
A brand-new action RPG from the creators of OCTOPATH TRAVELER and BRAVELY DEFAULT – The Adventures of Elliot: The Millennium Tales combines stunning HD-2D visuals and exciting action-adventure gameplay for the first time!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99−25% | 2.3Kreviews | 80% | — | $2.9M |
| $59.99 | 3Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 933 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I absolutely love this game. It feels like a grand adventure. Combat feels great, magicite system is great (please give me more of it.) Story starts generic but gradually gets better as you go on. I would greatly suggest playing through all 3 endings. That's where the story really shines. Side quests are nice little side stories fleshing out the characters. Co-op feature is a nice little addition. P2 can control the fairy. Sadly it's only couch co-op. Some negatives about the game: Companion chatter can be annoying. I reduced it at it was fine for the most parat. Some puzzles are too simple. Some bosses get repeated a few times. More enemy & boss variety would be nice. Increasing difficulty doesn't actually make the bosses harder to fight, just gives them more health & makes them do more damage. My biggest gripe with this game is that the actual world is pretty small. And by the time you get to the 4th time period exploring the same map over again gets repetitive. There are some differences between the time periods but not enough to make exploring them feel refreshing. That being said, this is probably the most fun i've had in a game so far this year. If you're planning to play this game please reduce the companion chatter. The games description of the difficulties is quite accurate so decide based on that. (I went with hard) And please do yourself a favour and don't just stop at the "bad" ending. Play through all 3 of them. It's worth it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情无雷点 真结局很棒 比想象中好玩!已达成白金!
Solid Zelda-Like with a lot of polish.
Il est temps pour moi de tirer un trait sur cette histoire. Et quelle histoire ! Même si le jeu a ses défauts, comme le fait que les quatre cartes soient les mêmes ou presque, que la première partie de l'histoire est assez lente ou que les musiques sont bonnes sans être inoubliables, cela serait occulter tout le reste. Elliot est un très bon jeu, avec un gameplay très appréciable et facile à prendre en main. Que cela soit avec les pouvoirs de notre petite Faye, la garde parfaite, les diverses armes (si on zappe l'arc, le reste est bien plus plaisant à jouer), tout est mis en oeuvre pour passer un bon moment. Le point fort du jeu est dans seconde et troisième partie. Quand vous pensez avoir terminé le jeu, c'est à peine si vous en avez fait 50%. Mais surtout, tout se dévoile ensuite, l'un après l'autre. Que cela soit au niveau de l'histoire, des liens entre les personnages, des moments forts. Le jeu est un repaire de plusieurs petites pépites éparpillées et quel plaisir immense que de les découvrir, les unes après les autres, au fil de l'aventure. Soit, le jeu n'est pas parfait, mais là où réside sa force est dans ce qu'il raconte et en cela, quel bonheur. Je le recommande chaudement.
终于通关了,其实还蛮不错的游戏 缺点是BOSS设计的有点浅,没有往深度去做,导致难度一般缺乏挑战欲。怪物种类比较少,且地图重复度有点高,宝箱至少一半都是给自动分解的,体验不好,万幸这个成就是不看宝箱收集率的,只需要收集带武器标记的宝箱就可以了。 全成就比较好打,最难的是宝石兽,前期打不死,后期遇不到,刷了好久。如果也卡在这个成就的可以去庇护时代的西部地区南传送点旁边的洞穴,这里好像必刷,一定要带好福祸饰品。
It's good but not $60 good. Also your sidekick character is hella annoying.
Un de mes jeux coup de coeur pour cette année 2026 ! Grande fan de Zelda que je suis, je ne peux pas passer à côté de ce titre, surtout avec Square Enix aux commandes. Aucune déception de A à Z. Alors j'ai obtenu tous les succès Steam, chose rare chez moi. C'est vraiment beau, les musiques sont toutes agréables à entendre, les personnages principaux et secondaires sont passionnants à suivre, et le fil rouge rend même les quêtes secondaires importantes ! J'ai aimé les petits détails/changements au fil de l'avancée, le doublage vivant (en anglais de mon côté), et même si le jeu n'est pas 100% parfait j'avais envie chaque jour d'y revenir pour poursuivre l'épopée d'Elliot. Tout ce qui est appréciable dans un Zelda "à l'ancienne" a été repris ici, remixé à la sauce fantasy, et ça FONCTIONNE BIEN. Donc oui, si je devais pinailler un peu, parmi les défauts : Faie est un peu (BEAUCOUP) bavarde (heureusement ça se désactive), les énigmes ne sont vraiment pas compliquées (trop l'habitude de jouer à ce type de jeu peut-être ? o/), quelques plot twist prévisibles à des kilomètres, mais étant à fond dedans je passe volontiers dessus, ça ne gâche rien au plaisir. La fin est vraiment chouette, et je suis triste de quitter l'univers </3
Imagine having a very small map that you need to explore 4 times. Also repeat all the dungeons and caves at least in part 4 times. Then wander aimlessly to find the stuff you missed to progress the story even more than that. This game gets old fast and there is not much to explore. I also achieved the first ending in about 12 hours of play and I'm not sure the other endings will take that long, if I'm wrong and they are an extra 30 hours or something it will only be to my regret. I fundamentally don't like the format of this game. Not much game here for a full price release
Menuda decepción con este juego, eso si, aviso que solo he jugado durante unas 14 horas, pero es que no loe he aguantado mas. Los diálogos son ridículos, muy, muy infantiles. Las mecánicas demasiado repetitivas, muy parecidas a los últimos Zeldas, pero con mucha menos complejidad. El mundo no me llama nada la atención, y encima, el pixel art en este juego no es lo que mejor le va. Pienso que un diseño artístico al estilo dibujo a mano o cell shading le hubiera venido mejor. El combate si es correcto tirando a bueno, pero muy repetitivo. Pero lo que peor he llevado son los diálogos entre acompañantes y entre los personajes del juego, totalmente ridículos. En fin, le doy un 5 por el combate.
不看攻略,相當融入劇情,玩得很開心
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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