
Retro sidescrolling action and adventure greet you in Sacred Stones! The indie atmosphere is easy to immerse yourself in. Have a great time as you explore, run/jump & fight your way to victory. This game is perfect for both hardcore and casual fans alike seeking that nostalgic-indie fix!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[table] [tr] [td]타이틀[/td] [td]세크리드 스톤(2018)[/td] [/tr] [tr] [td]평가 등급[/td] [td]D[/td] [/tr] [tr] [td]장르[/td] [td]보스 레이드, 레트로[/td] [/tr] [tr] [td]플레이 타임(100%)[/td] [td]1시간(최하 난이도 기준)[/td] [/tr] [tr] [td]도전과제 난이도 🏆[/td] [td]쉬움(최하 난이도 기준) 매우 어려움(최고 난이도 기준) 쉬움 난이도로 진행하면 게임의 난이도가 확 내려간다. 아래 가이드 링크를 참고. https://steamcommunity.com/sharedfiles/filedetails/?id=2371848253[/td] [/tr] [tr] [td]DLC 필요 여부 🛒[/td] [td]❌[/td] [/tr] [tr] [td]리뷰 📋[/td] [td]동굴 이야기의 아트 스타일과 타이탄 소울의 보스 러쉬를 융합한 게임. 아이디어 자체는 참신했으나, 플랫폼과 보스 패턴의 협응이 제대로 되지 않아 죽을 수 밖에 없는 '억까'가 수시로 발생한다. 최고 난이도 기준으로 '똥겜' 소리가 절로 나오는 불합리함을 겪을 수 있다. 명백한 설계의 미흡이다. 최근 판매량 저조로 10,500원에서 1,900원으로 가격 인하를 하였다.[/td] [/tr] [/table]
a very good action adventure game. I recommend it. a couple of small different worlds. lots of cool bosses. some cool upgrades. the price of this game is in offer for -65% like a gift.
국산 보스러시 게임입니다. 각 스테이지 마다 여러마리의 보스룸이 존재하고 그 보스방에 들어가서 보스를 잡으면서 스테이지를 진행하는 게임입니다. 난이도도 패치를 통해 아주 쉬운난이도부터 어려운 난이도 까지 존재해서, 게임이 어렵다면 쉬운난이도로 바꿔 진행해서 게임을 할 수 있습니다. 게임 타임은.. 쉬운난이도로 진행시 2시간 안에 클리어가 가능했습니다. 저는 하드난이도로 진행하다가 쉬운 난이도로 바꿔서 플레이했네요...보스 난이도가 좀 들쭉날쭉한 것 도 있고... 스토리가 조금 빈약해서 아쉽긴 하지만 그래도 여러 보스를 공략하는 것이 재밌었던 게임입니다.
Çok sıradan bir platformer diyebilirsek de oynanabilirliği durumu biraz güzelleştiriyor. Her ne kadar gereksiz yapılmış o kapı geçişleri falan varsa da kısa süre için de olsa şans verilebilir. Bu tür platformer sevenlerin deneyebileceği bir oyundur.
※攻撃のたびにコントローラーが振動するがそれがものすごい。振動はスタート画面のオプションで切れる。 ラスボス撃破まで2時間くらい。隠しボスもいるらしい。 ステージの各部屋にいるボスを倒して次のステージに進んでいく、ボス戦に絞ったアクションゲーム。ストーリーは英語で全く読む気にならなかったが、特に問題なし。 ボスの動きのパターンを掴めば、アクションがあまり得意では無い人でもクリア可能。攻撃ボタン押しっぱなしで連射してくれるので連打力も不要。ステージを進めたり、?のボックスに触れることで新しい武器が手に入る。また、ダメージを与えるごとに経験値がたまり、レベルが上がるとライフに相当するシールドが増える仕組みになっているので、下手でもトライアンドエラーを繰りかえすことで、結果的に難易度が下がり有利になる。なので意識的にレベルを上げる必要もそれほどないと思われる。ラスボスはかなり硬い。 [strike]定価はちょっと高いかなという気がする。セールなら悪くない選択。[/strike]お手頃価格になったみたいですね。遊んでみてください。
There are two types of people The first type, given two months, will complete the whole Dark Souls series, learn a programing language, complete a couple of novels and build a short animated film The other type of person, given the same time frame, will still be chopping down trees in a game like Outreach for their fist pair of shoes. This game is for those gamers of the later variety I guess it all depends how seriously you take this existence and whether or not frittled away free time is much of a concern. Thumbs up because this game accomplishes what it sets out to do, distract, arrest dvelopment and bide up the competition's time with a really difficult, menial and reptitive activity which isn't really going anywhere grand in the long run.
