
Puzzle your way through 80+ hand-crafted levels in this uniquely challenging action-adventure game. Unleash world-shifting abilities, awaken ancient mechanisms, and defeat 8 brutal bosses - balancing cunning and force to rescue the cursed spirits of your fellow warriors.
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About

You are one of eight thousand warriors bound to protect the Emperor in his afterlife. Your comrades are not your enemies, even if they seem to think so at the moment.
Work your way through more than 80 levels across the elemental paths using mind and body to overcome puzzling obstacles and challenges.
Awaken ancient mechanisms and descend into the underworld, overcoming foes through speed and agility, instead of only using brute force.
Defeat 8 brutal bosses, requiring the mastery of the nine phases of Qi: The universal energy that forms all parts of living beings.

As the sole uncursed warrior of the emperor's Terracotta Army, you'll have to master your ability to channel the Tao, switching between the realms of Yin and Yang to free your fellow soldiers from the spiritual blight.
Shift between the realms of Yin and Yang, within the tomb of the Emperor and his afterlife, looping between death and the afterlife to overcome cursed challenges.
Yin is the domain of solitude and tranquility. The dark, desolate tomb is a fortress, where you can strategize, prepare, and alter the layout to aid your journey.
Yang is the realm of the afterlife, light, and action. Execute combat strategies, evade foes, and overcome the tomb’s defenders to find the source of the curse placed upon the rest of the terracotta.
The Qin dynasty laid the foundations of China that would endure two thousand years. As an awakened terracotta warrior, you have the opportunity to observe it from within.
Experience an art style based on the timeless aesthetics of guo hua, traditional Chinese painting.
Immerse yourself in the afterlife of the Terracotta Army with a soundtrack inspired by traditional instruments classified through the ancient Chinese ba yin.
Save your fellow eight thousand strong warriors, each with iconic individual appearances - just like the real Terracotta Army!
