
A space-taxi-sim / open-world-RPG with a seamless transition between planetary and in-space flight set in a large galaxy.
Modeled estimate, not a reported figure. How we estimate →
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About
Explore the Kyprei-41 galaxy as a lonely TAXINAUT carrying fares across alien worlds. Descent onto planets and fly over alien cities and landscapes. Land at bars, diners, garages and many other common and exotic locations. Interact with the locals to ask for directions or learn about the many esoteric and often clandestine aspects of the Kyprei-41 galaxy.
RPG and space taxi sim / life sim in one: Lead the life of a working-class astronaut, pilot a spaceship and transport passengers across an open-world galaxy.
Fly both on planets and in space. Seamlessly ascent from a planet into space then fly or warp to another planet and descent to it: no loading screens, no "teleporting".
Over 100,000 star-systems with planets and stations to explore.
A grimy sci-fi / fantasy setting: think Taxi Driver in space.
An optional 30+ hours main story-line and 4 secondary story-lines.
Modify your clone with gongs (an RPG-like skill system).
Unlock equipment and other items for purchase at your home and modify your ship to receive free items every time you sleep.
Various foods, drink & drugs with various effects (e.g. skill-buffs).
Weapons and other items to deal with hostile ships, individuals and creatures.
Completely controllable with just the mouse (one hand free to hold a drink, no keyboard needed) or use a controller with the specially made focus-system.
Relaxing real-time with pause like controls: Mouse-click pauses the game to give you time to think: pick a weapon, pick a target, click again to resume and watch what happens.
13 unique music tracks
An optional tutorial integrated into the game, a manual and over 20 short and to the point videos to help explain things as they come up.
Everything fully handmade over nearly 10 years by a solo dev: no engine and no AI.
Highly moddable if you know or are willing to learn Java.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
宇宙でタクシー業務 使い切りアイテムと少ない賃金 せっかちな客と遠すぎる目的地 車混みすぎ チュートリアルがくどい やってて楽しくない Cab services in space Running out of items and little pay Impatient customers and destinations too far away Overcrowded cars Tutorial is wordy Not fun to play
I don't know what's happening here but I approve.
In my opinion Taxinaut is at the same time the dumbest and smartest game there is. At it's core we are talking about almost an arcadic like top-down "try not to hit obstacles while trying to hit waypoints" game. Picture Asteroids merged with stuff from Frogger, Caves of Qud, Elite and Elden Ring. You have your taxi, you fly it through places and try to avoid hitting other vehicles or whatever the flying things are, while also exploring places to get to know way points where you can take your customers. You can also pick customers and if they happen to know exactly where they are going, take them on board, try not to hit things and once you make it the the place, you'll make some money. Rinse and repeat to learn besides more places also about equipment, news, weird temples and other utterly strange aspects of the world you are in. Then you have some "quests", where you need to find out where the hell the you need to go, to progress the quest. Which yes, is again about going somewhere and trying to avoid to hit things while flying. Plain and simple. I'd say by the time I took a passanger to some distant system and we had to fly through a overly crowded customs check to be allowed to get the weird Cthulhu like customer to the destination, I began to understand the depth of this game. Yes, it 99,99999% about driving and avoiding ♥♥♥♥ - with some systems / planets being like seriously and brutally difficult places to move through, but maaan that can be so addictive that you just just keep on doing it over and over again until you succeed. About the world building yes... We are not talking about world building, it's a universe! Your starting location is just one planet in a system, in a whole freakin universe which again are filled with systems, planets and more weird ♥♥♥♥ to explore. Did I say that the visuals you probably saw in the screenshots above are quite unique? No? Well - they are. Its strange, its colorful, its simplistic - someone could even say ugly, but try flying through these viewswith the extremely odd soundtrack playing in the background and you kind of sink yourself complelety into this strangeness and find absolutely nothing strange at all. Not even when your ride robbs you of all your hard earned money, or even kills you. Kind of sad, but it happens in this world and after loading your last save you know not to take customers who have weapons and look shady. Live and learn, live and learn. There is a ton of things in the UI that would improve the user experience / lower the learning curve. Things like, automatic removal of duplicate bookmarks, or indication in a dialog option if/when you already know the answer, or make it more clear how far you are from your destination. Yep yep, but then again... in this game I kind of expect everything to be weird, hard and cumbersome. It fits the overall atmosphere - even supports it and makes it alive and addictive - you just want to explore the locations, the mechanics and so forth. It just works very very well Like said, this is the smartest and dumbest game I've ever played and I 100% recommend to try this out
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i need 3D version this and ready to pay 5x more money.
Honestly really impressed with how many layers of systems there are in this game. Scratches that itch of doing cargo/cruise runs in Elite or running shipments in Truck Driving Sim, and that is 100% what I'm after. And this was made by a solitary dev? Impressive stuff.
Super chill and immersive, exactly what I needed!
What a cool ♥♥♥♥♥♥♥ little game. Its filled to the brim with depth and charm. Also, it runs perfect on the steamdeck. The trackpad works perfectly. I cannot fathom how more can be added, but I cant wait to see it.
chill
Interesting slow-burn taxi driver sim, lots of strategy involved right out of the gate and the low-tech style of UI and interaction adds to the strategy. You have to know where to look and what to do, and it forces you to experiment a bit as you learn. Ambience and style are pretty cool, humor is light but funny, and you can tell there is some thought behind the game systems. Overall a pretty interesting game that definitely relies on patience and being detail-oriented, but still very engaging. Would like to see it have enough success to receive some expansions in the future.
Really neat space taxi game with a giant world
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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