Cave Story + Titan Souls + Cuphead = Sacred Stones One of the best indie games I've ever played.
(Got this one for free via the developer's submission to OMEGA Trade - G. Thanks! ) [h1]No, this one isn't a [i]Fire Emblem[/i] title.[/h1] Though I wish that this title had a different name due to [i]Double Dragon[/i] and [i]Fire Emblem[/i] sharing the same subtitle between them, but as a title itself, it's not too bad. I will say that this title seems like [i]Cave Story[/i] (from what I've seen. Can't verify as I haven't played it), but I can say from the get-go that this isn't a game...it's a boss gauntlet disguised as a game. Of course, I had this game for quite a long time and when I saw it got achievements, I knew I had to finally give this game a chance. The story is nearly non-existent. You play as a black scientist and find that a power source has exploded and shattered before flying off and corrupting various creatures that your lab is studying. Of course, it doesn't help that a Cthulu-esque creature is trying to stop you and let the creatures remain corrupt...cuz Cthulu, I guess. You get various weapons throughout the game in your quest to defeat your enemies. A gun, a better gun, landmines, and a spiral gun. Each has their uses for various bosses. Most bosses require rapid fire. Some bosses have out-of-reach targets. Some bosses it helps to have a gun that bypasses the boss sprite. It's up to the player to figure out a strategy for each boss, but they'd better think one up fast because the bosses do not have mercy in their souls. (Well, maybe the first few and the secret boss (HINT: Check the left area in the snow world and take a leap of faith) ) Oh...and don't forget to look for shields. Before you leave a world, always ask yourself if you've gotten everything, because there's no turning back. (Note: The "?" chest after the prologue at the first ship can be reached in chapter 1. Be patient and explore.) The graphics are great for a simplistic concept, the difficulty is fair (but very frustrating), and but the story is essentially non-existent. My biggest complaint is the difficulty and the inability to backtrack if you miss something in a previous world. The bosses are frustrating, but not impossible (though some nearly feel impossible). If I had any suggestions to make the game better, it would be a difficulty option for sure. Aside from that, this game is not for those looking for an easy casual experience. Expert boss hunters wanted! So, do I recommend [i]Sacred Stones[/i]? Of course. Just be wary that it is not an easy game. Playtime took me about 2 hours to complete, but those 2 hours were a grueling experience filled with anger and rage. If you're looking for an easy game, walk away now. If you're a fan of slaying bosses and don't want to deal with the levels that are buildup for them, then this is the gauntlet for you. Asking price is $10 for about 4 worlds...making it about $2.50 per world. It seems find like that but I feel that a price of $5 or $7.50 would be more fair for the consumer. Are you bad enough to destroy these bosses by yourself? 8/10 Simple, but brutal. I had fun!
This game sucks donkey balls.. I was gonna write this whole review on what parts are bad but i'm not even gonna put in the effort xD. To sum it up: - Bad boss patterns. - Instead of difficult bosses. They just take a long time to kill. - The range of a boss's attacks is sometimes unclear (sometimes, not even visual cues are given like with the snake) - what's up with the controls of some game-states? Honestly, its just not fun. €8.19? that's way too much dude. I would only buy it at like 4 bucks
基本操作となるメインショット時に画面の強い振動エフェクトがあり、酔ってしまいます。 [strike] 設定で振動エフェクトがOFFにできないのはツライところ。[/strike] そういう人は設定で振動エフェクトがOFFにすれば快適に遊べます!! The shot has a strong screen vibration effect that makes you feel sick. [strike] Can the vibration effect be turned off? [/strike] You can turn off the vibration effect in the settings.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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