
A snaky tile-based puzzle dungeon adventure. Defend the temple, monch the infidels, and grow and grow ...and grow?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Traditional Chinese, French, Spanish - Latin America
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
classic snake but with a twist.
Игра очень длинная как змея в сочетание с высокой сложностью это очень выматывает и опустошает. Особенно допекло ближе к финалу игра ломает собственные правила. И удивляйся после этого почему так мало людей её прошло (буквально два человека один из которых скорее всего разработчик). Сюжет(лучше бы его не было) про добрых ацтеков и злых испанцев. Вообще чем дольше играешь в какую либо игру тем больше испытываешь разочарование. РАЗРАБОТЧИКИ, ПЕРЕСТАНЬТЕ РАСТЯГИВАТЬ СВОИ ИГРЫ !!!
A classic game in which we have to take on the role of a giant snake exploring a mysterious dungeon full of riddles and puzzles. All we have to do is to control the length of the snake, which has to move on the game tiles. Controlling the snake is done with simple commands, but requires good thinking to avoid traps and not get tangled in your own body. Each game level, is a unique puzzle and that it is solved, you need to move forward. Puzzles on the locations, may include switches, hidden doors and other mechanisms that require players to think logically and carefully. Players need to think through every move to avoid collisions with their own bodies or dungeon walls. This requires careful planning and anticipation of next moves, which makes the game particularly exciting and tense. The colorful visual style combines elements of pixel graphics and modern design, while the music and sound effects create an atmosphere of mystery and adventure.
nom
Unresponsive controls ruin it, and abysmal checkpoint system just wastes your time (God wish I could save anywhere anytime). And there is many bugs here and there, basically locking you until you die or reload. And I wish I could remove that awful motion blur. There is not enough graphics settings.
🐍 Змек
snek
Feels like the worst of both worlds, either your being lightly guided from one room to another like a kinda stale rollacoaster, or you end up frustrated in some puzzle room when you lack control because of the snake auto movement the games going for, getting something wrong usually means death and having to do some sequence of moves all over again which is really not run.
I’m obsessed. I haven’t played a snake game since the early days of cell phones, and let me tell you—this one is fantastic. The puzzles are just challenging enough to make you stop and think, and the little poop animation after you eat someone is way funnier than it should be. Being able to customize your snek and even play classic Snake were awesome bonuses I definitely wasn’t expecting!
A bold take on one of the classics of gaming. "Snake" might not be the first thing that comes to mind when envisioning a sprawling temple adventure, but the combination of classic mechanics and a puzzle-exploration formula ends up working shockingly well. While occasionally rough around the edges, the game has clearly had a lot of care put into it, and as a result is a very charming experience from start to finish. Nor do minor bugs or mechanical oddities detract from the quality of the puzzles, which are varied and creative across the board, with new mechanics being introduced in a well-paced manner. If I had a complaint, it would be that the game started feeling a bit too long towards the end, but that's not much of a complaint at all.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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