TERRACOTTA is a project funded by Red.es and the European Regional Development Fund (ERDF) through the Red.es Program to promote the videogame industry. These grants are co-funded by the Spanish ERDF Pluri-Regional Operative Program (POPE) 2014-2020.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
你可以不玩,但是一定要推薦你朋友玩(受苦) 1.BUG超多,動不動就卡死、掉出地圖外面、小兵變成沒有攻擊性(有些關卡需要格檔小兵射箭取得代幣才能通關)、火關BOSS可以在最上面用逃課打法 2.hitbox很小,最後的機關要踩得很精準才會觸發 3.關卡邏輯大同小異,雖然每關都有各自的元素主題,只能說有差異但不多 4.無法全成就
“兵马俑”作为世界八大奇迹之一,不仅显示出了2000多年前大秦帝国的繁华和强盛,更是中国古代辉煌文明的一张金字名片,被誉为世界十大古墓稀世珍宝之一。 11月15日,一款叫做《兵马俑》的游戏登陆了steam,作为一款像素风动作揭秘游戏,不仅还原了兵马俑遗迹的场景全貌,还加入了许多有证可考中华传统历史故事,游戏中的背景音乐、中文语音、场景交互、关卡设计等都将中国元素体现地淋漓尽致。 而这一切却出自于一家西班牙的游戏制作公司,制作人是一群未曾来过中国的外国人,那么这一切是如何被创造出来的呢?让我们一起进入游戏,探索真相,感受“兵马俑”的旅途吧。 [h1] 游戏简介 [/h1] 地下陵墓中暗潮汹涌。陶俑裂开,灵魂在躁动,被天道的力量唤醒。你一觉醒来,发现周围有八千名兵马俑士兵环伺。始皇帝的军队被诅咒了,拯救你自己同时拯救这些被诅咒的战士们,这意味着你是唯一一个能够解除诅咒,并为中国古代最伟大的奇迹之一带来和平的人。 [h1] 游戏内容 [/h1] 游戏开始我们会进入作为唯一一位苏醒的兵马俑,拥有着一张一半陶制、一半皮肤的脸,随着闪烁光芒的显现,眼前的场景也逐渐变得清晰,我们身处地下皇陵,身边是一排排和自己一样的陶土战士。寻找着代表智慧所在的光芒,我们渐渐了解到我们可以穿梭“阴”“阳”两个维度,维度“阴”缓慢、黑暗且寂静,维度“阳”属于光明、动态和生命的世界,学会点亮“平衡之火”,紧接着我们就接到了贯穿游戏始终的任务:“打破咒语,将兵马俑变为尘埃”。要注意,这里将兵马俑变为尘埃不是指破坏它们,而是解除附加在同类身上的咒语,打破兵马俑石躯对灵魂的束缚。 [h1] 浓厚的中国元素 [/h1] 阴阳相生,善恶共存。游戏创造性的将阴阳变为了可以来回切换的两个维度,一面是破败阴暗的遗迹代表“阴”、另一面则是昔日强盛的大秦帝国代表“阳”,但值得注意的是在维度“阳”里我们会被受到诅咒的昔日同伴攻击,在维度“阴”里却可以引导元素能量创造万物且又无人打扰,正所谓“阴阳相济,阴阳相安”,充分体现了阴阳可以互相转化,同时二者又是相互依存的,想到这里不禁为制作方的细节把控和对我国传统文化的重新演绎感到赞叹! [h1] 创造性的交互体验 [/h1] 游戏作为一款解密游戏,不同于市面上大多通过线索发掘和信息分析过关的作品,它更像是利用玩家对于场景内物品的理解掌握,统观全图,合理使用,控制主角现身场景之内,而屏幕外的玩家却有一种谋划统筹、运筹帷幄的幕后大佬之感;也不同于大多动作冒险类游戏,不需要丰富的打斗场景、华丽的连招,它更多的是要玩家通过场景内地形的应用,巧妙地解除限制,解锁通道,驱除诅咒,达到不战而屈人之兵的效果。通过对于古代机关的合理应用,利用传统文化中阴阳两个维度交替的巧妙配合,以及遗迹场景内中国历史的还原重现都为“中式”解密游戏定下了一个很好的样板。 [h1] 丰富的解密内容和解密玩家的福音 [/h1] 良好的引导教学与难度曲线的平衡也是本作的一大优势,随着游戏剧情的推进,场景内容会越来越丰富,谜题量也会逐渐增多,相应的难度也会逐渐升级,各种机制的复杂组合也会慢慢出现。而作为屏幕前的玩家,内心的挑战欲也会推动着玩家不断突破去解锁一个又一个的谜题。 没有太过复杂的操作,更多偏向于动脑来解决问题也使得它成为了手残党的福音,但这种简单的操作非但没有让玩家感到无趣,反而会获得解锁通关场景的成就感。这点就如同身处密室,你通过自己的判断和理解带领队友解锁场景一样。 当解开所有昔日同伴身上的诅咒,获得满屏的飞燕,作为玩家收获的不仅仅是解锁通关的成就感和满足感,应该还有伴随主角的那一份温情和使命吧。 [h1] 不足之处 [/h1] 仅就这一周的游戏体验过程来看,游戏中最大的问题莫过于存档机制不够友好。玩家们只能定点存档,且存档点之间的距离并不恰当。不同于大多数游戏的原地复活机制,游戏内主角死亡后就只能回到上一个存档点,不得不重复一些已经通过且不必要的场景。这一点希望得到优化改进。 [h1] 写在最后 [/h1] 《兵马俑》这款游戏,可以说得上是一部优秀的中国文化反向输出的作品,不同于以往我们看到的国外的中国题材作品,这个游戏里的内容没有让人有不适的感觉,如果我最开始不知道他是西班牙制作的,相信我会把他当成“国货”,而且我相信,国外友人接触到这款游戏,也会对中国的历史文化产生新的认知。而创新玩法带来的独特体验,也让人感受到了传统文化融入现代电子游戏实在是一件很酷的事。写到这突然想到一句话,就用做文章的结尾吧,“历史之美,不在于遗迹有多美,而在于观者的一颗心。”
游戏还是很好玩的,就是时不时的有bug有点影响体验
