
Techtonica is a first-person factory automation game with a gripping mystery about mining your way out from the depths of an alien planet. Explore bioluminescent caves, mold destructible terrain, construct a massive subterranean factory. Dig your way toward answers & discover the secrets of Calyx.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 20 → 0.43/day in the week after.
About
Welcome to the strangely beautiful, bioluminescent, and mysterious sub-surface alien world of Techtonica. You’ll begin with only the basics for digging, mining, and resource production.
Full Story Campaign
‘Techtonica’ is the only factory automation game to offer a complete, fully voice-acted campaign to play through. Something unknown awaits you beneath the surface of Calyx, Groundbreaker. Untangle and revive the efforts of an expedition gone wrong with the help of cubic companions who have motives, personalities, and secrets of their own.
Build Machines
Discovering everything in Techtonica demands unique equipment, power, and resources. Build specialized machines to optimize gathering and production as you arm yourself with the tools needed to dig higher to the surface.
Explore & Discover
Exploration pays off in Techtonica. Tunnel your way to massive ore deposits, research-rich facilities, and hidden caves to find new technologies, scan aging artifacts, and learn more about the mysteries of this world.
Terraform Entire Caves
Obliterate stone walls with a black hole gun. Drain deserts of sand with towering pumps to uncover what lies beneath. Sculpt the world to fit your subterranean vision.
Create Beautiful, Sprawling Factories
Take your mining operation to new depths by constructing sprawling, efficient factories. Automate production lines with Conveyor Belts and Inserters and a wide cast of machines. Deck out your factory with Eco-Brutalist Base Building parts.
SCI-FI MYSTERY. A genre-first, unravel the mysteries that lie beneath the surface of the rogue planet Calyx.
FACTORY AUTOMATION. Conveyor belts and unique travel systems make sprawling, automated factories easier to build, connect, and traverse.
BEAUTIFUL WORLD. Explore the cavernous depths of Techtonica surrounded by bioluminescent flora in first-person.
REWARDING UPGRADES. Start small and get massive with gameplay systems that continually evolve with new challenges and solutions.
DIG ANYWHERE. Carve out the perfect home for your machines using the MOLE, a black hole gun.
AURAL NIRVANA. Techtonica arrives with a build-inspiring original soundtrack from Cityfires (20XX, Catlateral Damage: Remeowstered).
CO-OP. Techtonica is entirely playable alone or with up to four-player co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 65% | — | $3.8M |
| $7.49−75% | 663ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
에휴.. 0.5버전에서 땅 제일 아래부터 제일 상단까지 다 뚫어서 기둥만들어놓으면서 놀았는데.. 0.6 어따가 버려버리고 1.0 출시하면서 전에있던 세이브파일 못쓰게만들고 맵디자인같은거 변경하고 런쳐버리다니; 1.0 나오면서 많이 바뀌었다고 해서 접었다가 이번에 다시했는데 맵이 크던 작던 나중가면 랙걸리는건 똑같지만 맵 나눠논것도 탐험하는 재미가 조금 줄어든거지 할만하다고 생각한다 개발자놈들 베타로 0.5로 돌아갈수만 있게하고 런쳐버리다니 새로 냈으면 사람들말을 다시 듣거나 있는 그대로 밀고나가던가 하지 초반 60프레임이던거 20프레임 나올때까지 열심히 했는데.. 쓰읍
I like factory-automation games. I've bought this one in early access and had fun playing it, it had great potential. I've spent around 20 or so hours then I left because it was still early access and there was not much left to explore. Now I've come back and seen that game was abandoned by the devs in a quick rush.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Dutch, Korean*languages with full audio support
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super jeu a la satisfactory
Was promising before release, feels abandoned and unfinished after that. Won't recommend
Another one I wish was on going because ...............................
Nezáživné. Faktorio, Satisfaktory násobné zábavnější.
Lot of negative reviews, and I do not agree with them. The game is pretty solid in its current form. I am almost done with the story after 50 hours. I didn't run into any bugs, no crashes. Some performance degradation on VICTOR level because my entire factory is there. ~30 fps on that level. But my PC is also 5 years old. I think the negative reviews are probably early access players that were promised things. People have to understand that the company ran out of money. They had to do layoffs after this. I am glad they pushed it to the finish line, and called it done. This is how games were made in the 90s. They were done, then they moved on. We are very spoiled nowadays. My only complain about the game, is the scale. Not the levels, I feel their size is perfect, but the scale of the voxel. The players is about 3 blocks high. And it just feels wrong. Feels like looking down on a little factory.
Es is ein sehr nices factory game macht sehr viel spas aber man kann es nur solo spielen also nicht mit frunden
КРУТА
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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