
Fly through danger filled procedurally generated tunnels, avoiding thousands of enemies, on this throwback to the golden age of arcade games.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, German*, Russian*, Simplified Chinese*, French*, Italian*, Spanish - Spain*, Czech*, Dutch*, Hungarian*, Japanese* +9 more
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ah yes, a game that would make my drunk self play better when I drink vodka. 10/10 bylat.
Полная херота, как и всё, что делает NukGames. В игре нет ничего примечательного: начиная от графики и заканчивая самим геймплеем.
Planes, Bullets and Vodka — это аркадный шутер с видом сверху, где игрок управляет самолётом, летящим по бесконечному процедурно-генерируемому тоннелю, заполненному врагами, препятствиями и постоянным потоком снарядов.
Хорошая игра по скидке топ
Planes, Bullets and Vodka,复古无限弹幕空战小品,取旧时街机射弈风骨,以随机生成狭长隧道为疆,驾战机穿梭其间,八方敌机纷至,弹幕密织,壁障横阻,求生唯凭闪避与速击。袭一九四二、银河入侵者诸古制,无既定关卡尽头,难度随存续时长节节攀升,八类敌机招式各异,持续击坠十机便可抬升计分倍率,若有敌机漏网,倍率即刻归零,分毫疏漏皆损榜单名次。途间可取攻防增益、射速增幅三类强化,亦有伏特加酒樽拾取,饮之画面震颤畸变,仿醉后视物恍惚之态,为全篇独有意趣。十段电子原声贴合长空激战,像素画风简劲,红黑主色对比浓烈,键鼠、摇杆皆可适配,低配机台运转流畅,容量轻薄,购入价低廉,内置全球分数榜单、成就集与集换卡牌,碎片闲暇之时开一局冲分最为合宜。 缺憾亦昭然。通篇无主线叙事,无剧情铺垫,唯有纯粹无限射击,久玩则景致、敌型循环往复,极易滋生倦怠。内容体量单薄,强化品类寥寥,难以衍生多样打法,无多人联机共战之制,仅可独闯长空,少同侪竞技之乐。红黑高饱和底色久观易伤目力,道具掉落全凭随机,时逢全程无增益,对局容错极低。无中文文本,提示与榜单文字皆为外文,初入者难速明计分规则,无拓展篇章增补新敌新境,解锁全数成就后再无新鲜可寻。 综而论之,此作复刻老式街机纯粹爽感,操作简易,单局时长短促,低价便携,专为冲分竞速、碎片化消遣之人所制。喜复古极简弹幕、热衷榜单竞速者,自能沉溺反复冲榜;若求完整剧情、多元养成、多人对战,则难免心生平淡,轻量化独立射击小品之中,属性价比出众之选。 Planes, Bullets and Vodka is a compact endless retro bullet hell air shooter, reviving the soul of old arcade shoot ’em ups. Thou steerest a fighter through procedurally generated narrow tunnels, swarmed by hostile aircraft from all directions weaving dense bullet screens and solid wall obstacles; survival resteth on swift evasion and relentless fire. Drawing inspiration from classics such as 1942 and Galaga, it hath no fixed stage end, with danger growing fiercer the longer thou persistest. Eight kinds of enemy craft bear distinct attack patterns; every ten foes thou shootest down boost thy score multiplier, yet any single craft that slip past thy fire shall reset the multiplier to naught, turning tiny oversights into grievous losses. Three varieties of power-ups await thee to boost defence, damage and fire rate, alongside vodka bottles that warp and shake the screen when collected, mimicking blurry drunken vision, a whimsical signature of this work. Ten original electronic tracks match the frantic aerial combat, rendered in stark retro pixel art dominated by bold red and black hues. It supporteth keyboard, mouse and gamepad alike, runs smoothly on humble hardware with minimal storage demand, and carrieth a low price tag. Global leaderboards, unlockable achievements and Steam trading cards are built within, making it ideal for short score-chasing sessions amid idle waiting. Yet clear blemishes abide. No linear story or narrative framework existeth, offering nothing but unbroken endless shooting; after prolonged play, repeating backdrops and enemy types breed weariness. Its content pool remaineth shallow, with scant power-up combinations to craft varied builds, and no online or local multiplayer fellowship—thou wanderest the skies alone with no rivals to contest alongside. Its harsh saturated red-and-black palette straineth the eyes over long runs, and power-up spawns rely wholly on random chance, leaving some runs bereft of buffs with little room for error. No official Chinese localization is provided, all prompts and leaderboard text written in foreign tongues, leaving new players slow to grasp scoring rules. No expansions add fresh foes or stages, and once all achievements are unlocked, no new thrills remain to discover. Weigh all its merits and flaws: this game recreates uncomplicated vintage arcade thrills, with simple controls and brief single runs, cheap and convenient for casual score competition. Those who relish minimalist retro bullet hells and leaderboard rivalry shall find endless replay joy; yet if thou seekest full narrative arcs, deep build progression or multiplayer clashes, it shall leave thee unfulfilled. Among lightweight indie shooting diversions, it standeth a worthy pick for its cost and addictive arcade loop.
От винта!
man, i really tried to like this game. gave it a fair shot, promise. but holy moly, it just got so boring so quick. like, everything just felt the same after a bit, no real challenge or new stuff to keep me hooked. the levels just kinda blurred into one big mess, and the actual playing part felt super basic. ended up just kinda clicking through it 'cause i had nothing better to do, not 'cause i was actually enjoying it, y'know? big meh from me.
Fun arcade shooter, quirky theme, good for a quick session. Recommended.
Worth every hour
прикольно но не понял смысл игры
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Filly Astray | $31.9K | 154 | 86% | $9.99 |
| ReFactory | $31.9K | 91 | 78% | $11.99 |
| The Way of the Tray: Japanese Restaurant Simulator 🍙 | $31.9K | 84 | 81% | $9.99 |
| Gorgon Shield | $31.9K | 132 | 76% | $8.99 |
| Flight of the Icarus | $31.9K | 253 | 42% | $4.99 |
| A la Card | $31.9K | 72 | 97% | $14.99 |