When running this game on Steam Deck, After entering the game, all the buttons on the Deck become unresponsive. How can this resolved? 为什么用steam deck进入游戏后,steam deck上按键全失灵无效,请问哪位大哥告诉我如何解决,谢谢
[h1] [quote] [table] [tr] [th] 欢迎加入 [url=steampowered.com/curator/41787395] 百度游戏鉴赏团 [/url] [/th] [/tr] [tr] [th] 海量新游内测资格,助你清空愿望单 🎁 [/th] [/tr] [tr] [th][b] 素质击剑[/b] | [b]白嫖游戏[/b] | [b]开黑吹水[/b] | [b]犹豫败北[/b] [/th] [/tr] [/table] [/quote] [/h1] 《兵马俑》是一款由来自西班牙巴塞罗那的Appnormals Team开发的像素风动作冒险解谜游戏,其灵感源自中国秦朝历史的动作冒险游戏。虽然秦朝作为历史上第一个王朝只统治了15年,但却为一个绵延两千多年的国家奠定了基础。随着中国从纷乱的战国形成统一的国家,玩家可以体验其中的灿烂与曲折。见证中国第一座长城的修建,以及让这份辉煌延续的伟大胜利。游戏中,玩家将穿越到秦朝进入中国始皇帝的陵墓,守护阴阳之道。作为他曾经忠诚战士之一,利用道的强大力量在克服困难与挑战后,拯救兵马俑战士们被诅咒的灵魂。 [h1]丰富的游戏玩法[/h1] 游戏中玩家利用天道穿梭于阴阳之间,阴阳是一个简朴而博大的中国古代哲学。阴阳相冲化万物,世间万物,皆有阴阳之道,即可从万物万事之间领悟到一丝阴阳之理。作为秦始皇兵马俑中唯一一个不受诅咒的战士,你必须掌握和引导天道,游走于阴阳两界,将你的同胞从精神诅咒中解放出来。 阴代表孤独和冥思。黑暗、荒凉的阴界是一座堡垒。在这里你是安全的,你可以在这里稍作休息,利用安全的环境利用“气”来解决谜题或者保护自己,以便在即将来到的“阳”中免受敌人的攻击。而阳代表来世、光明和行动。在阳界你的移动速度会加快,游戏的大部分时间都是在阳界进行操作,在这里你可以执行在阴界指定的战略,躲避敌人,并击败守陵人。找到施加在其余兵马俑身上的诅咒根源,解救曾经的战友。 解救后的兵马俑会变成鸽子环绕在你的周围,仿佛表达着他们的感谢,他们终于完成了身位战士的使命,魂归故里了。游戏中的阴阳不单单是主角穿梭的阴阳两界,游戏还依据八卦安排了不同的Boss,八卦中具有的阴阳关系有这样几组,乾坤之阴阳,艮兑之阴阳,震巽之阴阳,坎离之阴阳。太极升两仪,两仪生四象,四象生八卦,八卦生万物,制作者对于阴阳和八卦的研究非常深入,作为一名西班牙小伙能够吃透道家传统文化是值得赞扬的。 [h1]有趣的游戏流程[/h1] 游戏中你的武器是“气”,气在道家也是非常重要的存在。气,在天周游六虚,在地化生万物”。可以说“气”是游离在空中的能量,而物质是能量强大到一定程度的凝聚体。能量最大的,是可以思考的意识体。游戏中主角强大的意志力将气化为实体,用来抵挡诅咒兵马俑的攻击以及将气注入武器来击败守陵人。通过寻找秦币可以到老子雕像处升级角色身上的“气”,发挥气的多种能力。作为游戏的标题名,兵马俑在游戏中的地位当然是重中之重,为了尽可能的在游戏中还原各类的兵马俑,制作人联合国内兵马俑研究者一同对兵马俑进行了细致的考究。游戏中对于不同兵种的兵马俑从外在的服饰、武器、装饰物到动作神态都有还原,为玩家呈现千人千面的兵马俑战士。 [h1]随处可见的中国元素[/h1] 除了神还原的兵马俑,游戏中的场景建模、美术风格、背景音乐、关卡设计、游戏彩蛋等都将中国元素体现地淋漓尽致。此外还加入了许多有证可考中华传统历史故事,还是非常难能可贵的。美术上,虽然建模不是特别精致,但其采用了带有浓重中华国画美术风格的像素图形制作,别有一番意蕴。音乐上,背景音乐应该使用了古筝(琴)、萧笛之类的华夏传统乐器进行演奏,旋律非常悠扬。游戏音乐由知名音乐制作组Vanguard Sound(少女前线/战双)打造,以中国古代八音传统乐器为灵感用音乐划分阴阳两界,让玩家在不同的世界有着不同的体验。 [h1]总结[/h1] 总之,这款游戏的可玩性还是有的,难度偏高,适合解谜爱好者,同时游戏存档需要找到一颗大树才行,不然死了就一切白搭了。主角心中所恪守的阴阳两道,是源远流长的古代秦朝所传承下来的,它将逐步揭开那神秘的面纱,并呵护那份来之不易的胜利与和平。 顺便说一下,游戏中埋藏着诸多彩蛋,极大宣扬了中国传统文化,比如有提到灵甫和秦政的历史事迹,只不过介绍字体偏小。此外还可以收集玉玺,这些东西都是有史可依的,个人觉得制作组太用心了。
[h1] Terracotta is a puzzle-based action/adventure game that tells the story of a legendary warrior from Chinese culture. Original and interesting mechanics, challenging gameplay, well-crafted scenarios and animations, as well as music with excellent arrangements are the qualities that draw attention! [/h1] [b] Graphics/Animations: [/b] - Well-made pixelated graphics with strong colors that refer to games