
Dig deep, die often, come back stronger. Mine, fight, and gamble your way through roguelite runs to build the ship that blasts you off a dying Earth to richer worlds.
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About
Dig deeper. Take risks. Escape the planet — or die trying.
Texplore is a fast-paced roguelite digging and combat game built around high-stakes decisions. Each run pushes you deeper underground, where richer resources, deadlier enemies, and bigger rewards await. Go too far without cashing out, and everything you've gained is lost.
Procedurally generated worlds: randomized caves, enemies, and bosses every run
Cash-out economy: mine, sell, and upgrade for per-run progression
Lucky Roll upgrade wheel: gamble for run-changing boosts, from Common to Legendary
Teleporters & rare items: reposition or escape dangerous situations
Autominer & Factory buildings: craft rocket parts and unlock passive mining
Controller support: fully playable with gamepad across all menus and gameplay
⚠️ Important: Shop upgrades reset each run, but Skill Tree upgrades persist. Learning when to cash out — and when to risk everything — is the key to survival.

Drill through collapsing terrain and mine valuable resources while navigating procedurally generated caves. Every world is different, with randomized ore veins, tunnels, and hidden secrets waiting to be discovered.

Face dangerous enemies and epic bosses lurking beneath the surface. Combat is fast, tense, and rewarding — fight smarter, use the environment, and survive to push even deeper.

Sell your loot at the Shop to improve your drill, jetpack, weapons, and armor for the current run. Gamble with the Lucky Roll wheel for rare, run-changing boosts. Remember: Shop upgrades reset each run — strategy is key.

Even when a run ends, your performance earns Skill Points for permanent upgrades in the Skill Tree. Each new run starts stronger, allowing you to reach deeper levels, take greater risks, and unlock new tools, factories, and rocket parts.

Build the rocket from resources you collect and aim to launch — your ultimate goal. Reach the Moon to face rarer resources, tougher enemies, and a brutal final boss at the bottom of the world.
Texplore Roadmap:

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Texplore představuje svěží a kvalitní příspěvek do žánru roguelite her, který kombinuje těžbu, souboje a strategii v procedurálně generovaném světě. Jeho jednoduchý, ale efektivní herní cyklus a postupný meta-progres poskytují dostatek motivace k opakovanému hraní. I přes jisté nedostatky v grafice a příběhu je to titul, který stojí za pozornost jak pro fanoušky roguelite her, tak pro hráče hledající výzvu s jasným cílem. Pokud máte rádi hry, kde každý krok a rozhodnutí mají svou váhu, Texplore vám nabídne hodiny zábavy a napětí. Více v moji recenzi [url=https://kritiky.cz/texplore-podzemni-dobrodruzstvi-plne-rizika-a-odmen/] na Kritiky.cz
Highly Recommended – Addictive Incremental Roguelite Texplore delivers a satisfying blend of incremental progression and roguelite gameplay. You mine resources during each run and turn them in for upgrades that improve future attempts. Once I realized you can end runs early and spend earned points on permanent upgrades, the progression system really opened up. The long-term goal of building a rocket to leave Earth and explore new worlds adds great motivation. If you enjoy incremental games mixed with roguelite mechanics, this is an easy recommendation.
Got offered to play this game (thanks dev) and gotta say I do enjoy it a lot. Had a few issues here and there but talked to the dev about them and in minutes there was already a new patch fixing them. Can't wait to see how this game turns out and I am very much addicted to it.
Really fun game, make sure to pay attention to your jetpack fuel! You have to be methodical and calculated in your movement, lots of neat things to find in the mine. You will have a blast!
Dev has been hyper vigilant addressing issues and making improvements. Seriously, its rapidly getting better, sometimes even twice a day. Literally during a session a patch came out that fix an issue. I have some serious faith in the game getting polished the rest of the way. Totally playable right now, even the little irks I've experienced have been fixed. Keep your eyes out on this one.
The game is in Early access when I write this review. First impressions: Wow! this looks like it could be so much fun and as I loved Terraria, I hope this gives me as much joy when it leaves early access! Thoughts almost 3h in: It sure is an interesting game and unlocking new abilities is rewarding. Gameplay: Upgrade your drill, jetpack, weapons, character and more to get more minerals for faster drilling... Foooor MORE UPGRADES AND MORE MINERALS FASTER! Unlock new buildings with the minerals you gather. I know I haven't seen it all but I bet there are more to uncover when I dig deeper into this game. Don't do what I did first and dig straight down without any upgrades to get back up. Music is good! What I would like to see in future updates? - Multiplayer - Build mechanic? - NPCs with quests. - Animated buildings. - Animated background/weather. - Teleports available to buy from shop from start. Overall: I give this game a 7/10 since I know it's an early access title and from what I've seen from the developer I know this game can bloom into something really fantastic! It's hard and unforgiving but it gives you a BIG DRILL so go ahead and... DRILL BABY DRILL! Recommended!
El juego es bastante bueno tiene mucho potencial tanto para matar el tiempo como para farmear. Tiene algunas cosas que a día de hoy(19/05/2026) me gustaría que mejorasen: -Subir de bloques/escaleras mas rápido, y formas más rápidas de bajar(ya sean portales o tps) el juego se trata de minar lo más profundo que se pueda pero a la hora de volver a la superficie uno depende mucho del reloj que te teletransporta, y a la hora de bajar se vuelve muy tedioso -Stun a los monstruos, muchas veces aunque te anticipes a los ataques y lo hagas perfecto siempre terminas recibiendo daño, sobretodo del bicho volador, y bajadle el ataque a los slimy eyes por dios, pegan demasiado para la cantidad que hay. -La jodida rana amarilla que no para de romper bloques, todavía no entiendo si es una referencia a algo o simplemente se diseñó así, pero ya digo que no funciona como bicho...
i want to like this game, honetsly. Unfortunately i want to give some note to dev. 1. please fix some bugs like screen resolution optimization because after i finish tutorial i can't close note from dev to the title screen because the close button very under on my screen. 2. Please add more some content we can do on this game. I like your game concept but it's start feel repetitive because there is nothing i can do just mining and battle on arena. 3. or you can add some equipment to use for mining. Maybe like mini robot or minig vehicel. 4. price gap betwen material and shop item like teleport item or anything else and one more thing is price for equipment upgrade because for me is a bit pricey. If you want to keep the price maybe you can erase the storage limit. And after i check again i can rise the material price but you need to end the run or die in your progress. 5. at some point your music suddenly off while i'm playing For anything else i dont have complaint Maybe i will come back to your game again after you fix or upgrade some thing. and maybe i change my review. I hope you will upgrade your game. Cheers dev, kepp the good work. this is my review link: https://youtube.com/live/N2a63qy1MOE?feature=share
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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