行。这样某个章节不小心没收集到,还能从上个章节开始打,而不是从头开始。)
玩到第九章被神必qte气笑了 奔着恐怖来的结果全是jump scare,还有何意味的boss战,一火一冰是要cos森林冰火人吗?
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Turkish, French*languages with full audio support
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]The Beast Inside[/h1] The game leans heavily on exploration, atmosphere, and mystery. You’ll search eerie environments, solve riddles, read documents scattered around the world, and sometimes defend yourself with limited weapons — or sneak and run when things go sideways. The photogrammetry‑enhanced visuals make the setting feel relatively detailed, and the twin timelines add an unusual narrative twist. [b]Highlights:[/b] • Intriguing dual storyline — two periods, connected secrets, and a slow build toward understanding the truth. • Atmospheric environments — forest, house, and locations that convey a sense of isolation and history. • Puzzles and exploration — varied riddles and investigation keep the progression engaging. • Strong player reception overall — Steam player score is “Very Positive,” and the game has tens of thousands of reviews praising its story and immersion. [b]Negatives:[/b] • The mix of genres means gameplay can feel uneven between walking‑sim exploration, horror scares, and occasional combat. • Some puzzles and mechanics can feel clunky or awkward at times. • Jump scares and horror pacing don’t always land for everyone — some players find them predictable. • A few technical issues and inconsistent moments have been reported by players. [u]Overall:[/u] If you like atmospheric, narrative‑driven horror with exploring, mystery, and layered storytelling, The Beast Inside offers a unique experience that’s more about uncovering secrets than constant jump scares. It’s not a perfect horror game in every mechanic, but for many players the story and setting are the driving force. [b]Final verdict:[/b] A moody, story‑heavy exploratory horror‑adventure that’s worth trying, especially if you enjoy unraveling mysteries and don’t mind a few rough edges in gameplay.
非常恐怖,主要就是比较吓人,回头杀还有吓人都做的非常不错的,然后指引做的也挺不错的,被鬼追的时候知道怎么跑挺好的,鬼怪方面给人感觉是挺轻松一点的,追逐和躲藏不会很难,就是解密会稍微难一点,然后就是角色建模差了点,人物看上去很塑料,反倒而环境做的挺逼真和高清的,比起逃生2来说,逃生2更有剧情和氛围感,这个游戏就是比较恐怖和吓人。逃跑场景做的不错的,再说一次指引真的做的很好,然后游戏前期会比较恐怖一点因为在房子里面,到了中后期就基本都是在其他的场景了,所以不会这么恐怖而且也没有这么黑了,剧情来说会稍微短一点,要是不算解谜的话这个游戏大概就5个小时左右就完结了,算上游戏解谜就差不多7个小左右,但对比其他恐怖游戏来说也算短的这个剧情。
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After completing the game i can see how the name " THE BEAST INSIDE" is perfect as the game title. I really loved the game from start to finish as there were no parts of the games that felt boring and the story was interesting enough to keep me attentive. This is the first horror game that i have played and i am glad i did. The Beast Inside is a survival, thriller horror game and i really felt the tension while playing the game. The game utilises the psychological warfare that happened during the cold war and twistes it even further to give us this gripping thriller of a horror game. The gore and violence are added in the game that doesn't feel excessive but necessary. The background score elevates the thrilling experience of the game. The sudden variation of the music when we move or is about to do something really gets you thinking where the next jumpscare is come from. The voice actors in this game really did an awesome job. The puzzles were unique, at least to me, and fun. The map is kinda confusing for those who get lost easily like me but it is really a well structured map. I also loved the multiple endings. The game is a 10/10 game that i highly recommend anyone to play at least once.
Это вероятнее всего моя любимая игра. В ней собрали всё: загадки, хоррор, скримеры, побегухи от монстров, стрельбу и очень много чего ещё. Рекомендую абсолютно всем, игра невероятно классная. Управление также удобное.
British, 2/10. The only thing that makes this game have the "violent" tag is the way i drag my mouse around when i have to break a plank which would've been done easier if the main character knew about pressure points. First 2 chapters were okay but on the third one i lost it, Quantum ♥♥♥♥? What the hell man. The protagonist gets scared of a ♥♥♥♥♥♥♥ HORSE sculpture thing, before talking like a ♥♥♥♥♥♥♥ scientist, makes no sense to me. The only adventure you do in this game, atleast from what i've played is going outside and inside your house, which if i wanted to do, i could've done it outside in real life, and it would've felt more adventurous. The only "quick time" event was me having to click left click 3 times (and it wasn't timed) so i could just stay with my arm ready to knock down the door forever. Not to mention the performance was ass, and i have an RX 6600 , so the game is just not optimized properly, most of the time i was getting 40-50 fps. I already think Outlast 2 is kinda bad but atleast with that one i got to hear some great voice acting from the enemies in the forest calling my name, but here it's just me and a british scout trying to sell me cookies, or something like that.
Feedback: хоррор где-то на 6/10. Почему? 🧷Потому что не хоррор по факту, а больше триллер, который подталкивает тебя к пище для размышлений. Может быть, для 2019 года игра и ничего себе, но сейчас уж точно нет, а шумит она знатно на своих положительных отзывах, которые для меня лично не оправданы. Моё субъективное мнение: 1. Первые 5-6 глав были очень даже ничего, вроде бы бегаешь, боишься неожиданных моментов (особенно для такой пугливой, как я), пытаешься думать, а дальше - разочарование. 2. По факту игра триллер, который в конце тебя подталкивает к двум выборам с разными концовками, а это значит, что ты занимаешься симулятором бега с кучей головоломок. Но я не хочу этим заниматься, а хочу пугаться как бы и в игрушку играть. 3. Я как ненавистник ощущения того, что за тобой постоянно кто-то бегает, после 6 главы отпускает даже от этого ощущения окончательно и приносит больше раздражения. 4. Само прохождение занимает 6+- часов, а также советую на будущее выбирать сложность самую легкую, ибо от других вообще смысла нет :) 💭 Какие же плюсы? Оптимизация. Ни одного слайд шоу или пролагов за игру. Отсутствие большого кол-ва багов. Столкнулась только с одним за всю игру, где при пропуске кат-сцены завис намертво экран и пришлось перезаходить. Графика. Для меня в целом картинка была красива, смотрибельна и не отталкивающая от слова совсем. Некоторые моменты вызывали ощущение «Вау» Мораль игры. Ну не зря у игры говорящее название. 👉🏻 В каждом из нас много скрытых, примитивных или темных сторон человеческой натуры: агрессии, ярости, страха, жестокости и неконтролируемых инстинктов, которые могут приравниваться к звериным. Как по мне, мы обязаны подавлять подобные эмоции наличием положительных. Каждый зверь требует приручения, в том числе и наш внутренний. В более широком смысле данная игра напоминает нам о том, что любой человек способен на жестокость, важно принимать эту часть себя для того, чтобы её же и контролировать. Всем спасибо за прочтение до конца! ❤️
Неперевершена гра. Чекаю на продовження)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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