from the 90s. - Very well-crafted animations that represent the elements presented in the scenario well. - I didn't have any performance problems; the optimization of the game seems adequate to me. [b] Music/Sounds: [/b] - Soundtrack with excellent arrangements that perfectly refer to the theme of the game, very connected to Chinese culture. For me one of the highlights from Terracotta! - The sounds also generate the necessary immersion to feel part of that world. [b] Menu/Settings: [/b] - Enough configuration options in the start menu, considering the style of play, although I miss being able to change keybinds. - The layout leaves a little to be desired, it could be better worked with the proposed theme. [b] Interface/Control: [/b] - The interface is simple, but takes up more space than it should and is not always intuitive. - It took me a while to understand some icons and actions available, which demonstrates that there could be a more elaborate tutorial. - The talent tree could be better organized. - Controls are responsive and flow well. [b] Story/Characters: [/b] - The story of the game is very interesting, with an exciting background with real world books, such as [i] The Art of War. [/i] - The characters are slightly developed and everything revolves around the role of the warrior, which could be better balanced. [b] Gameplay: [/b] - The game is really fun and the feeling of reward when solving the puzzles and advancing in new areas is wonderful. - Although the mechanics are original and interesting, they are still confusing at times. For example, the coins that fall when using the "shield", in some moments, even when collecting it, it is not possible to use it, forcing the player to do the same action several times until it can be used effectively, in the middle of situations complicated. - I miss a minimap or some kind of guidance. - In fact, the game stands out for being different and, at the same time, challenging, always showing that the player has more to learn. [b] Game pace/Difficulty: [/b] - The difficulty of the game is a bit exaggerated right at the beginning. Although I particularly like that it is challenging, it can scare off rookie players. - The pace of the game is fast, as it starts in a calm way and quickly puts the player in situations of extreme danger with challenges that