
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Engagement
Hours played at review time, across 151 reviews with recorded playtime.
Reviews
Themes across 151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's pretty dope. Recommend hardest difficulty for seasoned gamer. Trials be kickin my ass tho.
The opening is definitely slow-paced, but once the plot starts moving, it really takes off. There were multiple twists that genuinely caught me off guard, and by the time I reached the True Ending, I was glad I had stuck with it. Gameplay is easily one of the game's biggest strengths. Combat feels satisfying, and experimenting with different Magicite combinations is a lot of fun since many of them naturally complement each other. I spent a good amount of time trying different builds instead of sticking to a single setup. I also played at a constant 120 FPS from start to finish with zero stuttering or noticeable performance issues. The Japanese voice cast is also outstanding. Having performances from veterans like Ryota Osaka, Manaka Iwami, Hiro Shimono, Show Hayami, Yui Horie, Natsuki Hanae, and many other talented voice actors adds a lot to the overall presentation. That said, the game has a few issues that I simply can't ignore. The biggest one is the map design. The time-travel premise across four different eras sounds exciting on paper, but in practice the world is heavily recycled. The overall map is fairly small, and most areas feel like slight variations of places you've already explored. I expected each era to have much more identity, with different landmarks, layouts, and dungeons, but too often it felt like revisiting the same locations with minor changes. This was easily my biggest disappointment. The bosses suffer from a similar issue. Several encounters are essentially recolored versions of previous bosses with more aggressive attack patterns or a few extra abilities. They're still enjoyable fights, but I would've preferred more unique bosses throughout the adventure. My only real story criticism is Faie's backstory. It feels rushed and is only properly explained near the end of the True Ending. Considering her importance throughout the game, I expected a much stronger emotional payoff. There's also the price. I genuinely enjoyed the game, but I think the asking price (especially the Deluxe Edition) is simply too high for what it offers. I wasn't expecting Final Fantasy-level production values. But the game's scope simply doesn't justify its current asking price. The combat is fun, but it's relatively straightforward rather than deeply complex. The heavy reuse of maps and enemies also makes the overall package feel smaller than its price suggests. I completed the game 100%, unlocked every achievement, and finished with just under 60 hours of playtime while taking my time to explore and doing very little grinding. Once you're done, there's essentially no meaningful post-game content outside of NG+, so replayability is very limited. Considering the amount of content and the lack of endgame activities, I honestly think the current price is difficult to justify. If you're looking for a modern action RPG that captures the spirit of classic top-down Zelda games, this is an easy recommendation. I'd just recommend waiting for a sale, because I don't think the current asking price reflects the amount of content the game actually offers.
Il est temps pour moi de tirer un trait sur cette histoire. Et quelle histoire ! Même si le jeu a ses défauts, comme le fait que les quatre cartes soient les mêmes ou presque, que la première partie de l'histoire est assez lente ou que les musiques sont bonnes sans être inoubliables, cela serait occulter tout le reste. Elliot est un très bon jeu, avec un gameplay très appréciable et facile à prendre en main. Que cela soit avec les pouvoirs de notre petite Faye, la garde parfaite, les diverses armes (si on zappe l'arc, le reste est bien plus plaisant à jouer), tout est mis en oeuvre pour passer un bon moment. Le point fort du jeu est dans seconde et troisième partie. Quand vous pensez avoir terminé le jeu, c'est à peine si vous en avez fait 50%. Mais surtout, tout se dévoile ensuite, l'un après l'autre. Que cela soit au niveau de l'histoire, des liens entre les personnages, des moments forts. Le jeu est un repaire de plusieurs petites pépites éparpillées et quel plaisir immense que de les découvrir, les unes après les autres, au fil de l'aventure. Soit, le jeu n'est pas parfait, mais là où réside sa force est dans ce qu'il raconte et en cela, quel bonheur. Je le recommande chaudement.
優點: 劇情算是一般中規中矩的王道劇情,探索要素算是不錯 立繪漂亮,人物全程配音,背景音樂也到位 缺點: 不少地方是有重複的,後期跑圖稍微麻煩 整體來講還是推薦的,支線全破有不少小故事是感動的
Is it worth is Price? No. How's the gameplay? Mediocre at best. Story? Mushy and half hearted. Character development? Not Bad. Weapons? Fun but once you find what you like there is no reason to change them besides achievements. Gacha Mechanics? Why would you add this? It provides nothing. End Game. Its just Ok. Its a overall decent game with decent graphics. What turned me onto the game was the 2.5D style. What tuned me away was: The repetitiveness of enemies, bosses, and trials. You face the same enemies constantly through each era with no divination. You face the same Sub-bosses over and over again which is sloppy. A lot of the main bosses are just re-skins of early bosses with the same mechanics. Overall it just 'Ok'.
よく言えば王道、悪く言えば薄味。 むしろビジュアルとロリボイスに全振り…? 裏切りそうな声をしてる王様は[spoiler]特に裏切らなかった[/spoiler]。
Its not a bad game. I would give it a 7/10. But as many people have listed already there are alot of little flaws that add up. If you get this on sale I think you will be more satisfied.
过誉了
猫和时空,就是一定要赶在另一个伊甸之前发到PC 整体体系和系统很简单,甚至简陋,玩完更加期待另一个伊甸了,已经aft3年不知道发展到什么样了已经
Change the voices to japanese, play on very hard. I love listening to fae. My only complaint is that I had to stop listening to huria when she got sick, I wanted to have two foids yapping in my ears. It's kino.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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