
TeraBlaster is a top-down arcade shooter micro-game which draws heavy inspiration from Geometry Wars. Duke it out with hordes of enemies on randomly generated levels, trigger massive explosions, and die a truly glorious death.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Typical bad game. No charm, very basic gameplay and screen shaking that will make you quit the game as soon as you start it. [/h1]
I could solely recommend this just for the music and sounds ,it's so simple yet really intriguing.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
=) Часи Dendi)
TeraBlaster, Geometri Savaşlarından büyük ilham alan, yukarıdan aşağıya bir arcade nişancı mikro oyunudur. Rastgele oluşturulmuş seviyelerde düşman ordularıyla savaşın, devasa patlamaları tetikleyin ve gerçekten muhteşem bir ölümle ölün.
TeraBlaster is a 2D top down retro pixel twin-stick style wave survival/arena shoot 'em up where you blast various things as they move towards you. They chose to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. Resolution and controls are locked. These flaws push this game far below minimum acceptable standards for PC. There's no apparent working way to aim in different directions, possibly a gaffe or oversight from the developers, and significant testing. There's no way to customise the controls, so there's no way to fix this game breaking flaw on the developers behalf. The developer seems to have made the game completely free, and while this is a noble demonstration of the developers belief in their game and a service to the gaming industry, the quality here is still too low that I would recommend to other gamers, even for free.
С одной стороны минимализм в этой игре сделан качественно (не придумаю как иначе выразить своё мнение по её поводу), но с другой... здесь единственная цель состоит в выживании максимальное количество времени. Ну проживёт игрок пару минуток, допустим, а мотивации особой бить свои же рекорды не будет. Вот если бы игрушка была хотя бы бесплатной, то можно было кое-как "натянуть" положительную оценку, а так... никак.
goty
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
gamesense
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.