require quick thinking and strategy. - I think that despite the disadvantages, the high challenge and rewarding of the game is still a positive point. [b] Bugs: [/b] - The main music is playing at the same time as the music of the stage in question, leaving everything very confusing, disturbing the gameplay. After restarting the game, taking and putting the music, the error persists. Also, the music continues to play in other transitional areas. - During the Great Wall of China part, one of the puzzles that requires moving a horizontal platform makes the player "stuck" in the outer area without being able to move (forcing to restart the gamem, loading the save), depending on the positioning. [b] Final considerations: [/b] - Game with original mechanics and very challenging, it will certainly attract players looking for something different and want to test their skills. - Well-crafted story, with immersive and detailed scenarios, the game is really worth the purchase. [b] Score: 7/10 [/b]
游戏是好游戏,不过不是动作游戏,是解密向动作游戏。=- = 这就有点太费劲了,回头再试试吧,我有点心累了。
[quote] ★★★★★★★★用黑色译作背景※用文章谱写铭记☆☆☆☆☆☆☆☆ 「点击关注 [url=https://store.steampowered.com/curator/9619592-Blacklist_//]黑名单鉴赏家[/url]发现更多好游戏 ,点击加入[url=https://steamcommunity.com/groups/Blacklistgroup_/]黑名单[/url]」[/quote] [h1] 《兵马俑》:中国文化,又一次被外国友人“反向输出”了[/h1] [b] 前言 [/b] 来自国外的中国白眉拳正统传承人参与《师父》制作,并且游戏作品成功地替中国人输出了正确的武道思想......相信这个故事你一定不会陌生。 包括动画电影《功夫熊猫》和《花木兰》都是美国出品以及中国玄幻网文在美国的意外爆火,历年来,许多海外友人都对神秘的东方文化情有独钟。 就像这部作品,以西安兵马俑作为游戏题材,用小篆书写的游戏标题,甚至还有中文配音的官方汉化。虽然游戏开发的确有中方的合作,但没人告诉你,你肯定想不到,这款《兵马俑》其实是一部来自西班牙的中国风文化输出游戏。 [b] 惊艳的游戏画面与内容设计 [/b] 《兵马俑》是一款由西班牙开发商制作的中国风像素动作解密游戏。 初入《兵马俑》的世界,我的确被制作组呈现出来的游戏效果所震惊了。虽然在剧情开场上,本作过于意识流的讲解使得玩家根本不能理解游戏的剧情到底在讲述一个什么样的故事,只知道我们要操控一个可以穿梭于阴阳的兵马俑战士。 没错,在这款作品中,玩家将要扮演一位来自远古的兵马俑战士。我们要通过“气”的力量,一边躲避其余的兵马俑敌人,一边游走于阴阳两界,解开沿途遇到的各种谜题。 《兵马俑》有着一套独特的世界切换设计,玩家可以利用鼠标右键切换世界以进行解密。当玩家在阳界时,敌人都会处在活动状态,这时我们可以跑动并触发场景中各种拦路的机关。 而当玩家切换到“阴”的世界以后,敌人都会变成静止的兵马俑,这时我们就可以利用“气”的能量在自身周边划出一道防御力场破解谜题或是抵御士兵的弓箭。除此之外,玩家往往还需要利用两界切换来通过一些特殊障碍,并利用这项能力收集古币来扩充主人公的技能。 虽然这种“表里世界”的设定早已不再新鲜,但本作展现出的音乐搭配与美术画面着实能让刚进入游戏的玩家大吃一惊。 [b] 后记 [/b] 作为一款由国外友人开发的国风作品,《兵马俑》的选题与美术风格着实让人感到惊艳,然而,不明朗的主线剧情描述、单薄的战斗系统与少量的BUG,也十分遗憾的成为了这款作品的缺点。
平衡是我的德行,而牺牲是我的宿命。
存檔只認最後的存檔點,無法選關,錯過的物品很難回去收集 雖說是解謎,但過程中經常有士兵追著跑,必須左閃右躲,玩久了讓人很煩躁 前二大關玩起來最痛苦,拿到跳躍技能後會舒服很多 玩到後半就沒什麼特別的,只剩下收集金幣、故事和語錄,解謎的部分能跳就跳過了
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